Spikeshot Goblin
![Spikeshot Goblin Spikeshot Goblin](/img/cards/5497/cmm/85072-spikeshot-goblin-full.jpg)
{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.
The path of a goblin shaman is a journey through a thousand ways of hurting people.
Splatter Goblin
![Splatter Goblin Splatter Goblin](/img/cards/8667/dmu/75190-splatter-goblin-full.jpg)
When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
"For some, perfection is but a single moment when form and purpose converge."
—Rona
Sprouting Goblin
![Sprouting Goblin Sprouting Goblin](/img/cards/8617/dmu/74902-sprouting-goblin-full.jpg)
Kicker {G} (You may pay an additional {G} as you cast this spell.)
When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle.
{R}, {T}, Sacrifice a land: Draw a card.
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/5313/mmq/18422-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"General?!" Tahngarth roared. "General *nuisance*, maybe."
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/9853/10e/27189-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/9923/mma/35404-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/4/uma/50307-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"If Yawgmoth meant Squee's immortality as a curse, no one ever told Squee."
—Karn
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/24/c19/53897-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/1663/slc/78808-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"General?!" Tahngarth roared. "General *nuisance*, maybe."
Squee, Goblin Nabob
![Squee, Goblin Nabob Squee, Goblin Nabob](/img/cards/5686/cmm/85074-squee-goblin-nabob-full.jpg)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
"Some goblins are expendable. Some are impossible to get rid of. But he's both—at the same time!"
—Starke
Swarming Goblins
![Swarming Goblins Swarming Goblins](/img/cards/1153/afr/66096-swarming-goblins-full.jpg)
When Swarming Goblins enters the battlefield, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
The Space Family Goblinson
![The Space Family Goblinson The Space Family Goblinson](/img/cards/2735/unf/70066-the-space-family-goblinson-full.jpg)
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."
The Space Family Goblinson
![The Space Family Goblinson The Space Family Goblinson](/img/cards/2736/unf/70067-the-space-family-goblinson-full.jpg)
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The Space Family Goblinson
![The Space Family Goblinson The Space Family Goblinson](/img/cards/7907/unf/76332-the-space-family-goblinson-full.jpg)
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."
The Space Family Goblinson
![The Space Family Goblinson The Space Family Goblinson](/img/cards/7914/unf/76348-the-space-family-goblinson-full.jpg)
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
Thick-Skinned Goblin
![Thick-Skinned Goblin Thick-Skinned Goblin](/img/cards/9850/tsp/26313-thick-skinned-goblin-full.jpg)
You may pay {0} rather than pay the echo cost for permanents you control.
{R}: Thick-Skinned Goblin gains protection from red until end of turn.
The shaman of the tribe is responsible for keeping track of all its treasures, including angry pets and cursed lamps of fiery doom.
Thick-Skinned Goblin
![Thick-Skinned Goblin Thick-Skinned Goblin](/img/cards/9974/tsr/64124-thick-skinned-goblin-full.jpg)
You may pay {0} rather than pay the echo cost for permanents you control.
{R}: Thick-Skinned Goblin gains protection from red until end of turn.
The shaman of the tribe is responsible for keeping track of all its treasures, including angry pets and cursed lamps of fiery doom.
Three-Headed Goblin
![Three-Headed Goblin Three-Headed Goblin](/img/cards/9982/ust/47059-three-headed-goblin-full.jpg)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
It's true that two heads are better than one, but after that you run into diminishing returns.
Three-Headed Goblin
![Three-Headed Goblin Three-Headed Goblin](/img/cards/9837/uplist/76971-three-headed-goblin-full.jpg)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
It's true that two heads are better than one, but after that you run into diminishing returns.
Toggo, Goblin Weaponsmith
![Toggo, Goblin Weaponsmith Toggo, Goblin Weaponsmith](/img/cards/5725/cmr/61323-toggo-goblin-weaponsmith-full.jpg)
Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Toggo, Goblin Weaponsmith
![Toggo, Goblin Weaponsmith Toggo, Goblin Weaponsmith](/img/cards/6022/cmr/61494-toggo-goblin-weaponsmith-full.jpg)
Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Toggo, Goblin Weaponsmith
![Toggo, Goblin Weaponsmith Toggo, Goblin Weaponsmith](/img/cards/3918/prm/92363-toggo-goblin-weaponsmith-full.jpg)
Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has '{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Wandering Goblins
![Wandering Goblins Wandering Goblins](/img/cards/9897/con/28828-wandering-goblins-full.jpg)
Domain — {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.
War-Torch Goblin
![War-Torch Goblin War-Torch Goblin](/img/cards/9/rav/52410-war-torch-goblin-full.jpg)
{R}, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.
"In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other."
—Agrus Kos
You See a Pair of Goblins
![You See a Pair of Goblins You See a Pair of Goblins](/img/cards/1023/afr/65938-you-see-a-pair-of-goblins-full.jpg)
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
"I have the shot. Shall I take it?"
—Varis, Silverymoon ranger
You See a Pair of Goblins
![You See a Pair of Goblins You See a Pair of Goblins](/img/cards/1856/j21/67155-you-see-a-pair-of-goblins-full.jpg)
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Zhur-Taa Goblin
![Zhur-Taa Goblin Zhur-Taa Goblin](/img/cards/5/rna/50679-zhur-taa-goblin-full.jpg)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
_____ Goblin
![_____ Goblin _____ Goblin](/img/cards/7729/unf/76871--goblin-full.jpg)
When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
The Astrotorium has never been a place for self-restraint.
_____ Goblin
![_____ Goblin _____ Goblin](/img/cards/5457/unf/76718--goblin-full.jpg)
When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.)
The Astrotorium has never been a place for self-restraint.