The Brothers' War Promos
Liberator, Urza's Battlethopter
![Liberator, Urza's Battlethopter Liberator, Urza's Battlethopter](/img/cards/3709/pbro/79005-liberator-urza-s-battlethopter-full.jpg)
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
Liberator, Urza's Battlethopter
![Liberator, Urza's Battlethopter Liberator, Urza's Battlethopter](/img/cards/3711/pbro/79006-liberator-urza-s-battlethopter-full.jpg)
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.
The Mightstone and Weakstone
![The Mightstone and Weakstone The Mightstone and Weakstone](/img/cards/3712/pbro/79007-the-mightstone-and-weakstone-full.jpg)
When The Mightstone and Weakstone enters the battlefield, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
(Melds with Urza, Lord Protector.)
The Mightstone and Weakstone
![The Mightstone and Weakstone The Mightstone and Weakstone](/img/cards/3713/pbro/79008-the-mightstone-and-weakstone-full.jpg)
When The Mightstone and Weakstone enters the battlefield, choose one —
• Draw two cards.
• Target creature gets -5/-5 until end of turn.
{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.
(Melds with Urza, Lord Protector.)
Urza, Planeswalker
![Urza, Planeswalker Urza, Planeswalker](/img/cards/3715/pbro/79009-urza-planeswalker-full.jpg)
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.
+2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.
+1: Draw two cards, then discard a card.
0: Create two 1/1 colorless Soldier artifact creature tokens.
−3: Exile target nonland permanent.
−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
Urza, Planeswalker
![Urza, Planeswalker Urza, Planeswalker](/img/cards/3716/pbro/79010-urza-planeswalker-full.jpg)
You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.
+2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.
+1: Draw two cards, then discard a card.
0: Create two 1/1 colorless Soldier artifact creature tokens.
−3: Exile target nonland permanent.
−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
Portal to Phyrexia
![Portal to Phyrexia Portal to Phyrexia](/img/cards/3718/pbro/79011-portal-to-phyrexia-full.jpg)
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
After five thousand years, the nightmare returned.
Portal to Phyrexia
![Portal to Phyrexia Portal to Phyrexia](/img/cards/3719/pbro/79012-portal-to-phyrexia-full.jpg)
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
After five thousand years, the nightmare returned.
The Stasis Coffin
![The Stasis Coffin The Stasis Coffin](/img/cards/3721/pbro/79013-the-stasis-coffin-full.jpg)
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.
The Stasis Coffin
![The Stasis Coffin The Stasis Coffin](/img/cards/3722/pbro/79014-the-stasis-coffin-full.jpg)
{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.
The Stone Brain
![The Stone Brain The Stone Brain](/img/cards/3723/pbro/79015-the-stone-brain-full.jpg)
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
The Stone Brain
![The Stone Brain The Stone Brain](/img/cards/3724/pbro/79016-the-stone-brain-full.jpg)
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
Thran Spider
![Thran Spider Thran Spider](/img/cards/3726/pbro/79017-thran-spider-full.jpg)
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Thran Spider
![Thran Spider Thran Spider](/img/cards/3727/pbro/79018-thran-spider-full.jpg)
Reach
When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.
{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Argoth, Sanctum of Nature
![Argoth, Sanctum of Nature Argoth, Sanctum of Nature](/img/cards/3728/pbro/79019-argoth-sanctum-of-nature-full.jpg)
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
{T}: Add {G}.
{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Argoth, Sanctum of Nature
![Argoth, Sanctum of Nature Argoth, Sanctum of Nature](/img/cards/3729/pbro/79020-argoth-sanctum-of-nature-full.jpg)
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
{T}: Add {G}.
{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Titania, Gaea Incarnate
![Titania, Gaea Incarnate Titania, Gaea Incarnate](/img/cards/3731/pbro/79021-titania-gaea-incarnate-full.jpg)
Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
Titania, Gaea Incarnate
![Titania, Gaea Incarnate Titania, Gaea Incarnate](/img/cards/3732/pbro/79022-titania-gaea-incarnate-full.jpg)
Vigilance, reach, trample, haste
Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.
When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.
{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
Battlefield Forge
![Battlefield Forge Battlefield Forge](/img/cards/3733/pbro/79023-battlefield-forge-full.jpg)
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
"As Terisiare's mines ran dry, scrap metal became increasingly plentiful."
—*The Antiquities War*
Battlefield Forge
![Battlefield Forge Battlefield Forge](/img/cards/3734/pbro/79024-battlefield-forge-full.jpg)
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
"As Terisiare's mines ran dry, scrap metal became increasingly plentiful."
—*The Antiquities War*
Blast Zone
![Blast Zone Blast Zone](/img/cards/3735/pbro/79025-blast-zone-full.jpg)
Blast Zone enters the battlefield with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on Blast Zone.
{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
Blast Zone
![Blast Zone Blast Zone](/img/cards/3737/pbro/79026-blast-zone-full.jpg)
Blast Zone enters the battlefield with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on Blast Zone.
{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.
Brushland
![Brushland Brushland](/img/cards/3738/pbro/79027-brushland-full.jpg)
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.
"Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades."
—*The Antiquities War*
Brushland
![Brushland Brushland](/img/cards/3740/pbro/79028-brushland-full.jpg)
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.
"Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades."
—*The Antiquities War*
Fortified Beachhead
![Fortified Beachhead Fortified Beachhead](/img/cards/3741/pbro/79029-fortified-beachhead-full.jpg)
As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
{T}: Add {W} or {U}.
{5}, {T}: Soldiers you control get +1/+1 until end of turn.
Fortified Beachhead
![Fortified Beachhead Fortified Beachhead](/img/cards/3742/pbro/79030-fortified-beachhead-full.jpg)
As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
{T}: Add {W} or {U}.
{5}, {T}: Soldiers you control get +1/+1 until end of turn.
Hall of Tagsin
![Hall of Tagsin Hall of Tagsin](/img/cards/3744/pbro/79031-hall-of-tagsin-full.jpg)
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
The Thran's machines were not dead after all, merely dormant . . . and waiting.
Hall of Tagsin
![Hall of Tagsin Hall of Tagsin](/img/cards/3745/pbro/79032-hall-of-tagsin-full.jpg)
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
The Thran's machines were not dead after all, merely dormant . . . and waiting.
Llanowar Wastes
![Llanowar Wastes Llanowar Wastes](/img/cards/3746/pbro/79033-llanowar-wastes-full.jpg)
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
"The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it."
—*The Antiquities War*
Llanowar Wastes
![Llanowar Wastes Llanowar Wastes](/img/cards/3747/pbro/79034-llanowar-wastes-full.jpg)
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
"The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it."
—*The Antiquities War*
Mishra's Foundry
![Mishra's Foundry Mishra's Foundry](/img/cards/3749/pbro/79035-mishra-s-foundry-full.jpg)
{T}: Add {C}.
{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.
Mishra's Foundry
![Mishra's Foundry Mishra's Foundry](/img/cards/3750/pbro/79036-mishra-s-foundry-full.jpg)
{T}: Add {C}.
{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.
Underground River
![Underground River Underground River](/img/cards/3751/pbro/79037-underground-river-full.jpg)
{T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you.
"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."
—*The Antiquities War*
Underground River
![Underground River Underground River](/img/cards/3752/pbro/79038-underground-river-full.jpg)
{T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you.
"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."
—*The Antiquities War*