Ebondeath Dracolich, Relentless Voltron

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Dunadain
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Post by Dunadain » 4 months ago

*Clap* *Clap* Set Review!

Case of the Stashed Skeleton: Would be decent if the token could block

Deadly Cover-Up: This card puzzles me, I thought the WOTC had settled on 6MV for black wipes. It's an easy include simply because it costs 1 less than some of our wipes, but the upside is largely irrelevant (yes, I know you can exile a basic land, but 1: their needs to be a basic land in the gy of an opponent you want to mess up 2: they need to have few enough lands out that stripping their basics would actually be good 3: if and 2 are both true, then exiling their basics would be kind of a dick move, so I wouldn't do it anyways). The option to exile one recursive creature is nice I guess.

Lead Pipe: Cheap, gives +2 power, and can be cashed out later once you find a better equipment. Equipment slots are tight and this card is kind of embarrassing when compared to Vorpal Sword, but it's worth considering for a budget build.

Cryptex: They keep teasing me with these mana rocks that turn into CA later =/. It's unlikely that you will have 3+ MV worth of stuff in your hand in the early game when you actually want your mana rocks, let alone enough cards to activate this thing multiple times. Neat design and flavour though

Scene of the Crime: we have colored versions of this in The Dross Pits.

Pretty bland ngl, the only card worth running is just an efficiently costed Board Wipe. Didn't have high hopes for this set though, and at least we got a bunch of cool hybrid cards for cube.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada

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Post by Dunadain » 3 months ago

Another Set Review, the deck is due for a tune up, so stay tuned for whenever I get the motivation to do that.



Nuclear Fallout: Seems like we are finally getting some black board wipes. I'm kind of mid on this one. I consider the Rad counters a downside as it is likely our opponents have better GY synergies than us. I suppose as an Exsanguinate for when we have Cabal Coffers a board wipes when we don't it's fine.

V.A.T.S.: It's tough to say how many creatures this will typically kill. The baseline of 4 mana split-second removal spell is pretty awfull though, so unless I'm wildly underestimating how many useful targets you'll be able to hit at once, I don't think it's good

Wasteland Raider: an overcosted Fleshbag Marauder, but with enough mana it can become an overcosted Plague Wind. I'm kind of down on the fleshbag family in general, but it's probably fine.

Pip-Boy 3000: All the modes are middling



And that's about it.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada

Help me complete my JumpStart Cube!

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Post by Dunadain » 1 month ago

Oh yeah, set reviews, we've had 3 misses in terms of sets in a row now as far as I'm concerned, but MH3 and Bloomburrow both look sweet so hopefully I'll be more enthusiastic moving forward.

Heartless Conscription I recently got into a discussion on the random card thread about efficient wipes vs. Splashy Wipes and I'm pretty firmly on the cheap wipes side of things. Even if I wasn't there's a number of splashy wipes I'd look at before this one. Probably sweet in big mana decks though.

Lost Jitte Goes without saying that "fixed" Umezawa's Jitte is much worse than Umezawa's Jitte. Is it still good enough to play? I'm leaning towards no.

Sword of Wealth and Power Holy %$#% this card is good. Looks like they found a way to extend the sword cycle, maybe one day this deck will exclusively run swords.

And that's all. Maybe I'm just being really selective these days, but it feels like the recent sets have had very few cards to talk about. Still Sword of Wealth and Power alone is a bigger upgrade for this deck than most sets provide, so I guess it evens out.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada

Help me complete my JumpStart Cube!

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Post by pokken » 1 month ago

Lost Jitte untaps Cabal Coffers which is kinda cool :D

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Post by Dunadain » 1 month ago

pokken wrote:
1 month ago
Lost Jitte untaps Cabal Coffers which is kinda cool :D
Yeah, but coffers is something that just sometimes happens in this deck, certainly not a plan A, so I'm reluctant to evaluate cards based on the assumption that I have it.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada

Help me complete my JumpStart Cube!

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Post by Dunadain » 26 minutes ago

Set Review!

Accursed Marauder I had been feeling a bit down on the Fleshbag family recently, but this blatant embodiment of power creep is making sure at least one is in the deck.

Breathe Your Last damn, we're now at the point that Hero's Downfall, originally a power crept Murder is itself getting power crept.

Ripples of Undeath it fill the yard, while also being card selection + advantage the life payment is STEEP but there's a lot to like here

Consuming Corruption: it's only 2mv and it offers a little lifegain, but I'm not sure it really competes with our more reliable 2 MV removal spells

Boggart Trawler // Boggart Bog: the more I think about this the more I think (at least in casual EDH) this might be better than Bojuka Bog. Maybe that's crazy talk but at any rate, this deck has always been really light on gy hate so I don't mind running a second piece.

Necrodominance: Still trying to decide if this card is too scary or not, I think the fact that you can't activate it whenever, and you have to pair down to 5 cards immediately after the effect means it's less problematic than Necropotence. I think I'll try it, if it ends up drawing too much ire I'll cut it, or if it goes over perfectly fine I'll revisit Necropotence.

Fell the Profane // Fell Mire: I keep going back and forth on this card, and the unrevealed and new card discussion thread got very heated over it. I should probably give it a go though.

Spymaster's Vault: A generic tech land, conditional, and not true card advantage, but it is an (often) untapped black source. Lob it with all the other lands that I'd run if I didn't have swamp synergies in the deck.

Flare of Malice: not having to ever go fully shields down is nice, but edict effects are always unwieldy (though the CMC requirement at least helps) and the alt cost is usually going to end up costing us anyways. Probably overrating it, but Snuff Out and Deadly Rollick have consistently been amazing.

Urza's Cave: a tutor for Cabal Coffers but man is that activation cost steep.

Talon Gates of Madara: It's weird, but I don;t think it's good here.

Lazotep Quarry: another free sac outlet in the land slot, and this one has upside!

Final Act: Ain't no Farewell, but probable still decent

Solar Transformer meets the bare minimum for a playable rock


Yup, MH3 lives up to the precedent the first two set, this set is BUSTED. I keep saying the deck needs a rebuild and this set really pushed that need. So maybe I'll finally get around to it.
All cards are bad if you try hard enough.

Important decks: Ebondeath, Dracolich, Emiel, The Blessed, Phelddagriff
Other: Ruhan, Zask, Kellan, Liesa, Galadriel, Orca, Sauron, Thantis, Rukarumel, Sisay, Stickfingers, Safana, Thantis, Dihada

Help me complete my JumpStart Cube!

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