Legendary Creature — Merfolk Wizard

{4}{G}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Trample, ward {5}

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creatures you control adapt as though they had no +1/+1 counters on them.

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