Clearwater Pathway // Murkwater Pathway
Transform
Land
{T}: Add {U}.
"In places controlled by the House, you must understand that all they do is decieve. If a path looks promising, don't follow it. You'll only find misery."
—Val, Undercity guide
Murkwater Pathway
Land
{T}: Add {B}.
"If a path looks uncared for and dirty, it's a lot safer. The Dimir obviously don't care as much about it and their surveillance will be lower in that area. Never gone, of course, but certainly lower."
—Val, Undercity guide
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