457 Card Reprint Set
Release Date: Jan 13th 2023
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Showing cards 337 - 384 of 457.

Deadwood Treefolk

Deadwood Treefolk
Deadwood Treefolk
Creature — Treefolk

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

3/6

Elvish Spirit Guide

Elvish Spirit Guide
Elvish Spirit Guide
Creature — Elf Spirit

Exile Elvish Spirit Guide from your hand: Add {G}.

"We are never without guidance, if we but seek it."

—Taaveti of Kelsinko, elvish hunter

2/2

Exploration

Exploration
Exploration
Enchantment

You may play an additional land on each of your turns.

The first explorers found Argoth a storehouse of natural wealth—towering forests grown over rich veins of ore.

Fa'adiyah Seer

Fa'adiyah Seer
Fa'adiyah Seer
Creature — Human Shaman

{T}: Draw a card and reveal it. If it isn't a land card, discard it.

She nurtures each flower from seed to blossom, and in return, they whisper secrets only she can hear.

1/1

Forgotten Ancient

Forgotten Ancient
Forgotten Ancient
Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

0/3

Invigorating Boon

Invigorating Boon
Invigorating Boon
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

"Bright spores coalesced in empty air. Seedlings burst through barren soil. Genesis had arrived.

—*Scroll of Beginnings*

Jolrael, Mwonvuli Recluse

Jolrael, Mwonvuli Recluse
Jolrael, Mwonvuli Recluse
Legendary Creature — Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

"Humans bring nothing but suffering and deceit. They are not welcome in my forest."

1/2

Kamahl, Fist of Krosa

Kamahl, Fist of Krosa
Kamahl, Fist of Krosa
Legendary Creature — Human Druid

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

"My mind has changed. My strength has not."

4/3

Lull

Lull
Lull
Instant

Prevent all combat damage that would be dealt this turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Nature's Lore

Nature's Lore
Nature's Lore
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.

Nut Collector

Nut Collector
Nut Collector
Creature — Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.

"I'll call you Reginald, and you're Mimi, and you're Tank, and you're Bobo..."

1/1

Saproling Symbiosis

Saproling Symbiosis
Saproling Symbiosis
Sorcery

You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.)

Create a 1/1 green Saproling creature token for each creature you control.

Squirrel Nest

Squirrel Nest
Squirrel Nest
Enchantment — Aura

Enchant land

Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."

In the treetops, unseen by many, lurks chittering, skittering death.

Sylvan Library

Sylvan Library
Sylvan Library
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Wild Dogs

Wild Dogs
Wild Dogs
Creature — Dog

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.

Cycling {2} ({2}, Discard this card: Draw a card.)

2/1

Wild Growth

Wild Growth
Wild Growth
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

"Here in Fyndhorn, where Freyalise's power is strongest, the forest has its own opinion."

—Laina of the Elvish Council

Worldly Tutor

Worldly Tutor
Worldly Tutor
Instant

Search your library for a creature card, reveal it, then shuffle and put the card on top.

"All of us, from the tiny leaf-mite to the towering baloth, are vital threads in the weave of life."

Absorb

Absorb
Absorb
Instant

Counter target spell. You gain 3 life.

"Your presumption is your downfall."

Arcades Sabboth

Arcades Sabboth
Arcades Sabboth
Legendary Creature — Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.

Each untapped creature you control gets +0/+2 as long as it's not attacking.

{W}: Arcades Sabboth gets +0/+1 until end of turn.

7/7

Decimate

Decimate
Decimate
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Tormented by her own existence, Karona turned her wrath on the world that had birthed her.

Dralnu's Crusade

Dralnu's Crusade
Dralnu's Crusade
Enchantment

All Goblins get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

"Don't you agree that mogg intellects are improved by zombification?"

—Lord Dralnu

Gerrard's Verdict

Gerrard's Verdict
Gerrard's Verdict
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Hunting Grounds

Hunting Grounds
Hunting Grounds
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

"Don't be silly. Panthers don't hunt in packs!"

—Jego, disgraced archdruid

Mystic Enforcer

Mystic Enforcer
Mystic Enforcer
Creature — Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

3/3

Phantom Nishoba

Phantom Nishoba
Phantom Nishoba
Creature — Cat Beast Spirit

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

0/0

Pyre Zombie

Pyre Zombie
Pyre Zombie
Creature — Zombie

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.

{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.

2/1

Quicksilver Dagger

Quicksilver Dagger
Quicksilver Dagger
Enchantment — Aura

Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."

The dwarves call their quicksilver techniques "improvisational weaponsmithing."

Radha, Heir to Keld

Radha, Heir to Keld
Radha, Heir to Keld
Legendary Creature — Elf Warrior

Whenever Radha, Heir to Keld attacks, you may add {R}{R}.

{T}: Add {G}.

"Step aside, weakling, or I'll swat you like the bug you are."

2/2

Recoil

Recoil
Recoil
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Anything sent into a plagued world is bound to come back infected.

Rith, the Awakener

Rith, the Awakener
Rith, the Awakener
Legendary Creature — Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

6/6

Sawtooth Loon

Sawtooth Loon
Sawtooth Loon
Creature — Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

2/2

Sol'kanar the Swamp King

Sol'kanar the Swamp King
Sol'kanar the Swamp King
Legendary Creature — Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant."

—Geyadrone Dihada

5/5

Spinal Embrace

Spinal Embrace
Spinal Embrace
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Spiritmonger

Spiritmonger
Spiritmonger
Creature — Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

{B}: Regenerate Spiritmonger.

{G}: Spiritmonger becomes the color of your choice until end of turn.

6/6

Tatyova, Benthic Druid

Tatyova, Benthic Druid
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

"Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part."

3/3

Tiana, Ship's Caretaker

Tiana, Ship's Caretaker
Tiana, Ship's Caretaker
Legendary Creature — Angel Artificer

Flying, first strike

Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.

"Nothing is too broken to mend."

3/3

Xira Arien

Xira Arien
Xira Arien
Legendary Creature — Insect Wizard

Flying

{B}{R}{G}, {T}: Target player draws a card.

Her wits are sharp, but her blades are sharper.

1/2

Zur the Enchanter

Zur the Enchanter
Zur the Enchanter
Legendary Creature — Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Zur remained aloof from Terisiare's suffering, intent only on his own perfection.

1/4

Crawlspace

Crawlspace
Crawlspace
Artifact

No more than two creatures can attack you each combat.

"Not so scary when you can't squeeze through the air ducts, are you?"

Cryptic Gateway

Cryptic Gateway
Cryptic Gateway
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Its lock changes to fit each key.

Damping Sphere

Damping Sphere
Damping Sphere
Artifact

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.

Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

A Thran relic, it has spent ten thousand years doing absolutely nothing.

Gauntlet of Power

Gauntlet of Power
Gauntlet of Power
Artifact

As Gauntlet of Power enters the battlefield, choose a color.

Creatures of the chosen color get +1/+1.

Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Helm of Awakening

Helm of Awakening
Helm of Awakening
Artifact

Spells cost {1} less to cast.

"This little prize will cover your head, your spells, your bets, and your behind!"

—Pashad ibn Asim, Suq'Ata trader

Icy Manipulator

Icy Manipulator
Icy Manipulator
Artifact

{1}, {T}: Tap target artifact, creature, or land.

In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.

Jester's Cap

Jester's Cap
Jester's Cap
Artifact

{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.

The crowd laughed heartily at the fool's performance, until his hat laughed back.

Juggernaut

Juggernaut
Juggernaut
Artifact Creature — Juggernaut

Juggernaut attacks each combat if able.

Juggernaut can't be blocked by Walls.

"Urza's machines have a splendid habit of excavating themselves."

—Rona, disciple of Gix

5/3

Legacy Weapon

Legacy Weapon
Legacy Weapon
Legendary Artifact

{W}{U}{B}{R}{G}: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

In a single blinding flash, Yawgmoth was obliterated, and Urza could finally rest.

Lotus Blossom

Lotus Blossom
Lotus Blossom
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Showing cards 337 - 384 of 457.
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