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Mirran Crusader

Mirran Crusader
Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2

Mirran Crusader

Mirran Crusader
Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2

Mirran Crusader

Mirran Crusader
Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2

Mirran Crusader

Mirran Crusader
Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2

Mirran Crusader

Mirran Crusader
Mirran Crusader
Creature — Human Knight

Double strike, protection from black and from green

A symbol of what Mirrodin once was and hope for what it will be again.

2/2

Mystic Crusader

Mystic Crusader
Mystic Crusader
Creature — Human Nomad Mystic

Protection from black and from red

Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

2/1

Phyrexian Crusader

Phyrexian Crusader
Phyrexian Crusader
Creature — Phyrexian Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2/2

Phyrexian Crusader

Phyrexian Crusader
Phyrexian Crusader
Creature — Phyrexian Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2/2

Phyrexian Crusader

Phyrexian Crusader
Phyrexian Crusader
Creature — Phyrexian Zombie Knight

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

2/2

Soltari Crusader

Soltari Crusader
Soltari Crusader
Creature — Soltari Knight

Shadow (This creature can block or be blocked by only creatures with shadow.)

{1}{W}: Soltari Crusader gets +1/+0 until end of turn.

"Carry war to the Dauthi, no matter the way, no matter the world."

—Soltari battle chant

2/1

Stormfist Crusader

Stormfist Crusader
Stormfist Crusader
Creature — Human Knight

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

"As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power."

—*Legend of the Gilded Knights*

2/2

Stormfist Crusader

Stormfist Crusader
Stormfist Crusader
Creature — Human Knight

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

2/2

Stormfist Crusader

Stormfist Crusader
Stormfist Crusader
Creature — Human Knight

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

"As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power."

—*Legend of the Gilded Knights*

2/2

Stormfist Crusader

Stormfist Crusader
Stormfist Crusader
Creature — Human Knight

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

"As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power."

—*Legend of the Gilded Knights*

2/2

Stormfist Crusader

Stormfist Crusader
Stormfist Crusader
Creature — Human Knight

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

"As she reached the pinnacle, lightning flashed and her eyes blazed with newfound power."

—Legend of the Gilded Knights

2/2

Stromgald Crusader

Stromgald Crusader
Stromgald Crusader
Creature — Zombie Knight

Protection from white

{B}: Stromgald Crusader gains flying until end of turn.

{B}{B}: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."

2/1

Tivadar's Crusade

Tivadar's Crusade
Tivadar's Crusade
Sorcery

Destroy all Goblins.

Tivadar's Crusade

Tivadar's Crusade
Tivadar's Crusade
Sorcery

Destroy all Goblins.

Varchild's Crusader

Varchild's Crusader
Varchild's Crusader
Creature — Human Knight

{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

"We could have peace, but Varchild would rather have the maps of the new Kjeldor drawn in Balduvian blood."

—King Darien of Kjeldor

3/2

Varchild's Crusader

Varchild's Crusader
Varchild's Crusader
Creature — Human Knight

{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

"Every patch of land must belong to Kjeldor, no matter what the cost!"

—General Varchild

3/2

Varchild's Crusader

Varchild's Crusader
Varchild's Crusader
Creature — Human Knight

{0}: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

"Every patch of land must belong to Kjeldor, no matter what the cost!"

—General Varchild

3/2

White Shield Crusader

White Shield Crusader
White Shield Crusader
Creature — Human Knight

Protection from black

{W}: White Shield Crusader gains flying until end of turn.

{W}{W}: White Shield Crusader gets +1/+0 until end of turn.

"Honor your steed and it will carry you to great deeds—and bring you home to tell of them."

2/1

Zhalfirin Crusader

Zhalfirin Crusader
Zhalfirin Crusader
Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

"War is the crucible of leadership."

—Rashida Scalebane

2/2

Zhalfirin Crusader

Zhalfirin Crusader
Zhalfirin Crusader
Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

{1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

"War is the crucible of leadership."

—Rashida Scalebane

2/2
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Showing cards 41 - 64 of 64.

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