332 Card Reprint Set
Release Date: Aug 07th 2020
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Showing cards 145 - 192 of 384.

Sneak Attack

Sneak Attack
Sneak Attack
Enchantment

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Temur Battle Rage

Temur Battle Rage
Temur Battle Rage
Instant

Target creature gains double strike until end of turn.

Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Thopter Engineer

Thopter Engineer
Thopter Engineer
Creature — Human Artificer

When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

1/3

Trash for Treasure

Trash for Treasure
Trash for Treasure
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Goblins generally have two possessions: one per hand.

Tuktuk the Explorer

Tuktuk the Explorer
Tuktuk the Explorer
Legendary Creature — Goblin

Haste

When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

1/1

Weapon Surge

Weapon Surge
Weapon Surge
Instant

Target creature you control gets +1/+0 and gains first strike until end of turn.

Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ancient Stirrings

Ancient Stirrings
Ancient Stirrings
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.

Avenger of Zendikar

Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

5/5

Awakening Zone

Awakening Zone
Awakening Zone
Enchantment

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."

The ground erupted in time with the hedron's thrum, a dirge of the last days.

Bloodbriar

Bloodbriar
Bloodbriar
Creature — Plant Elemental

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

"There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back."

—Nissa Revane

2/3

Bloodspore Thrinax

Bloodspore Thrinax
Bloodspore Thrinax
Creature — Lizard

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

2/2

Champion of Lambholt

Champion of Lambholt
Champion of Lambholt
Creature — Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

1/1

Chatter of the Squirrel

Chatter of the Squirrel
Chatter of the Squirrel
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Chord of Calling

Chord of Calling
Chord of Calling
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Clear Shot

Clear Shot
Clear Shot
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

"What worked to bring down angels will do the same for these horrors."

—Rem Karolus, Slayer of Eldrazi

Conclave Naturalists

Conclave Naturalists
Conclave Naturalists
Creature — Dryad

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

"Your swords and wards have no power here."

4/4

Crop Rotation

Crop Rotation
Crop Rotation
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.

Zendikar's elves have developed innovative methods to mitigate the effects of the Roil.

Crushing Vines

Crushing Vines
Crushing Vines
Instant

Choose one —

• Destroy target creature with flying.

• Destroy target artifact.

"Your veil's curse won't stop me, deathmage. I have taken down countless night hunters. This dark plane is not big enough for you to hide."

—Garruk Wildspeaker, to Liliana Vess

Death-Hood Cobra

Death-Hood Cobra
Death-Hood Cobra
Creature — Phyrexian Snake

{1}{G}: Death-Hood Cobra gains reach until end of turn.

{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.

"Size alone does not guarantee survival."

—Vorinclex, Voice of Hunger

2/2

Doubling Season

Doubling Season
Doubling Season
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Elvish Aberration

Elvish Aberration
Elvish Aberration
Creature — Elf Mutant

{T}: Add {G}{G}{G}.

Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

4/5

Enlarge

Enlarge
Enlarge
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

For Mittens, it was just another day at the beach.

Exploration

Exploration
Exploration
Enchantment

You may play an additional land on each of your turns.

"Only when we journey into the unknown can we find the impossible."

—Cyrul the Wanderer

Fierce Empath

Fierce Empath
Fierce Empath
Creature — Elf

When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

1/1

Gelatinous Genesis

Gelatinous Genesis
Gelatinous Genesis
Sorcery

Create X X/X green Ooze creature tokens.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Greater Good

Greater Good
Greater Good
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

"There's wisdom to be gained in death—whether it be one's own or someone else's."

—Jarad, Golgari Lich-Lord

Heartbeat of Spring

Heartbeat of Spring
Heartbeat of Spring
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"It is true that we monks hold the key to paradise, but most don't understand that the paradise we guard is the one within."

—Diary of Azusa

Invigorate

Invigorate
Invigorate
Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Kozilek's Predator

Kozilek's Predator
Kozilek's Predator
Creature — Eldrazi Drone

When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."

It's difficult to outwit something that doesn't speak, strategize, or even think.

3/3

Liege of the Tangle

Liege of the Tangle
Liege of the Tangle
Creature — Elemental

Trample

Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

8/8

Mana Reflection

Mana Reflection
Mana Reflection
Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

The greatest wonders of nature are found in the smallest saplings straining toward the canopy.

Might of the Masses

Might of the Masses
Might of the Masses
Instant

Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.

Noble Hierarch

Noble Hierarch
Noble Hierarch
Creature — Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{T}: Add {G}, {W}, or {U}.

She protects the sacred groves from blight, drought, and the Unbeholden.

0/1

Reclamation Sage

Reclamation Sage
Reclamation Sage
Creature — Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."

2/1

Shamanic Revelation

Shamanic Revelation
Shamanic Revelation
Sorcery

Draw a card for each creature you control.

Ferocious — You gain 4 life for each creature you control with power 4 or greater.

First, whispers of ancient days. Then, visions of things to come.

Skullmulcher

Skullmulcher
Skullmulcher
Creature — Elemental

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Skullmulcher enters the battlefield, draw a card for each creature it devoured.

3/3

Sylvan Might

Sylvan Might
Sylvan Might
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Terastodon

Terastodon
Terastodon
Creature — Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

9/9

Thragtusk

Thragtusk
Thragtusk
Creature — Beast

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

"Always carry two spears."

—Mokgar, Kalonian hunter

5/3

Ulvenwald Mysteries

Ulvenwald Mysteries
Ulvenwald Mysteries
Enchantment

Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.

Vengevine

Vengevine
Vengevine
Creature — Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

4/3

Veteran Explorer

Veteran Explorer
Veteran Explorer
Creature — Human Soldier Scout

When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.

1/1

Whisperer of the Wilds

Whisperer of the Wilds
Whisperer of the Wilds
Creature — Human Shaman

{T}: Add {G}.

Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.

She speaks only in whispers but can be heard over the fiercest storm.

0/2

Woodland Champion

Woodland Champion
Woodland Champion
Creature — Elf Scout

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.

"Every footfall on the forest floor is a heartbeat sending strength into my veins."

2/2

Arixmethes, Slumbering Isle

Arixmethes, Slumbering Isle
Arixmethes, Slumbering Isle
Legendary Creature — Kraken

Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

{T}: Add {G}{U}.

12/12

Atraxa, Praetors' Voice

Atraxa, Praetors' Voice
Atraxa, Praetors' Voice
Legendary Creature — Phyrexian Angel Horror

Flying, vigilance, deathtouch, lifelink

At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/4

Baleful Strix

Baleful Strix
Baleful Strix
Artifact Creature — Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

1/1

Breya, Etherium Shaper

Breya, Etherium Shaper
Breya, Etherium Shaper
Legendary Artifact Creature — Human

When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying.

{2}, Sacrifice two artifacts: Choose one —

• Breya deals 3 damage to target player or planeswalker.

• Target creature gets -4/-4 until end of turn.

• You gain 5 life.

4/4
Showing cards 145 - 192 of 384.
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