320 Card Non-Pack Supplemental Set
Release Date: Jun 09th 2017
«»
Showing cards 97 - 144 of 320.

Collective Unconscious

Collective Unconscious
Collective Unconscious
Sorcery

Draw a card for each creature you control.

"The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me."

Creeperhulk

Creeperhulk
Creeperhulk
Creature — Plant Elemental

Trample

{1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

"I saw the devastation when the juggernauts crashed the walls of An Karras. Then I got to thinking."

—Janji, sylvan druid

5/5

Curse of Predation

Curse of Predation
Curse of Predation
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

"Hunters feed on the fear of their prey."

—Garruk Wildspeaker

Desert Twister

Desert Twister
Desert Twister
Sorcery

Destroy target permanent.

Massive, mindless, and imbued with one terrible purpose.

Drove of Elves

Drove of Elves
Drove of Elves
Creature — Elf

Hexproof

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

"The light of beauty protects our journeys through darkness."

*/*

Elvish Archdruid

Elvish Archdruid
Elvish Archdruid
Creature — Elf Druid

Other Elf creatures you control get +1/+1.

{T}: Add {G} for each Elf you control.

He knows the name of every elf born in the last four centuries. More importantly, they all know his.

2/2

Elvish Mystic

Elvish Mystic
Elvish Mystic
Creature — Elf Druid

{T}: Add {G}.

"Life grows everywhere. My kin merely find those places where it grows strongest."

—Nissa Revane

1/1

Elvish Skysweeper

Elvish Skysweeper
Elvish Skysweeper
Creature — Elf Warrior

{4}{G}, Sacrifice a creature: Destroy target creature with flying.

The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.

1/1

Elvish Visionary

Elvish Visionary
Elvish Visionary
Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

1/1

Essence Warden

Essence Warden
Essence Warden
Creature — Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

"The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall."

—Eladamri, Lord of Leaves

1/1

Eternal Witness

Eternal Witness
Eternal Witness
Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

She remembers every word spoken, from the hero's oath to the baby's cry.

2/1

Ezuri, Renegade Leader

Ezuri, Renegade Leader
Ezuri, Renegade Leader
Legendary Creature — Elf Warrior

{G}: Regenerate another target Elf.

{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw.

2/2

Farhaven Elf

Farhaven Elf
Farhaven Elf
Creature — Elf Druid

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

"Verdant bloom does exist. It merely hides for its own safety."

1/1

Fresh Meat

Fresh Meat
Fresh Meat
Instant

Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.

A scavenger's favorite appetizer is death.

Freyalise, Llanowar's Fury

Freyalise, Llanowar's Fury
Freyalise, Llanowar's Fury
Legendary Planeswalker — Freyalise

+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}."

−2: Destroy target artifact or enchantment.

−6: Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

Loyalty: 3

Grave Sifter

Grave Sifter
Grave Sifter
Creature — Elemental Beast

When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.

It claws at the earth in a vain attempt to reclaim what it once was.

5/7

Great Oak Guardian

Great Oak Guardian
Great Oak Guardian
Creature — Treefolk

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them.

His roots reach deep and grip hard.

4/5

Grim Flowering

Grim Flowering
Grim Flowering
Sorcery

Draw a card for each creature card in your graveyard.

"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."

—Halana of Ulvenwald

Harrow

Harrow
Harrow
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

No spot in nature is truly barren.

Hunting Triad

Hunting Triad
Hunting Triad
Kindred Sorcery — Elf

Create three 1/1 green Elf Warrior creature tokens.

Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)

"Eyeblights are easy to track. Just follow the imperfections."

Immaculate Magistrate

Immaculate Magistrate
Immaculate Magistrate
Creature — Elf Shaman

{T}: Put a +1/+1 counter on target creature for each Elf you control.

Elves of the immaculate class weave flora into living creatures—sometimes to endorse an elite warrior, sometimes to create a breathing work of art.

2/2

Imperious Perfect

Imperious Perfect
Imperious Perfect
Creature — Elf Warrior

Other Elves you control get +1/+1.

{G}, {T}: Create a 1/1 green Elf Warrior creature token.

In a culture of beauty, the most beautiful are worshipped as gods.

2/2

Indrik Stomphowler

Indrik Stomphowler
Indrik Stomphowler
Creature — Beast

When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment.

"An indrik's howl has destructive power much subtler than that of its crushing foot. The sound is mundane, but inaudible vibrations scatter and sunder magical contrivances."

—Simic research notes

4/4

Joraga Warcaller

Joraga Warcaller
Joraga Warcaller
Creature — Elf Warrior

Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)

Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

1/1

Kazandu Tuskcaller

Kazandu Tuskcaller
Kazandu Tuskcaller
Creature — Human Shaman

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

{T}: Create a 3/3 green Elephant creature token.

LEVEL 6+

1/1

{T}: Create two 3/3 green Elephant creature tokens.

1/1

Kessig Cagebreakers

Kessig Cagebreakers
Kessig Cagebreakers
Creature — Human Rogue

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

"They put bars on these noble beasts and then wonder why werewolves target our towns."

3/4

Krosan Grip

Krosan Grip
Krosan Grip
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."

—Zyd, Kamahlite druid

Lifeblood Hydra

Lifeblood Hydra
Lifeblood Hydra
Creature — Hydra

Trample

Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.

When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

Pharika has written her secrets on its bones so that only the worthy may discover them.

0/0

Llanowar Elves

Llanowar Elves
Llanowar Elves
Creature — Elf Druid

{T}: Add {G}.

One bone broken for every twig snapped underfoot.

—Llanowar penalty for trespassing

1/1

Lys Alana Huntmaster

Lys Alana Huntmaster
Lys Alana Huntmaster
Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

From the highest tiers of Dawn's Light Palace to the deepest shade of Wren's Run, the silver notes of the horn shimmer through the air, and all who hear it feel its pull.

3/3

Masked Admirers

Masked Admirers
Masked Admirers
Creature — Elf Shaman

When Masked Admirers enters the battlefield, draw a card.

Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.

"Beauty determines value, and we determine beauty."

3/2

Mulch

Mulch
Mulch
Sorcery

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

The land knows no difference between the graves of commoners and nobles.

Mycoloth

Mycoloth
Mycoloth
Creature — Fungus

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

4/4

Overrun

Overrun
Overrun
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Nature doesn't walk.

Overwhelming Stampede

Overwhelming Stampede
Overwhelming Stampede
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Pathbreaker Ibex

Pathbreaker Ibex
Pathbreaker Ibex
Creature — Goat

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

"My skills are wasted here."

—Juruk, Kalonian tracker

3/3

Phantom Nantuko

Phantom Nantuko
Phantom Nantuko
Creature — Insect Spirit

Trample

Phantom Nantuko enters the battlefield with two +1/+1 counters on it.

If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.

{T}: Put a +1/+1 counter on Phantom Nantuko.

0/0

Praetor's Counsel

Praetor's Counsel
Praetor's Counsel
Sorcery

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind.

Presence of Gond

Presence of Gond
Presence of Gond
Enchantment — Aura

Enchant creature

Enchanted creature has "{T}: Create a 1/1 green Elf Warrior creature token."

"Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."

Priest of Titania

Priest of Titania
Priest of Titania
Creature — Elf Druid

{T}: Add {G} for each Elf on the battlefield.

Titania rewards all who honor the forest by making them a living part of it.

1/1

Primal Growth

Primal Growth
Primal Growth
Sorcery

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)

Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Primordial Sage

Primordial Sage
Primordial Sage
Creature — Spirit

Whenever you cast a creature spell, you may draw a card.

For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear.

4/5

Rampaging Baloths

Rampaging Baloths
Rampaging Baloths
Creature — Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

"When the land is angry, so are they."

—Nissa Revane

6/6

Reclamation Sage

Reclamation Sage
Reclamation Sage
Creature — Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."

2/1

Restore

Restore
Restore
Sorcery

Put target land card from a graveyard onto the battlefield under your control.

"See, the land itself raises an altar to the ascendancy of nature."

—Mayael the Anima

Sakura-Tribe Elder

Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

There were no tombstones in orochi territory. Slain warriors were buried with a tree sapling, so they would become a part of the forest after death.

1/1

Satyr Wayfinder

Satyr Wayfinder
Satyr Wayfinder
Creature — Satyr

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

The first satyr to wake after a revel must search for the site of the next one.

1/1

Siege Behemoth

Siege Behemoth
Siege Behemoth
Creature — Beast

Hexproof

As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

"Hold the line, hold the li—"

—General Srok, last words

7/4
Showing cards 97 - 144 of 320.
«»