Odyssey

350 Card Expansion Set
Release Date: Oct 01st 2001
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Showing cards 193 - 240 of 350.

Firebolt

Firebolt
Firebolt
Sorcery

Firebolt deals 2 damage to any target.

Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Reach out and torch someone.

Flame Burst

Flame Burst
Flame Burst
Instant

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.

As hot as a dwarf's rage.

Frenetic Ogre

Frenetic Ogre
Frenetic Ogre
Creature — Ogre

{R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

The best thing about ogres is that they never try to sneak up on you.

2/3

Halberdier

Halberdier
Halberdier
Creature — Human Barbarian

First strike

His reputation precedes him—and so does his weapon.

3/1

Impulsive Maneuvers

Impulsive Maneuvers
Impulsive Maneuvers
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Kamahl, Pit Fighter

Kamahl, Pit Fighter
Kamahl, Pit Fighter
Legendary Creature — Human Barbarian

Haste (This creature can attack and {T} as soon as it comes under your control.)

{T}: Kamahl, Pit Fighter deals 3 damage to any target.

"I didn't come to play. I came to win."

6/1

Kamahl's Desire

Kamahl's Desire
Kamahl's Desire
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

Lava Blister

Lava Blister
Lava Blister
Sorcery

Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.

To treat flesh wounds, use earth. To treat earth wounds, use flesh.

—Barbarian saying

Liquid Fire

Liquid Fire
Liquid Fire
Sorcery

As an additional cost to cast this spell, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

There's no such thing as a little bit of lava.

Mad Dog

Mad Dog
Mad Dog
Creature — Dog

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

The bones it buries may be yours.

2/2

Magma Vein

Magma Vein
Magma Vein
Enchantment

{R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Standing near a volcano

—Barbarian expression meaning "asking for it"

Magnivore

Magnivore
Magnivore
Creature — Lhurgoyf

Haste (This creature can attack and {T} as soon as it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

*/*

Mine Layer

Mine Layer
Mine Layer
Creature — Dwarf

{1}{R}, {T}: Put a mine counter on target land.

Whenever a land with a mine counter on it becomes tapped, destroy it.

When Mine Layer leaves the battlefield, remove all mine counters from all lands.

1/1

Minotaur Explorer

Minotaur Explorer
Minotaur Explorer
Creature — Minotaur Scout

When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.

After the invasion devastated the Talruum and Hurloon tribes, the survivors began to search for other minotaurs.

3/3

Molten Influence

Molten Influence
Molten Influence
Instant

Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.

Lavamancers make simple requests: obey or die.

Mudhole

Mudhole
Mudhole
Instant

Target player exiles all land cards from their graveyard.

"Doing okay back there, Tarv? Tarv?"

Need for Speed

Need for Speed
Need for Speed
Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.

Obstinate Familiar

Obstinate Familiar
Obstinate Familiar
Creature — Lizard

If you would draw a card, you may skip that draw instead.

"Lizards make excellent familiars. They never know when they've lost."

—Matoc, lavamancer

1/1

Pardic Firecat

Pardic Firecat
Pardic Firecat
Creature — Elemental Cat

Haste

If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.

"I've heard of putting the cat out, but this isn't what I had in mind."

—Nomad sentry

2/3

Pardic Miner

Pardic Miner
Pardic Miner
Creature — Dwarf

Sacrifice Pardic Miner: Target player can't play lands this turn.

"Punch and drag, Toss the slag, Sift the soil, Leave the spoil."

1/1

Pardic Swordsmith

Pardic Swordsmith
Pardic Swordsmith
Creature — Dwarf

{R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.

A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.

1/1

Price of Glory

Price of Glory
Price of Glory
Enchantment

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

"True strength lies in action. Let the weak react to me."

—Kamahl, pit fighter

Reckless Charge

Reckless Charge
Reckless Charge
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Recoup

Recoup
Recoup
Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)

Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rites of Initiation

Rites of Initiation
Rites of Initiation
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Savage Firecat

Savage Firecat
Savage Firecat
Creature — Elemental Cat

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

0/0

Scorching Missile

Scorching Missile
Scorching Missile
Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.

Flashback {9}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Seize the Day

Seize the Day
Seize the Day
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shower of Coals

Shower of Coals
Shower of Coals
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

Spark Mage

Spark Mage
Spark Mage
Creature — Dwarf Wizard

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

The Pardic Mountains are known for their spicy cuisine.

1/1

Steam Vines

Steam Vines
Steam Vines
Enchantment — Aura

Enchant land

When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.

Thermal Blast

Thermal Blast
Thermal Blast
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.

Tremble

Tremble
Tremble
Sorcery

Each player sacrifices a land.

Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war.

Volcanic Spray

Volcanic Spray
Volcanic Spray
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Volley of Boulders

Volley of Boulders
Volley of Boulders
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback {R}{R}{R}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Whipkeeper

Whipkeeper
Whipkeeper
Creature — Dwarf

{T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

"If you don't hit your adversaries while they're down, they might get up again."

1/1

Bearscape

Bearscape
Bearscape
Enchantment

{1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

"Nature is the endless dance between life and death."

—Seton, centaur druid

Beast Attack

Beast Attack
Beast Attack
Instant

Create a 4/4 green Beast creature token.

Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Call of the Herd

Call of the Herd
Call of the Herd
Sorcery

Create a 3/3 green Elephant creature token.

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Cartographer

Cartographer
Cartographer
Creature — Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

"Finding the way once is luck. Finding the way twice takes a good map."

2/2

Chatter of the Squirrel

Chatter of the Squirrel
Chatter of the Squirrel
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Chlorophant

Chlorophant
Chlorophant
Creature — Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

1/1

Crashing Centaur

Crashing Centaur
Crashing Centaur
Creature — Centaur

{G}, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

3/4

Deep Reconnaissance

Deep Reconnaissance
Deep Reconnaissance
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Diligent Farmhand

Diligent Farmhand
Diligent Farmhand
Creature — Human Druid

{1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

1/1

Druid Lyrist

Druid Lyrist
Druid Lyrist
Creature — Human Druid

{G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment.

The druids and the forest are in perfect harmony. They sing the same songs.

1/1

Druid's Call

Druid's Call
Druid's Call
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Suffer the little creatures, for they may yet rise up and beat you senseless.

Elephant Ambush

Elephant Ambush
Elephant Ambush
Instant

Create a 3/3 green Elephant creature token.

Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Showing cards 193 - 240 of 350.
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