Zendikar Resurgent
![Zendikar Resurgent Zendikar Resurgent](/img/cards/9965/ogw/41510-zendikar-resurgent-full.jpg)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zendikar Resurgent
![Zendikar Resurgent Zendikar Resurgent](/img/cards/9965/pogw/41599-zendikar-resurgent-full.jpg)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zendikar Resurgent
![Zendikar Resurgent Zendikar Resurgent](/img/cards/9979/c17/46005-zendikar-resurgent-full.jpg)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zendikar Resurgent
![Zendikar Resurgent Zendikar Resurgent](/img/cards/9307/plist/61023-zendikar-resurgent-full.jpg)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zendikar Resurgent
![Zendikar Resurgent Zendikar Resurgent](/img/cards/52/pogw/62841-zendikar-resurgent-full.jpg)
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Zenith Chronicler
![Zenith Chronicler Zenith Chronicler](/img/cards/4359/one/79844-zenith-chronicler-full.jpg)
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
Zenith Chronicler
![Zenith Chronicler Zenith Chronicler](/img/cards/4374/one/79857-zenith-chronicler-full.jpg)
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
Zenith Chronicler
![Zenith Chronicler Zenith Chronicler](/img/cards/1858/pone/80523-zenith-chronicler-full.jpg)
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
Zenith Chronicler
![Zenith Chronicler Zenith Chronicler](/img/cards/1859/pone/80524-zenith-chronicler-full.jpg)
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
Zenith Flare
![Zenith Flare Zenith Flare](/img/cards/199/iko/57782-zenith-flare-full.jpg)
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
"I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!"
—Janae, Coppercoat architect
Zenith Seeker
![Zenith Seeker Zenith Seeker](/img/cards/9977/akh/44810-zenith-seeker-full.jpg)
Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.
Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection.
Zephyr Boots
![Zephyr Boots Zephyr Boots](/img/cards/272/stx/64780-zephyr-boots-full.jpg)
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Zephyr Net
![Zephyr Net Zephyr Net](/img/cards/7/lrw/51658-zephyr-net-full.jpg)
Enchant creature
Enchanted creature has defender and flying.
Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last.
Zephyr Sentinel
![Zephyr Sentinel Zephyr Sentinel](/img/cards/5474/bro/77761-zephyr-sentinel-full.jpg)
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
Zephyr Spirit
![Zephyr Spirit Zephyr Spirit](/img/cards/9/rav/52335-zephyr-spirit-full.jpg)
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
Zephyr Sprite
![Zephyr Sprite Zephyr Sprite](/img/cards/9897/m10/29200-zephyr-sprite-full.jpg)
Flying
"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."
Zerapa Minotaur
![Zerapa Minotaur Zerapa Minotaur](/img/cards/9821/pcy/19022-zerapa-minotaur-full.jpg)
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
There's no difference between bone and crystal when it's piercing your throat.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/4796/prix/47212-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/5361/rix/47300-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/24/c19/53860-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/4260/gn2/56414-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/8562/c20/57818-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/4871/prix/62749-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/9333/c21/65037-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/5535/dmc/75031-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/5178/cmm/84543-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/8461/cmm/84560-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/3716/pctb/85564-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zetalpa, Primal Dawn
![Zetalpa, Primal Dawn Zetalpa, Primal Dawn](/img/cards/7502/lcc/89245-zetalpa-primal-dawn-full.jpg)
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
Zethi, Arcane Blademaster
![Zethi, Arcane Blademaster Zethi, Arcane Blademaster](/img/cards/1785/sld/71313-chun-li-countless-kicks-full.jpg)
Multikicker {W/U}
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Zethi, Arcane Blademaster
![Zethi, Arcane Blademaster Zethi, Arcane Blademaster](/img/cards/4812/slx/90664-zethi-arcane-blademaster-full.jpg)
Multikicker {W/U}
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Zevlor, Elturel Exile
![Zevlor, Elturel Exile Zevlor, Elturel Exile](/img/cards/597/clb/72682-zevlor-elturel-exile-full.jpg)
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Zevlor, Elturel Exile
![Zevlor, Elturel Exile Zevlor, Elturel Exile](/img/cards/7443/clb/73107-zevlor-elturel-exile-full.jpg)
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Zevlor, Elturel Exile
![Zevlor, Elturel Exile Zevlor, Elturel Exile](/img/cards/7466/clb/73140-zevlor-elturel-exile-full.jpg)
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Zevlor, Elturel Exile
![Zevlor, Elturel Exile Zevlor, Elturel Exile](/img/cards/9036/pclb/75717-zevlor-elturel-exile-full.jpg)
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Zhalfirin Knight
![Zhalfirin Knight Zhalfirin Knight](/stasis/79028/cards/pmei/12329a_full-pmei-23--zhalfirin-knight.jpg)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{W}{W}: Zhalfirin Knight gains first strike until end of turn.
"You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war."
—"Love Song of Night and Day"
Zhalfirin Knight
![Zhalfirin Knight Zhalfirin Knight](/img/cards/1057/mir/14449-zhalfirin-knight-full.jpg)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{W}{W}: Zhalfirin Knight gains first strike until end of turn.
"You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war."
—"Love Song of Night and Day"
Zhalfirin Shapecraft
![Zhalfirin Shapecraft Zhalfirin Shapecraft](/img/cards/5410/mom/81302-zhalfirin-shapecraft-full.jpg)
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.
Zhao Zilong, Tiger General
![Zhao Zilong, Tiger General Zhao Zilong, Tiger General](/img/cards/9879/ptk/17738-zhao-zilong-tiger-general-full.jpg)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.
Zhao Zilong was a brave and noble warrior. Twice he rescued Liu Bei's son, Liu Shan.
Zhentarim Bandit
![Zhentarim Bandit Zhentarim Bandit](/img/cards/2163/clb/73504-zhentarim-bandit-full.jpg)
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
"The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective."
—Commander Liara Portyr