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What Must Be Done

What Must Be Done
What Must Be Done
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

What Must Be Done

What Must Be Done
What Must Be Done
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

What Must Be Done

What Must Be Done
What Must Be Done
Sorcery

Choose one —

• Let the World Burn — Destroy all artifacts and creatures.

• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

ChecklistCard ImagesOracle Listing
Showing cards 1 - 3 of 3.

Modern Horizons 3: The Good, Bad, and Ugly

Homunculi? No, Homuncul-US!

Artisan Brewery: Jumping the Gun, Are We?

Artisan Saloon: Doc's Our Huckleberry

Magic Printables

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Releases Aug 2nd