Yavimaya Enchantress
![Yavimaya Enchantress Yavimaya Enchantress](/stasis/74269/cards/9ed/94096a_full-9ed-284--yavimaya-enchantress.jpg)
Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.
Her roots connect her to the forest's wishes.
Zodiac Monkey
![Zodiac Monkey Zodiac Monkey](/img/cards/9844/9ed/24544-zodiac-monkey-full.jpg)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
It lives mainly on fruit, leaves, and the occasional nose.
Zodiac Monkey
![Zodiac Monkey Zodiac Monkey](/stasis/74270/cards/9ed/94097a_full-9ed-285--zodiac-monkey.jpg)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
It lives mainly on fruit, leaves, and the occasional nose.
Aladdin's Ring
![Aladdin's Ring Aladdin's Ring](/img/cards/9844/9ed/24545-aladdin-s-ring-full.jpg)
{8}, {T}: Aladdin's Ring deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Aladdin's Ring
![Aladdin's Ring Aladdin's Ring](/stasis/74271/cards/9ed/94098a_full-9ed-286--aladdin-s-ring.jpg)
{8}, {T}: Aladdin's Ring deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Angel's Feather
![Angel's Feather Angel's Feather](/img/cards/9844/9ed/24546-angel-s-feather-full.jpg)
Whenever a player casts a white spell, you may gain 1 life.
If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.
Angel's Feather
![Angel's Feather Angel's Feather](/stasis/74272/cards/9ed/94099a_full-9ed-287--angel-s-feather.jpg)
Whenever a player casts a white spell, you may gain 1 life.
If taken, it cuts the hand that clutches it. If given, it heals the hand that holds it.
Beast of Burden
![Beast of Burden Beast of Burden](/img/cards/9844/9ed/24547-beast-of-burden-full.jpg)
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.
Beast of Burden
![Beast of Burden Beast of Burden](/stasis/74273/cards/9ed/94100a_full-9ed-288--beast-of-burden.jpg)
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.
Booby Trap
![Booby Trap Booby Trap](/img/cards/9844/9ed/24548-booby-trap-full.jpg)
As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
Booby Trap
![Booby Trap Booby Trap](/stasis/74274/cards/9ed/94101a_full-9ed-289--booby-trap.jpg)
As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
Bottle Gnomes
![Bottle Gnomes Bottle Gnomes](/img/cards/9844/9ed/24549-bottle-gnomes-full.jpg)
Sacrifice Bottle Gnomes: You gain 3 life.
Reinforcements . . . or refreshments?
Bottle Gnomes
![Bottle Gnomes Bottle Gnomes](/stasis/74275/cards/9ed/94102a_full-9ed-290--bottle-gnomes.jpg)
Sacrifice Bottle Gnomes: You gain 3 life.
Reinforcements . . . or refreshments?
Coat of Arms
![Coat of Arms Coat of Arms](/img/cards/9844/9ed/24550-coat-of-arms-full.jpg)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
"Hup, two, three, four,
Dunno how to count no more."
Coat of Arms
![Coat of Arms Coat of Arms](/stasis/74276/cards/9ed/94103a_full-9ed-291--coat-of-arms.jpg)
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
"Hup, two, three, four,
Dunno how to count no more."
Dancing Scimitar
![Dancing Scimitar Dancing Scimitar](/img/cards/9844/9ed/24551-dancing-scimitar-full.jpg)
Flying (This creature can't be blocked except by creatures with flying or reach.)
A blade that has never known sheath, a hilt that has never known hand.
Dancing Scimitar
![Dancing Scimitar Dancing Scimitar](/stasis/74277/cards/9ed/94104a_full-9ed-292--dancing-scimitar.jpg)
Flying (This creature can't be blocked except by creatures with flying or reach.)
A blade that has never known sheath, a hilt that has never known hand.
Defense Grid
![Defense Grid Defense Grid](/img/cards/9844/9ed/24552-defense-grid-full.jpg)
Each spell costs {3} more to cast except during its controller's turn.
It lights up the sky, beckoning enemies only to repel them.
Defense Grid
![Defense Grid Defense Grid](/stasis/74278/cards/9ed/94105a_full-9ed-293--defense-grid.jpg)
Each spell costs {3} more to cast except during its controller's turn.
It lights up the sky, beckoning enemies only to repel them.
Demon's Horn
![Demon's Horn Demon's Horn](/img/cards/9844/9ed/24553-demon-s-horn-full.jpg)
Whenever a player casts a black spell, you may gain 1 life.
Its curve mimics the twists of life and death.
Demon's Horn
![Demon's Horn Demon's Horn](/stasis/74279/cards/9ed/94106a_full-9ed-294--demon-s-horn.jpg)
Whenever a player casts a black spell, you may gain 1 life.
Its curve mimics the twists of life and death.
Disrupting Scepter
![Disrupting Scepter Disrupting Scepter](/img/cards/9844/9ed/24554-disrupting-scepter-full.jpg)
{3}, {T}: Target player discards a card. Activate only during your turn.
"True power is controlling not only the hearts of your subjects, but their minds as well."
Disrupting Scepter
![Disrupting Scepter Disrupting Scepter](/stasis/74280/cards/9ed/94107a_full-9ed-295--disrupting-scepter.jpg)
{3}, {T}: Target player discards a card. Activate only during your turn.
"True power is controlling not only the hearts of your subjects, but their minds as well."
Dragon's Claw
![Dragon's Claw Dragon's Claw](/img/cards/9844/9ed/24555-dragon-s-claw-full.jpg)
Whenever a player casts a red spell, you may gain 1 life.
Though no longer attached to the hand, it still holds its adversary in its grasp.
Dragon's Claw
![Dragon's Claw Dragon's Claw](/stasis/74281/cards/9ed/94108a_full-9ed-296--dragon-s-claw.jpg)
Whenever a player casts a red spell, you may gain 1 life.
Though no longer attached to the hand, it still holds its adversary in its grasp.
Fellwar Stone
![Fellwar Stone Fellwar Stone](/img/cards/9844/9ed/24556-fellwar-stone-full.jpg)
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender
Fellwar Stone
![Fellwar Stone Fellwar Stone](/stasis/74282/cards/9ed/94109a_full-9ed-297--fellwar-stone.jpg)
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender
Howling Mine
![Howling Mine Howling Mine](/img/cards/9844/9ed/24557-howling-mine-full.jpg)
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Legend has it that the mine howls out the last words of those who died inside.
Howling Mine
![Howling Mine Howling Mine](/stasis/74283/cards/9ed/94110a_full-9ed-298--howling-mine.jpg)
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Legend has it that the mine howls out the last words of those who died inside.
Icy Manipulator
![Icy Manipulator Icy Manipulator](/img/cards/9844/9ed/24558-icy-manipulator-full.jpg)
{1}, {T}: Tap target artifact, creature, or land.
In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.
Icy Manipulator
![Icy Manipulator Icy Manipulator](/stasis/74284/cards/9ed/94111a_full-9ed-299--icy-manipulator.jpg)
{1}, {T}: Tap target artifact, creature, or land.
In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.
Jade Statue
![Jade Statue Jade Statue](/img/cards/9844/9ed/24559-jade-statue-full.jpg)
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
"The paradox of jade statues is that their victims never really expect attack, but they are never completely surprised either."
—Kabel, Tolarian archivist
Jade Statue
![Jade Statue Jade Statue](/stasis/74285/cards/9ed/94112a_full-9ed-300--jade-statue.jpg)
{2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
"The paradox of jade statues is that their victims never really expect attack, but they are never completely surprised either."
—Kabel, Tolarian archivist
Jester's Cap
![Jester's Cap Jester's Cap](/img/cards/9844/9ed/24560-jester-s-cap-full.jpg)
{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
"Know your foes' strengths as well as their weaknesses."
—Arcum Dagsson, Soldevi machinist
Jester's Cap
![Jester's Cap Jester's Cap](/stasis/74286/cards/9ed/94113a_full-9ed-301--jester-s-cap.jpg)
{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
"Know your foes' strengths as well as their weaknesses."
—Arcum Dagsson, Soldevi machinist
Kraken's Eye
![Kraken's Eye Kraken's Eye](/img/cards/9844/9ed/24561-kraken-s-eye-full.jpg)
Whenever a player casts a blue spell, you may gain 1 life.
Bright as a mirror, dark as the sea.
Kraken's Eye
![Kraken's Eye Kraken's Eye](/stasis/74287/cards/9ed/94114a_full-9ed-302--kraken-s-eye.jpg)
Whenever a player casts a blue spell, you may gain 1 life.
Bright as a mirror, dark as the sea.
Loxodon Warhammer
![Loxodon Warhammer Loxodon Warhammer](/img/cards/9844/9ed/24562-loxodon-warhammer-full.jpg)
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Loxodon Warhammer
![Loxodon Warhammer Loxodon Warhammer](/stasis/74288/cards/9ed/94115a_full-9ed-303--loxodon-warhammer.jpg)
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Millstone
![Millstone Millstone](/img/cards/9844/9ed/24563-millstone-full.jpg)
{2}, {T}: Target player mills two cards.
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.
Millstone
![Millstone Millstone](/stasis/74290/cards/9ed/94116a_full-9ed-304--millstone.jpg)
{2}, {T}: Target player mills two cards.
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.
Ornithopter
![Ornithopter Ornithopter](/img/cards/9844/9ed/24564-ornithopter-full.jpg)
Flying
"It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work."
—Urza, in his apprenticeship
Ornithopter
![Ornithopter Ornithopter](/stasis/74290/cards/9ed/94117a_full-9ed-305--ornithopter.jpg)
Flying
"It has been my honor to improve on the Thran's original design. Perhaps history will remember me in some small part for my work."
—Urza, in his apprenticeship
Phyrexian Hulk
![Phyrexian Hulk Phyrexian Hulk](/img/cards/9844/9ed/24565-phyrexian-hulk-full.jpg)
It doesn't think. It doesn't feel.
It doesn't laugh or cry.
All it does from dusk till dawn
Is make the soldiers die.
—Onean children's rhyme
Phyrexian Hulk
![Phyrexian Hulk Phyrexian Hulk](/stasis/74291/cards/9ed/94118a_full-9ed-306--phyrexian-hulk.jpg)
It doesn't think. It doesn't feel.
It doesn't laugh or cry.
All it does from dusk till dawn
Is make the soldiers die.
—Onean children's rhyme
Rod of Ruin
![Rod of Ruin Rod of Ruin](/img/cards/9844/9ed/24566-rod-of-ruin-full.jpg)
{3}, {T}: Rod of Ruin deals 1 damage to any target.
The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times.
Rod of Ruin
![Rod of Ruin Rod of Ruin](/stasis/74292/cards/9ed/94119a_full-9ed-307--rod-of-ruin.jpg)
{3}, {T}: Rod of Ruin deals 1 damage to any target.
The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times.
Slate of Ancestry
![Slate of Ancestry Slate of Ancestry](/img/cards/9844/9ed/24567-slate-of-ancestry-full.jpg)
{4}, {T}, Discard your hand: Draw a card for each creature you control.
The pattern of life can be studied like a book, if you know how to read it.