457 Card Reprint Set
Release Date: Jan 13th 2023
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Showing cards 97 - 144 of 457.

Phyrexian Debaser

Phyrexian Debaser
Phyrexian Debaser
Creature — Phyrexian Carrier

Flying

{T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

"The second stage of the illness: high fever and severe infectiousness."

—Phyrexian progress notes

2/2

Phyrexian Ghoul

Phyrexian Ghoul
Phyrexian Ghoul
Creature — Phyrexian Zombie

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

Phyrexia wastes nothing. Its food chain is a spiraling cycle.

2/2

Phyrexian Rager

Phyrexian Rager
Phyrexian Rager
Creature — Phyrexian Horror

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

It takes no prisoners, but it keeps the choicest bits for Phyrexia.

2/2

Phyrexian Scuta

Phyrexian Scuta
Phyrexian Scuta
Creature — Phyrexian Zombie

Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

3/3

Royal Assassin

Royal Assassin
Royal Assassin
Creature — Human Assassin

{T}: Destroy target tapped creature.

Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.

1/1

Street Wraith

Street Wraith
Street Wraith
Creature — Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.

3/4

Terror

Terror
Terror
Instant

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Twisted Experiment

Twisted Experiment
Twisted Experiment
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/-1.

After six days in the hands of the Gixians, what remained was utterly unrecognizable as the person it once was.

Undead Gladiator

Undead Gladiator
Undead Gladiator
Creature — Zombie Barbarian

{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

3/1

Urborg Syphon-Mage

Urborg Syphon-Mage
Urborg Syphon-Mage
Creature — Human Spellshaper

{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

"I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast."

2/2

Urborg Uprising

Urborg Uprising
Urborg Uprising
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Draw a card.

In Urborg, few things are less permanent than death.

Vampiric Tutor

Vampiric Tutor
Vampiric Tutor
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

True power is achieved through blood and sweat. But mostly blood.

Wretched Anurid

Wretched Anurid
Wretched Anurid
Creature — Zombie Frog Beast

Whenever another creature enters the battlefield, you lose 1 life.

The only prince inside this frog is the one it ate.

3/3

Yawgmoth, Thran Physician

Yawgmoth, Thran Physician
Yawgmoth, Thran Physician
Legendary Creature — Human Cleric

Protection from Humans

Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.

{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/4

Zombie Infestation

Zombie Infestation
Zombie Infestation
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads' funeral pyres are more practical than ceremonial.

Avarax

Avarax
Avarax
Creature — Beast

Haste

When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.

{1}{R}: Avarax gets +1/+0 until end of turn.

3/3

Chain Lightning

Chain Lightning
Chain Lightning
Sorcery

Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.

Coal Stoker

Coal Stoker
Coal Stoker
Creature — Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."

—Dobruk the Unstable, pyromancer

3/3

Deadapult

Deadapult
Deadapult
Enchantment

{R}, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

"Nothing ruins your day like a blazing zombie."

—Tahngarth

Dragon Whelp

Dragon Whelp
Dragon Whelp
Creature — Dragon

Flying

{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

2/3

Ember Beast

Ember Beast
Ember Beast
Creature — Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.

Spot a second, best fall back.

—Dwarven saying

3/4

Empty the Warrens

Empty the Warrens
Empty the Warrens
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Kicking the warren

—Argivian expression meaning "causing trouble"

Fireblast

Fireblast
Fireblast
Instant

You may sacrifice two Mountains rather than pay this spell's mana cost.

Fireblast deals 4 damage to any target.

Embermages aren't well known for their diplomatic skills.

Flametongue Kavu

Flametongue Kavu
Flametongue Kavu
Creature — Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay, captain of the *Weatherlight*

4/2

Gamble

Gamble
Gamble
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

When you've got nothing, you might as well trade it for something else.

Gempalm Incinerator

Gempalm Incinerator
Gempalm Incinerator
Creature — Goblin

Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)

When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

"I've got this under control! Probably!"

2/1

Goblin Matron

Goblin Matron
Goblin Matron
Creature — Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

A mother only a child could love.

1/1

Goblin Medics

Goblin Medics
Goblin Medics
Creature — Goblin Shaman

Whenever Goblin Medics becomes tapped, it deals 1 damage to any target.

Dorik was unshakably confident, having learned medicine from the finest butcher shops in Yotia.

1/1

Grapeshot

Grapeshot
Grapeshot
Sorcery

Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mages often seek to emulate the powerful relics lost to time and apocalypse.

Grim Lavamancer

Grim Lavamancer
Grim Lavamancer
Creature — Human Wizard

{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.

"Fools dig for water, corpses, or gold. The earth's real treasure is far deeper."

1/1

Last Chance

Last Chance
Last Chance
Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

"I only had time to read half the spell, but I'm pretty sure this will work!"

Lightning Reflexes

Lightning Reflexes
Lightning Reflexes
Enchantment — Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Lightning Rift

Lightning Rift
Lightning Rift
Enchantment

Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target.

Options will cost you, but a lack of them will cost you even more.

Macetail Hystrodon

Macetail Hystrodon
Macetail Hystrodon
Creature — Beast

First strike, haste

Cycling {3} ({3}, Discard this card: Draw a card.)

The goblins tracked the hystrodon with much stealth and cunning. Then they were eaten with much pain and yelling.

4/4

Mogg War Marshal

Mogg War Marshal
Mogg War Marshal
Creature — Goblin Warrior

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

1/1

Overmaster

Overmaster
Overmaster
Sorcery

The next instant or sorcery spell you cast this turn can't be countered.

Draw a card.

"My, what a pretty little trick. At least you'll die with style."

Pashalik Mons

Pashalik Mons
Pashalik Mons
Legendary Creature — Goblin Warrior

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.

{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

The thunderhead that leads in the storm.

2/2

Ridgetop Raptor

Ridgetop Raptor
Ridgetop Raptor
Creature — Dinosaur Beast

Double strike (This creature deals both first-strike and regular combat damage.)

"The Skirk Ridge has many wonderful things to discover—like escape routes."

—Foothill guide

2/1

Shivan Dragon

Shivan Dragon
Shivan Dragon
Creature — Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5

Siege-Gang Commander

Siege-Gang Commander
Siege-Gang Commander
Creature — Goblin

When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.

{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

"Ready . . . uh . . . fire!"

2/2

Skirk Prospector

Skirk Prospector
Skirk Prospector
Creature — Goblin

Sacrifice a Goblin: Add {R}.

Deep beneath the ruined continent of Otaria, there's a mine where goblins still work, ignorant of the destruction above.

1/1

Slice and Dice

Slice and Dice
Slice and Dice
Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Tahngarth relished the chance to bloody his blades on those who had ravaged his home.

Sneak Attack

Sneak Attack
Sneak Attack
Enchantment

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

"Nothin' beat surprise—'cept rock."

Solar Blast

Solar Blast
Solar Blast
Instant

Solar Blast deals 3 damage to any target.

Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.)

When you cycle Solar Blast, you may have it deal 1 damage to any target.

Spark Spray

Spark Spray
Spark Spray
Instant

Spark Spray deals 1 damage to any target.

Cycling {R} ({R}, Discard this card: Draw a card.)

"You see this rock-grinder? One step closer and it'll be a face-grinder!"

Storm Entity

Storm Entity
Storm Entity
Creature — Elemental

Haste

Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.

Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.

1/1

Subterranean Scout

Subterranean Scout
Subterranean Scout
Creature — Goblin Scout

When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.

When things get ugly above ground, goblins resort to alternate routes of passage.

2/1

Sulfuric Vortex

Sulfuric Vortex
Sulfuric Vortex
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Showing cards 97 - 144 of 457.
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