What Must Be Done
![What Must Be Done What Must Be Done](/stasis/419364201/cards/acr/98964a_full-acr-11--what-must-be-done.jpg)
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
What Must Be Done
![What Must Be Done What Must Be Done](/stasis/419364211/cards/acr/98972a_full-acr-157--what-must-be-done.jpg)
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
What Must Be Done
![What Must Be Done What Must Be Done](/stasis/419364238/cards/acr/98998a_full-acr-184--what-must-be-done.jpg)
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)