359 Card Core Set
Release Date: Jul 29th 2005
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Showing cards 193 - 240 of 709.

Reminisce

Reminisce
Reminisce
Sorcery

Target player shuffles their graveyard into their library.

Leave the door to the past even slightly ajar and it could be blown off its hinges.

Remove Soul

Remove Soul
Remove Soul
Instant

Counter target creature spell.

When your enemies are denied soldiers, they are denied victory.

Remove Soul

Remove Soul
Remove Soul
Instant

Counter target creature spell.

When your enemies are denied soldiers, they are denied victory.

Rewind

Rewind
Rewind
Instant

Counter target spell. Untap up to four lands.

"Let's go over this one more time. . . ."

Rewind

Rewind
Rewind
Instant

Counter target spell. Untap up to four lands.

"Let's go over this one more time. . . ."

Sage Aven

Sage Aven
Sage Aven
Creature — Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1/3

Sage Aven

Sage Aven
Sage Aven
Creature — Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

1/3

Sea Monster

Sea Monster
Sea Monster
Creature — Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth—until you feel three hundred thousand pounds of myth crashing down on your ship.

6/6

Sea Monster

Sea Monster
Sea Monster
Creature — Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth—until you feel three hundred thousand pounds of myth crashing down on your ship.

6/6

Sea's Claim

Sea's Claim
Sea's Claim
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"

—Torgle, mountaintop boatmaker

Sea's Claim

Sea's Claim
Sea's Claim
Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"Who's the crazy one now!?"

—Torgle, mountaintop boatmaker

Sift

Sift
Sift
Sorcery

Draw three cards, then discard a card.

Dwell longest on the thoughts that shine brightest.

Sift

Sift
Sift
Sorcery

Draw three cards, then discard a card.

Dwell longest on the thoughts that shine brightest.

Sleight of Hand

Sleight of Hand
Sleight of Hand
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."

—Remin, venerable monk

Sleight of Hand

Sleight of Hand
Sleight of Hand
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"Gambling with mages never is."

—Remin, venerable monk

Storm Crow

Storm Crow
Storm Crow
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

1/2

Storm Crow

Storm Crow
Storm Crow
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

1/2

Telepathy

Telepathy
Telepathy
Enchantment

Your opponents play with their hands revealed.

"Secrets? What secrets?"

Telepathy

Telepathy
Telepathy
Enchantment

Your opponents play with their hands revealed.

"Secrets? What secrets?"

Temporal Adept

Temporal Adept
Temporal Adept
Creature — Human Wizard

{U}{U}{U}, {T}: Return target permanent to its owner's hand.

"If yesterday was two days ago tomorrow, will the day after tomorrow be today or yesterday?"

—Temporal Manipulation 101 final exam, Tolarian Academy

1/1

Temporal Adept

Temporal Adept
Temporal Adept
Creature — Human Wizard

{U}{U}{U}, {T}: Return target permanent to its owner's hand.

"If yesterday was two days ago tomorrow, will the day after tomorrow be today or yesterday?"

—Temporal Manipulation 101 final exam, Tolarian Academy

1/1

Thieving Magpie

Thieving Magpie
Thieving Magpie
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Other birds collect twigs for their nests. Magpies steal jewels for theirs.

1/3

Thieving Magpie

Thieving Magpie
Thieving Magpie
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Other birds collect twigs for their nests. Magpies steal jewels for theirs.

1/3

Thought Courier

Thought Courier
Thought Courier
Creature — Human Wizard

{T}: Draw a card, then discard a card.

"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."

1/1

Thought Courier

Thought Courier
Thought Courier
Creature — Human Wizard

{T}: Draw a card, then discard a card.

"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."

1/1

Tidal Kraken

Tidal Kraken
Tidal Kraken
Creature — Kraken

Tidal Kraken can't be blocked.

To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.

6/6

Tidal Kraken

Tidal Kraken
Tidal Kraken
Creature — Kraken

Tidal Kraken can't be blocked.

To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.

6/6

Tidings

Tidings
Tidings
Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."

—Barrin, master wizard

Tidings

Tidings
Tidings
Sorcery

Draw four cards.

"Though the letter was many pages long, I could tell all I needed to know from one look at the messenger's face."

—Barrin, master wizard

Time Ebb

Time Ebb
Time Ebb
Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Time Ebb

Time Ebb
Time Ebb
Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Trade Routes

Trade Routes
Trade Routes
Enchantment

{1}: Return target land you control to its owner's hand.

{1}, Discard a land card: Draw a card.

The wise, the righteous, the mighty—the merchant feeds them all.

Trade Routes

Trade Routes
Trade Routes
Enchantment

{1}: Return target land you control to its owner's hand.

{1}, Discard a land card: Draw a card.

The wise, the righteous, the mighty—the merchant feeds them all.

Traumatize

Traumatize
Traumatize
Sorcery

Target player mills half their library, rounded down.

You won't know what you're missing.

Traumatize

Traumatize
Traumatize
Sorcery

Target player mills half their library, rounded down.

You won't know what you're missing.

Treasure Trove

Treasure Trove
Treasure Trove
Enchantment

{2}{U}{U}: Draw a card.

"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."

—Emma Goldman, "Anarchism"

Treasure Trove

Treasure Trove
Treasure Trove
Enchantment

{2}{U}{U}: Draw a card.

"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."

—Emma Goldman, "Anarchism"

Wanderguard Sentry

Wanderguard Sentry
Wanderguard Sentry
Creature — Drone

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

It allows those with dangerous weapons to pass. But not those with dangerous thoughts.

3/3

Wanderguard Sentry

Wanderguard Sentry
Wanderguard Sentry
Creature — Drone

When Wanderguard Sentry enters the battlefield, look at target opponent's hand.

It allows those with dangerous weapons to pass. But not those with dangerous thoughts.

3/3

Wind Drake

Wind Drake
Wind Drake
Creature — Drake

Flying

"But high she shoots through air and light,

Above all low delay,

Where nothing earthly bounds her flight,

Nor shadow dims her way."

—Thomas Moore, "Oh that I had Wings"

2/2

Wind Drake

Wind Drake
Wind Drake
Creature — Drake

Flying

"But high she shoots through air and light,

Above all low delay,

Where nothing earthly bounds her flight,

Nor shadow dims her way."

—Thomas Moore, "Oh that I had Wings"

2/2

Withering Gaze

Withering Gaze
Withering Gaze
Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

"Nature cares not for the knowledge to be gained from its study. Better to bleed it dry, lest its potential be wasted on lizards and leaves."

Withering Gaze

Withering Gaze
Withering Gaze
Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

"Nature cares not for the knowledge to be gained from its study. Better to bleed it dry, lest its potential be wasted on lizards and leaves."

Zur's Weirding

Zur's Weirding
Zur's Weirding
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Zur's Weirding

Zur's Weirding
Zur's Weirding
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Blackmail

Blackmail
Blackmail
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion.

Blackmail

Blackmail
Blackmail
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion.

Bog Imp

Bog Imp
Bog Imp
Creature — Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

1/1
Showing cards 193 - 240 of 709.
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