103 Card Special Subset Set
Release Date: Sep 08th 2023
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Showing cards 1 - 48 of 103.

Blind Obedience

Blind Obedience
Blind Obedience
Enchantment

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

"Oaths are naught but empty air. Take what measures you must to ensure absolute loyalty."

—*The Witch's Way*

Dawn of Hope

Dawn of Hope
Dawn of Hope
Enchantment

Whenever you gain life, you may pay {2}. If you do, draw a card.

{3}{W}: Create a 1/1 white Soldier creature token with lifelink.

"She was the rising sun, her courage banishing the terrors of the night."

—*Legend of the Gilded Knights*

Grasp of Fate

Grasp of Fate
Grasp of Fate
Enchantment

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

"The witch wrapped her heart in briar vines, hid it away in the ancient keep in the depths of the forest. If none could find it, the prophecy could never come to pass."

—*Beyond the Great Henge*

Greater Auramancy

Greater Auramancy
Greater Auramancy
Enchantment

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)

Enchanted creatures you control have shroud.

"The hunter drew her dagger and found she grasped a flower. She reached for an arrow, but her quiver held only leaves."

—*Tales of the Fae*

Griffin Aerie

Griffin Aerie
Griffin Aerie
Enchantment

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

"Davin's heart swelled with a heady mix of excitement and fear. If the young griffin accepted him, he would begin his path to knighthood."

—*Skies of Ardenvale*

Intangible Virtue

Intangible Virtue
Intangible Virtue
Enchantment

Creature tokens you control get +1/+1 and have vigilance.

"Find glory not in blood, nor dragons felled.

But in kindness given, oaths upheld."

—"The Scholar & the Knight"

Karmic Justice

Karmic Justice
Karmic Justice
Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

"I have wronged your family on a fool's errand. All I can offer is myself, that you might take your revenge."

—*The Folly of Syr Perrin*

Knightly Valor

Knightly Valor
Knightly Valor
Enchantment — Aura

Enchant creature

When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

Land Tax

Land Tax
Land Tax
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

"'That town is rudely blocking my view!' said the witch. The giant bowed and smiled."

—*The Goose Mother and Other Tales*

Leyline of Sanctity

Leyline of Sanctity
Leyline of Sanctity
Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

"An enchanted glade revealed itself, offering safety in its warm embrace. Still she walked on."

—*The Nameless Knight of Summer*

Phyrexian Unlife

Phyrexian Unlife
Phyrexian Unlife
Enchantment

You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

"While the realm's great minds quarreled over the strange eclipse, Locthwain fell to the invaders."

—*Last Stand of the Realm*

Rest in Peace

Rest in Peace
Rest in Peace
Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

"The king ordered those lost in sleep be placed in glass gaskets, protected and watched in case they might one day wake."

—*The Wicked Slumber*

Smothering Tithe

Smothering Tithe
Smothering Tithe
Enchantment

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

"They laughed with glee as the pixie spun gold from straw. They smiled and shrugged when their curtains and clothes were next on the wheel. Then he grabbed their hair."

—*The Goose Mother and Other Tales*

As Foretold

As Foretold
As Foretold
Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.

Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

Compulsion

Compulsion
Compulsion
Enchantment

{1}{U}, Discard a card: Draw a card.

{1}{U}, Sacrifice Compulsion: Draw a card.

"O my love, would that you could understand!

Adventure beckons; I must take its hand."

—"The Scholar & the Knight"

Copy Enchantment

Copy Enchantment
Copy Enchantment
Enchantment

You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.

"'I don't need anyone else', muttered Hylda. 'You don't need anyone else,' her reflection agreed.

—Witch of Winter

Curiosity

Curiosity
Curiosity
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

"Valtry gasped. The strange new coral was not coral at all, but a fallen drywalker! But how did it get to the bottom of Loch Larent?"

—*The Merfolk Who Walked*

Forced Fruition

Forced Fruition
Forced Fruition
Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

"'My kingdom for a feast!' quoth the king. A faerie appeared before him, and spoke through a wicked grin: 'As you wish.'"

—*Tales of the Fae*

Fraying Sanity

Fraying Sanity
Fraying Sanity
Enchantment — Aura Curse

Enchant player

At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.

"I saw my mind stretch like cloth on a loom,

Warping, twisting toward a deathless doom."

—*A Traveler's Trials*

Hatching Plans

Hatching Plans
Hatching Plans
Enchantment

When Hatching Plans is put into a graveyard from the battlefield, draw three cards.

"The thief fled with her ill-gotten prize, her mind awhirl with visions of wealth and glory. In her pack, unnoticed, the egg began to stir and crack."

—*Tales of the Fae*

Intruder Alarm

Intruder Alarm
Intruder Alarm
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

"The dark forest lit up with a thousand eyes, and for the first time, Jurald considered that the High Fae might be more than myth."

—*Beyond the Great Henge*

Kindred Discovery

Kindred Discovery
Kindred Discovery
Enchantment

As Kindred Discovery enters the battlefield, choose a creature type.

Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.

"The towers were like a song on the night breeze, faint and lovely, calling her home."

—*A Quickling's Journey*

Leyline of Anticipation

Leyline of Anticipation
Leyline of Anticipation
Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.

"A glowing spring appeared before her, promising untold wisdom. Still she walked on."

—*The Nameless Knight of Summer*

Omniscience

Omniscience
Omniscience
Enchantment

You may cast spells from your hand without paying their mana costs.

"They are led by Talion, the Kindly Lord,

First and Greatest of the High Fae,

Sovereign of the Court, the Liege of Laughter,

Finder of the First Yew, and the One True Lord of Eldraine."

—*On the High Fae*

Rhystic Study

Rhystic Study
Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

"Despite her father's warnings, Valtry's fascination with the surface only grew. She collected things that fell to the bottom, daydreaming of life on land."

—*The Merfolk Who Walked*

Spreading Seas

Spreading Seas
Spreading Seas
Enchantment — Aura

Enchant land

When Spreading Seas enters the battlefield, draw a card.

Enchanted land is an Island.

"Hasty efforts to defend Castle Vantress left it more moat than castle."

—*Last Stand of the Realm*

Bitterblossom

Bitterblossom
Bitterblossom
Kindred Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

"Tarry not in Tuinvale,

Ignore the flowers' heady scents.

Take no thing, stay to the trail,

Lest the fae seek recompense."

—*To Walk the Wilds*

Dark Tutelage

Dark Tutelage
Dark Tutelage
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

"Ours is a path of the outcast, of pain given and pain received. But for the strong, it is a path that leads to power untethered from fae riddles."

—*The Witch's Way*

Grave Pact

Grave Pact
Grave Pact
Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"'Fools,' sneered the witch. 'I never intended to leave here alive. And thanks to your dogged insistence on following me, neither will you.'"

—*Hexes of Dunbarrow*

Leyline of the Void

Leyline of the Void
Leyline of the Void
Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

"Malevolent lights pulsed around her, whispering of riches in the dark. Still she walked on."

—*The Nameless Knight of Summer*

Necropotence

Necropotence
Necropotence
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Oppression

Oppression
Oppression
Enchantment

Whenever a player casts a spell, that player discards a card.

"'The human world will fall,' whispered the monstrous rat. 'You have but one choice to make: Will you fall with it?'"

—*Song of the Vermin*

Oversold Cemetery

Oversold Cemetery
Oversold Cemetery
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

"'Get out! Get out!' the dead screamed.

'We've not room for one more! Get out!'"

—*Hexes of Dunbarrow*

Polluted Bonds

Polluted Bonds
Polluted Bonds
Enchantment

Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.

"'Twas the cruelest of ironies: the realm, in desperate need of rest, gripped by endless sleep that offered no comfort."

—*The Wicked Slumber*

Sanguine Bond

Sanguine Bond
Sanguine Bond
Enchantment

Whenever you gain life, target opponent loses that much life.

"The witch smiled, savoring every stolen year. Every love the knight would never court, every meal he'd never taste, every honor he'd never win, was sweet as honey on her tongue."

—*Hexes of Dunbarrow*

Stab Wound

Stab Wound
Stab Wound
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

"What first seemed like a ridiculous and vaguely demeaning task quickly turned into a vicious struggle for survival."

—*Welcome to Sweettooth*

Vampiric Rites

Vampiric Rites
Vampiric Rites
Enchantment

{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.

"Should prying eyes observe the ritual, seize them for the cauldron, and soak the altar with the blood of the witness."

—The Witch's Way

Waste Not

Waste Not
Waste Not
Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.

Whenever an opponent discards a land card, add {B}{B}.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Aggravated Assault

Aggravated Assault
Aggravated Assault
Enchantment

{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

"The knights of Embereth fought with the fire of the Irencrag in their hearts. Though many fell, not a single one retreated."

—*Last Stand of the Realm*

Blood Moon

Blood Moon
Blood Moon
Enchantment

Nonbasic lands are Mountains.

"The wyrm's dread eye upon the land

was turned.

And all its people bent the knee—

or burned."

—"The Night of Dragonfire"

Dragon Mantle

Dragon Mantle
Dragon Mantle
Enchantment — Aura

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

"With reckless courage, Cade embraced the flame.

He vowed they wouldn't dare forget his name."

—"The Night of Dragonfire"

Fiery Emancipation

Fiery Emancipation
Fiery Emancipation
Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

"Mighty Torbran struck the invading phalanx like a bolt from the heavens. When the light faded, only ash remained around him."

—*Last Stand of the Realm*

Goblin Bombardment

Goblin Bombardment
Goblin Bombardment
Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

"What redcaps lack in strategic acumen they more than make up for with brazen audacity."

—*The Kenriths' Royal Bestiary*

Impact Tremors

Impact Tremors
Impact Tremors
Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

"With tears in his smoke-scorched eyes, he watched the living flames consume the only home he'd ever known."

—*The Apprentice's Folly*

Leyline of Lightning

Leyline of Lightning
Leyline of Lightning
Enchantment

If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.

Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.

Mana Flare

Mana Flare
Mana Flare
Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

"I give my heart to the mountain, my memories to the wind. Let my last moment be burned into history."

—*Daughters of Flame*

Raid Bombardment

Raid Bombardment
Raid Bombardment
Enchantment

Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.

"For slaying dozens of redcaps using only fruit and cakes, the dwarven survivors were dubbed the Gluttoneers."

—*Assault on Delverhaugh*

Repercussion

Repercussion
Repercussion
Enchantment

Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.

"Tugrunn threw blow after blow, howling with pain as his fist met solid rock. The creature merely stared quizzically at him, unsure when the fight would start."

—*The Goose Mother and Other Tales*

Showing cards 1 - 48 of 103.
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