457 Card Reprint Set
Release Date: Jan 13th 2023
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Showing cards 145 - 192 of 457.

Suq'Ata Lancer

Suq'Ata Lancer
Suq'Ata Lancer
Creature — Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."

—Telim'Tor

2/2

Undying Rage

Undying Rage
Undying Rage
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Radha was born in Skyshroud, but her temper is undeniably Keldon.

Valduk, Keeper of the Flame

Valduk, Keeper of the Flame
Valduk, Keeper of the Flame
Legendary Creature — Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

The hammer strikes. The Flame awakens.

3/2

Worldgorger Dragon

Worldgorger Dragon
Worldgorger Dragon
Creature — Nightmare Dragon

Flying, trample

When Worldgorger Dragon enters the battlefield, exile all other permanents you control.

When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

7/7

Arboria

Arboria
Arboria
World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

As the world steeled itself for the New Phyrexian invasion, the heart of the Pinelands awoke, and a new maro-sorcerer strode forth to join the fight.

Battlefield Scrounger

Battlefield Scrounger
Battlefield Scrounger
Creature — Centaur

Threshold — Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.

3/3

Birds of Paradise

Birds of Paradise
Birds of Paradise
Creature — Bird

Flying

{T}: Add one mana of any color.

Sages whisper of an undiscovered natural paradise, a tropical island unspoiled by war.

0/1

Break Asunder

Break Asunder
Break Asunder
Sorcery

Destroy target artifact or enchantment.

Cycling {2} ({2}, Discard this card: Draw a card.)

"No good will come of this."

Call of the Herd

Call of the Herd
Call of the Herd
Sorcery

Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Crop Rotation

Crop Rotation
Crop Rotation
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.

"Hmm ... maybe lotuses this year."

Deadwood Treefolk

Deadwood Treefolk
Deadwood Treefolk
Creature — Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

3/6

Elvish Aberration

Elvish Aberration
Elvish Aberration
Creature — Elf Mutant

{T}: Add {G}{G}{G}.

Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

4/5

Elvish Spirit Guide

Elvish Spirit Guide
Elvish Spirit Guide
Creature — Elf Spirit

Exile Elvish Spirit Guide from your hand: Add {G}.

"We are never without guidance, if we but seek it."

—Taaveti of Kelsinko, elvish hunter

2/2

Emerald Charm

Emerald Charm
Emerald Charm
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

Exploration

Exploration
Exploration
Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.

Fa'adiyah Seer

Fa'adiyah Seer
Fa'adiyah Seer
Creature — Human Shaman

{T}: Draw a card and reveal it. If it isn't a land card, discard it.

She nurtures each flower from seed to blossom, and in return, they whisper secrets only she can hear.

1/1

Forgotten Ancient

Forgotten Ancient
Forgotten Ancient
Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

0/3

Gamekeeper

Gamekeeper
Gamekeeper
Creature — Elf

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

2/2

Giant Spider

Giant Spider
Giant Spider
Creature — Spider

Reach (This creature can block creatures with flying.)

The giant spider's silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.

2/4

Invigorating Boon

Invigorating Boon
Invigorating Boon
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

"Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived.

—*Scroll of Beginnings*

Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse
Jolrael, Mwonvuli Recluse
Legendary Creature — Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

"Humans bring nothing but suffering and deceit. They are not welcome in my forest."

1/2

Kamahl, Fist of Krosa

Kamahl, Fist of Krosa
Kamahl, Fist of Krosa
Legendary Creature — Human Druid

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

"My mind has changed. My strength has not."

4/3

Kavu Primarch

Kavu Primarch
Kavu Primarch
Creature — Kavu

Kicker {4} (You may pay an additional {4} as you cast this spell.)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

If Kavu Primarch was kicked, it enters the battlefield with four +1/+1 counters on it.

3/3

Krosan Restorer

Krosan Restorer
Krosan Restorer
Creature — Human Druid

{T}: Untap target land.

Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

1/2

Lull

Lull
Lull
Instant

Prevent all combat damage that would be dealt this turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Tayil stood and breathed in the scent of wet earth. For a moment, he was home in his father's village, the battle but a distant dream.

Nature's Lore

Nature's Lore
Nature's Lore
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.

Nut Collector

Nut Collector
Nut Collector
Creature — Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.

"I'll call you Reginald, and you're Mimi, and you're Tank, and you're Bobo..."

1/1

Penumbra Bobcat

Penumbra Bobcat
Penumbra Bobcat
Creature — Cat

When Penumbra Bobcat dies, create a 2/1 black Cat creature token.

"It was just a trick of the light," Dalis muttered to himself. "I've been patrolling alone too long. Got to stop jumping at shadows."

2/1

Primal Boost

Primal Boost
Primal Boost
Instant

Target creature gets +4/+4 until end of turn.

Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)

When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

Sandstorm

Sandstorm
Sandstorm
Instant

Sandstorm deals 1 damage to each attacking creature.

Ravaged by decades of war, the land struck back with primal, blinding fury.

Saproling Symbiosis

Saproling Symbiosis
Saproling Symbiosis
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Seton's Desire

Seton's Desire
Seton's Desire
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Squirrel Nest

Squirrel Nest
Squirrel Nest
Enchantment — Aura

Enchant land

Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."

In the treetops, unseen by many, lurks chittering, skittering death.

Stonewood Invoker

Stonewood Invoker
Stonewood Invoker
Creature — Elf Mutant

{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.

The Mirari pulses in his veins.

2/2

Sylvan Library

Sylvan Library
Sylvan Library
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Symbiotic Beast

Symbiotic Beast
Symbiotic Beast
Creature — Insect Beast

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

"I'll take the patrol through the hunting grounds. You take the caves. Give me an angry apex predator over those little creepy-crawlies any day."

—Oranes, Yavimaya hunter

4/4

Terravore

Terravore
Terravore
Creature — Lhurgoyf

Trample

Terravore's power and toughness are each equal to the number of land cards in all graveyards.

*/*

Werebear

Werebear
Werebear
Creature — Human Bear Druid

{T}: Add {G}.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

He exercises his right to bear arms.

1/1

Wild Dogs

Wild Dogs
Wild Dogs
Creature — Dog

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling {2} ({2}, Discard this card: Draw a card.)

2/1

Wild Growth

Wild Growth
Wild Growth
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

"Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion."

—Laina of the Elvish Council

Worldly Tutor

Worldly Tutor
Worldly Tutor
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

"All of us, from the tiny leaf-mite to the towering baloth, are vital threads in the weave of life."

Absorb

Absorb
Absorb
Instant

Counter target spell. You gain 3 life.

"Your presumption is your downfall."

Arcades Sabboth

Arcades Sabboth
Arcades Sabboth
Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.

Each untapped creature you control gets +0/+2 as long as it's not attacking.

{W}: Arcades Sabboth gets +0/+1 until end of turn.

7/7

Decimate

Decimate
Decimate
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Tormented by her own existence, Karona turned her wrath on the world that had birthed her.

Dralnu's Crusade

Dralnu's Crusade
Dralnu's Crusade
Enchantment

All Goblins get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

"Don't you agree that mogg intellects are improved by zombification?"

—Lord Dralnu

Gerrard's Verdict

Gerrard's Verdict
Gerrard's Verdict
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Hunting Grounds

Hunting Grounds
Hunting Grounds
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

"Don't be silly. Panthers don't hunt in packs!"

—Jego, disgraced archdruid

Mystic Enforcer

Mystic Enforcer
Mystic Enforcer
Creature — Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

3/3
Showing cards 145 - 192 of 457.
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