457 Card Reprint Set
Release Date: Jan 13th 2023
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Showing cards 193 - 240 of 457.

Phantom Nishoba

Phantom Nishoba
Phantom Nishoba
Creature — Cat Beast Spirit

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

0/0

Pyre Zombie

Pyre Zombie
Pyre Zombie
Creature — Zombie

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.

{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.

2/1

Quicksilver Dagger

Quicksilver Dagger
Quicksilver Dagger
Enchantment — Aura

Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."

The dwarves call their quicksilver techniques "improvisational weaponsmithing."

Radha, Heir to Keld

Radha, Heir to Keld
Radha, Heir to Keld
Legendary Creature — Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add {R}{R}.

{T}: Add {G}.

"Step aside, weakling, or I'll swat you like the bug you are."

2/2

Recoil

Recoil
Recoil
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Anything sent into a plagued world is bound to come back infected.

Rith, the Awakener

Rith, the Awakener
Rith, the Awakener
Legendary Creature — Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6/6

Sawtooth Loon

Sawtooth Loon
Sawtooth Loon
Creature — Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

2/2

Sol'kanar the Swamp King

Sol'kanar the Swamp King
Sol'kanar the Swamp King
Legendary Creature — Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant."

—Geyadrone Dihada

5/5

Spinal Embrace

Spinal Embrace
Spinal Embrace
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Spiritmonger

Spiritmonger
Spiritmonger
Creature — Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

{B}: Regenerate Spiritmonger.

{G}: Spiritmonger becomes the color of your choice until end of turn.

6/6

Tatyova, Benthic Druid

Tatyova, Benthic Druid
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."

3/3

Tiana, Ship's Caretaker

Tiana, Ship's Caretaker
Tiana, Ship's Caretaker
Legendary Creature — Angel Artificer

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

"Nothing is too broken to mend."

3/3

Xira Arien

Xira Arien
Xira Arien
Legendary Creature — Insect Wizard

Flying

{B}{R}{G}, {T}: Target player draws a card.

Her wits are sharp, but her blades are sharper.

1/2

Zur the Enchanter

Zur the Enchanter
Zur the Enchanter
Legendary Creature — Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Zur remained aloof from Terisiare's suffering, intent only on his own perfection.

1/4

Stand // Deliver

Stand // Deliver
Stand
Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Deliver
Instant

Return target permanent to its owner's hand.

Spite // Malice

Spite // Malice
Spite
Instant

Counter target noncreature spell.

Malice
Instant

Destroy target nonblack creature. It can't be regenerated.

Pain // Suffering

Pain // Suffering
Pain
Sorcery

Target player discards a card.

Suffering
Sorcery

Destroy target land.

Assault // Battery

Assault // Battery
Assault
Sorcery

Assault deals 2 damage to any target.

Battery
Sorcery

Create a 3/3 green Elephant creature token.

Wax // Wane

Wax // Wane
Wax
Instant

Target creature gets +2/+2 until end of turn.

Wane
Instant

Destroy target enchantment.

Order // Chaos

Order // Chaos
Order
Instant

Exile target attacking creature.

Chaos
Instant

Creatures can't block this turn.

Illusion // Reality

Illusion // Reality
Illusion
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Reality
Instant

Destroy target artifact.

Night // Day

Night // Day
Night
Instant

Target creature gets -1/-1 until end of turn.

Day
Instant

Creatures target player controls get +1/+1 until end of turn.

Fire // Ice

Fire // Ice
Fire
Instant

Fire deals 2 damage divided as you choose among one or two targets.

Ice
Instant

Tap target permanent.

Draw a card.

Life // Death

Life // Death
Life
Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Death
Sorcery

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

Crawlspace

Crawlspace
Crawlspace
Artifact

No more than two creatures can attack you each combat.

"Not so scary when you can't squeeze through the air ducts, are you?"

Cryptic Gateway

Cryptic Gateway
Cryptic Gateway
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Its lock changes to fit each key.

Damping Sphere

Damping Sphere
Damping Sphere
Artifact

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.

Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

Dodecapod

Dodecapod
Dodecapod
Artifact Creature — Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

3/3

Dragon Blood

Dragon Blood
Dragon Blood
Artifact

{3}, {T}: Put a +1/+1 counter on target creature.

Fire in the blood, fire in the belly.

Dragon Engine

Dragon Engine
Dragon Engine
Artifact Creature — Construct

{2}: Dragon Engine gets +1/+0 until end of turn.

From a distance, dormant dragon engines can be mistaken for harmless statues. By the time you get close enough to spot the scorch marks, it's too late.

1/3

Gauntlet of Power

Gauntlet of Power
Gauntlet of Power
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Helm of Awakening

Helm of Awakening
Helm of Awakening
Artifact

Spells cost {1} less to cast.

"This little prize will cover your head, your spells, your bets, and your behind!"

—Pashad ibn Asim, Suq'Ata trader

Icy Manipulator

Icy Manipulator
Icy Manipulator
Artifact

{1}, {T}: Tap target artifact, creature, or land.

In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.

Jalum Tome

Jalum Tome
Jalum Tome
Artifact

{2}, {T}: Draw a card, then discard a card.

Most books simply deliver knowledge. This one expects some in return.

Jester's Cap

Jester's Cap
Jester's Cap
Artifact

{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

The crowd laughed heartily at the fool's performance, until his hat laughed back.

Juggernaut

Juggernaut
Juggernaut
Artifact Creature — Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

"Urza's machines have a splendid habit of excavating themselves."

—Rona, disciple of Gix

5/3

Legacy Weapon

Legacy Weapon
Legacy Weapon
Legendary Artifact

{W}{U}{B}{R}{G}: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

In a single blinding flash, Yawgmoth was obliterated, and Urza could finally rest.

Lotus Blossom

Lotus Blossom
Lotus Blossom
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Millikin

Millikin
Millikin
Artifact Creature — Construct

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

"Another failure," grumbled the toymaker. She slammed the door with such gusto that she failed to notice the eyes watching her.

0/1

Mind Stone

Mind Stone
Mind Stone
Artifact

{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.

"What is mana but possibility, an idea not yet given form?"

—Jhoira, master artificer

Ornithopter

Ornithopter
Ornithopter
Artifact Creature — Thopter

Flying

"It has been my honor to improve on Thran's original design. Perhaps history will remember me in some small part for my work."

—Urza, in his apprenticeship

0/2

Thran Golem

Thran Golem
Thran Golem
Artifact Creature — Golem

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Even after thousands of years, the wondrous creations of the Thran guarded the lost empire's secrets with single-minded devotion.

3/3

Tormod's Crypt

Tormod's Crypt
Tormod's Crypt
Artifact

{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.

Dominaria's most extravagant crypt nevertheless holds an empty grave.

Triskelion

Triskelion
Triskelion
Artifact Creature — Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.

"What's got three legs and three heads and wants to kill us? That's not a riddle!"

—Jayeen, Fallaji scout

1/1

Umbilicus

Umbilicus
Umbilicus
Artifact

At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.

It was the explorers' only tether to reality.

Urza's Blueprints

Urza's Blueprints
Urza's Blueprints
Artifact

Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{T}: Draw a card.

From concept to paper to reality.

Urza's Incubator

Urza's Incubator
Urza's Incubator
Artifact

As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.

"Our recruitment drives are bringing in fewer fresh troops every day. We need a new strategy."

—Urza, to Tawnos

Wall of Junk

Wall of Junk
Wall of Junk
Artifact Creature — Wall

Defender (This creature can't attack.)

When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Urza saw the wall and realized that even if he tore every Phyrexian to pieces, they would still resist him.

0/7
Showing cards 193 - 240 of 457.
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