The Brothers' War Promos

171 Card Promo Set
Release Date: Nov 18th 2022
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Showing cards 145 - 178 of 178.

Liberator, Urza's Battlethopter

Liberator, Urza's Battlethopter
Liberator, Urza's Battlethopter
Legendary Artifact Creature — Thopter

Flash

Flying

You may cast colorless spells and artifact spells as though they had flash.

Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

1/2

Liberator, Urza's Battlethopter

Liberator, Urza's Battlethopter
Liberator, Urza's Battlethopter
Legendary Artifact Creature — Thopter

Flash

Flying

You may cast colorless spells and artifact spells as though they had flash.

Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator, Urza's Battlethopter's power, put a +1/+1 counter on Liberator.

1/2

The Mightstone and Weakstone

The Mightstone and Weakstone
The Mightstone and Weakstone
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters the battlefield, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

The Mightstone and Weakstone

The Mightstone and Weakstone
The Mightstone and Weakstone
Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters the battlefield, choose one —

• Draw two cards.

• Target creature gets -5/-5 until end of turn.

{T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells.

(Melds with Urza, Lord Protector.)

Urza, Planeswalker

Urza, Planeswalker
Urza, Planeswalker
Legendary Planeswalker — Urza

You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

Loyalty: 7

Urza, Planeswalker

Urza, Planeswalker
Urza, Planeswalker
Legendary Planeswalker — Urza

You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once.

+2: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life.

+1: Draw two cards, then discard a card.

0: Create two 1/1 colorless Soldier artifact creature tokens.

−3: Exile target nonland permanent.

−10: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.

Loyalty: 7

Portal to Phyrexia

Portal to Phyrexia
Portal to Phyrexia
Artifact

When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

After five thousand years, the nightmare returned.

Portal to Phyrexia

Portal to Phyrexia
Portal to Phyrexia
Artifact

When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

After five thousand years, the nightmare returned.

The Stasis Coffin

The Stasis Coffin
The Stasis Coffin
Legendary Artifact

{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.

The Stasis Coffin

The Stasis Coffin
The Stasis Coffin
Legendary Artifact

{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.

Tawnos built it to be absolutely impermeable to any force inside. Luckily it worked for any force outside as well.

The Stone Brain

The Stone Brain
The Stone Brain
Legendary Artifact

{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

The Stone Brain

The Stone Brain
The Stone Brain
Legendary Artifact

{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

Thran Spider

Thran Spider
Thran Spider
Artifact Creature — Spider

Reach

When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.

{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2/4

Thran Spider

Thran Spider
Thran Spider
Artifact Creature — Spider

Reach

When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token.

{7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

2/4

Argoth, Sanctum of Nature

Argoth, Sanctum of Nature
Argoth, Sanctum of Nature
Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

{T}: Add {G}.

{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

Argoth, Sanctum of Nature

Argoth, Sanctum of Nature
Argoth, Sanctum of Nature
Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.

{T}: Add {G}.

{2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

Titania, Gaea Incarnate

Titania, Gaea Incarnate
Titania, Gaea Incarnate
Legendary Creature — Elemental Avatar

Vigilance, reach, trample, haste

Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.

When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.

{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

*/*

Titania, Gaea Incarnate

Titania, Gaea Incarnate
Titania, Gaea Incarnate
Legendary Creature — Elemental Avatar

Vigilance, reach, trample, haste

Titania, Gaea Incarnate's power and toughness are each equal to the number of lands you control.

When Titania enters the battlefield, return all land cards from your graveyard to the battlefield tapped.

{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It's still a land.

*/*

Battlefield Forge

Battlefield Forge
Battlefield Forge
Land

{T}: Add {C}.

{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

"As Terisiare's mines ran dry, scrap metal became increasingly plentiful."

—*The Antiquities War*

Battlefield Forge

Battlefield Forge
Battlefield Forge
Land

{T}: Add {C}.

{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

"As Terisiare's mines ran dry, scrap metal became increasingly plentiful."

—*The Antiquities War*

Blast Zone

Blast Zone
Blast Zone
Land

Blast Zone enters the battlefield with a charge counter on it.

{T}: Add {C}.

{X}{X}, {T}: Put X charge counters on Blast Zone.

{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

Blast Zone

Blast Zone
Blast Zone
Land

Blast Zone enters the battlefield with a charge counter on it.

{T}: Add {C}.

{X}{X}, {T}: Put X charge counters on Blast Zone.

{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.

Brushland

Brushland
Brushland
Land

{T}: Add {C}.

{T}: Add {G} or {W}. Brushland deals 1 damage to you.

"Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades."

—*The Antiquities War*

Brushland

Brushland
Brushland
Land

{T}: Add {C}.

{T}: Add {G} or {W}. Brushland deals 1 damage to you.

"Urza fortified every thirty miles on the path to Tomakul, creating a network of trenches the brothers would trade for decades."

—*The Antiquities War*

Fortified Beachhead

Fortified Beachhead
Fortified Beachhead
Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.

{T}: Add {W} or {U}.

{5}, {T}: Soldiers you control get +1/+1 until end of turn.

Fortified Beachhead

Fortified Beachhead
Fortified Beachhead
Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.

{T}: Add {W} or {U}.

{5}, {T}: Soldiers you control get +1/+1 until end of turn.

Hall of Tagsin

Hall of Tagsin
Hall of Tagsin
Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

The Thran's machines were not dead after all, merely dormant . . . and waiting.

Hall of Tagsin

Hall of Tagsin
Hall of Tagsin
Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color.

{4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

The Thran's machines were not dead after all, merely dormant . . . and waiting.

Llanowar Wastes

Llanowar Wastes
Llanowar Wastes
Land

{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

"The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it."

—*The Antiquities War*

Llanowar Wastes

Llanowar Wastes
Llanowar Wastes
Land

{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

"The sylex blast marked not only the end of the war, but the end of Dominaria as most knew it."

—*The Antiquities War*

Mishra's Foundry

Mishra's Foundry
Mishra's Foundry
Land

{T}: Add {C}.

{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.

Mishra's Foundry

Mishra's Foundry
Mishra's Foundry
Land

{T}: Add {C}.

{2}: Mishra's Foundry becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

{1}, {T}: Target attacking Assembly-Worker gets +2/+2 until end of turn.

Underground River

Underground River
Underground River
Land

{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.

"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."

—*The Antiquities War*

Underground River

Underground River
Underground River
Land

{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.

"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."

—*The Antiquities War*

Showing cards 145 - 178 of 178.
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There are also 2 Extras in this set.