320 Card Non-Pack Supplemental Set
Release Date: Jun 09th 2017
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Showing cards 145 - 192 of 320.

Silklash Spider

Silklash Spider
Silklash Spider
Creature — Spider

Reach

{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.

By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.

2/7

Skullwinder

Skullwinder
Skullwinder
Creature — Snake

Deathtouch

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

1/3

Song of the Dryads

Song of the Dryads
Song of the Dryads
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.

Soul of the Harvest

Soul of the Harvest
Soul of the Harvest
Creature — Elemental

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon.

6/6

Spider Spawning

Spider Spawning
Spider Spawning
Sorcery

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.

Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sylvan Offering

Sylvan Offering
Sylvan Offering
Sorcery

Choose an opponent. You and that player each create an X/X green Treefolk creature token.

Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.

Sylvan Ranger

Sylvan Ranger
Sylvan Ranger
Creature — Elf Scout Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"Not all paths are found on the forest floor."

1/1

Sylvan Safekeeper

Sylvan Safekeeper
Sylvan Safekeeper
Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

"He has been to the heart of the wood. Did you truly expect to wield power over him?"

—Oakhide druid

1/1

Terastodon

Terastodon
Terastodon
Creature — Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9/9

Thornweald Archer

Thornweald Archer
Thornweald Archer
Creature — Elf Archer

Reach, deathtouch

Their arrows are tipped with basilisk eyes and fletched with cockatrice feathers.

2/1

Thunderfoot Baloth

Thunderfoot Baloth
Thunderfoot Baloth
Creature — Beast

Trample

Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.

If you hear it, it's too late.

5/5

Timberwatch Elf

Timberwatch Elf
Timberwatch Elf
Creature — Elf

{T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Even through the Mirari's voice, the elves still hear the call of their kinship.

1/2

Titania, Protector of Argoth

Titania, Protector of Argoth
Titania, Protector of Argoth
Legendary Creature — Elemental

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.

Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

5/3

Titania's Chosen

Titania's Chosen
Titania's Chosen
Creature — Elf Archer

Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.

"What do a hero and an arrow have in common? In times of war are many more made."

—Elvish riddle

1/1

Tornado Elemental

Tornado Elemental
Tornado Elemental
Creature — Elemental

When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.

You may have Tornado Elemental assign its combat damage as though it weren't blocked.

6/6

Tribute to the Wild

Tribute to the Wild
Tribute to the Wild
Instant

Each opponent sacrifices an artifact or enchantment.

"You may enter, but leave those lifeless things of your world behind."

—Modruni, maro-sorcerer

Verdant Force

Verdant Force
Verdant Force
Creature — Elemental

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Left to itself, nature overflows any container, overthrows any restriction, and overreaches any boundary.

7/7

Viridian Emissary

Viridian Emissary
Viridian Emissary
Creature — Phyrexian Elf Scout

When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

2/1

Viridian Zealot

Viridian Zealot
Viridian Zealot
Creature — Elf Warrior

{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

"I will fight only the way nature intended—and nature intended us to win."

2/1

Wall of Blossoms

Wall of Blossoms
Wall of Blossoms
Creature — Plant Wall

Defender

When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

0/4

Wave of Vitriol

Wave of Vitriol
Wave of Vitriol
Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Wellwisher

Wellwisher
Wellwisher
Creature — Elf

{T}: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

1/1

Whirlwind

Whirlwind
Whirlwind
Sorcery

Destroy all creatures with flying.

Urza tried to rule the air, but Gaea taught him that she controlled all the elements.

Wolfbriar Elemental

Wolfbriar Elemental
Wolfbriar Elemental
Creature — Elemental

Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

4/4

Wolfcaller's Howl

Wolfcaller's Howl
Wolfcaller's Howl
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

"Knowledge is a stain that only instinct and ferocity can cleanse."

—Drarg, wolfcaller

Wood Elves

Wood Elves
Wood Elves
Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Every branch a crossroads, every vine a swift steed.

1/1

Wren's Run Packmaster

Wren's Run Packmaster
Wren's Run Packmaster
Creature — Elf Warrior

Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)

{2}{G}: Create a 2/2 green Wolf creature token.

Wolves you control have deathtouch.

5/5

Aethermage's Touch

Aethermage's Touch
Aethermage's Touch
Instant

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Angel of Despair

Angel of Despair
Angel of Despair
Creature — Angel

Flying

When Angel of Despair enters the battlefield, destroy target permanent.

"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void."

—Razia, Boros archangel

5/5

Basandra, Battle Seraph

Basandra, Battle Seraph
Basandra, Battle Seraph
Legendary Creature — Angel

Flying

Players can't cast spells during combat.

{R}: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

4/4

Bladewing the Risen

Bladewing the Risen
Bladewing the Risen
Legendary Creature — Zombie Dragon

Flying

When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.

{B}{R}: Dragon creatures get +1/+1 until end of turn.

4/4

Derevi, Empyrial Tactician

Derevi, Empyrial Tactician
Derevi, Empyrial Tactician
Legendary Creature — Bird Wizard

Flying

Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you control deals combat damage to a player, you may tap or untap target permanent.

{1}{G}{W}{U}: Put Derevi onto the battlefield from the command zone.

2/3

Golgari Charm

Golgari Charm
Golgari Charm
Instant

Choose one —

• All creatures get -1/-1 until end of turn.

• Destroy target enchantment.

• Regenerate each creature you control.

"Let the rest of Ravnica sneer. One way or another, they all end up in the undercity."

—Jarad

Grisly Salvage

Grisly Salvage
Grisly Salvage
Instant

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

To the Golgari, anything buried is treasure.

Jarad, Golgari Lich Lord

Jarad, Golgari Lich Lord
Jarad, Golgari Lich Lord
Legendary Creature — Zombie Elf

Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.

{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.

Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand.

2/2

Kaalia of the Vast

Kaalia of the Vast
Kaalia of the Vast
Legendary Creature — Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."

2/2

Korozda Guildmage

Korozda Guildmage
Korozda Guildmage
Creature — Elf Shaman

{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

{2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.

2/2

Leafdrake Roost

Leafdrake Roost
Leafdrake Roost
Enchantment — Aura

Enchant land

Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."

"The best experiments are those whose successes replicate themselves."

—Yolov, Simic bioengineer

Lotleth Troll

Lotleth Troll
Lotleth Troll
Creature — Zombie Troll

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

{B}: Regenerate Lotleth Troll.

He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.

2/1

Malfegor

Malfegor
Malfegor
Legendary Creature — Demon Dragon

Flying

When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.

A demon cannot be trusted, and a dragon will not be ruled.

6/6

Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest
Mazirek, Kraul Death Priest
Legendary Creature — Insect Shaman

Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

The clicks and buzz of the undercity proclaim him the incarnation of decay.

2/2

Meren of Clan Nel Toth

Meren of Clan Nel Toth
Meren of Clan Nel Toth
Legendary Creature — Human Shaman

Whenever another creature you control dies, you get an experience counter.

At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.

3/4

Mortify

Mortify
Mortify
Instant

Destroy target creature or enchantment.

The eyes let flow with tears, then blood, then the very soul—the whole wrung inside out, dripping down into the blackened puddle of the past.

Oros, the Avenger

Oros, the Avenger
Oros, the Avenger
Legendary Creature — Dragon

Flying

Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.

6/6

Putrefy

Putrefy
Putrefy
Instant

Destroy target artifact or creature. It can't be regenerated.

"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."

—Cevraya, Golgari shaman

Roon of the Hidden Realm

Roon of the Hidden Realm
Roon of the Hidden Realm
Legendary Creature — Rhino Soldier

Vigilance, trample

{2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

"Time and space are just new battlefields to be mastered."

4/4

Rubinia Soulsinger

Rubinia Soulsinger
Rubinia Soulsinger
Legendary Creature — Faerie

You may choose not to untap Rubinia Soulsinger during your untap step.

{T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

"Take up the quill, and feel your future flow into the runes."

2/3

Selesnya Charm

Selesnya Charm
Selesnya Charm
Instant

Choose one —

• Target creature gets +2/+2 and gains trample until end of turn.

• Exile target creature with power 5 or greater.

• Create a 2/2 white Knight creature token with vigilance.

Showing cards 145 - 192 of 320.
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