Enchantment — Aura Curse

Enchant target player.

At the beginning of enchanted player's upkeep, you may choose one:

• Roll a six-sided dice: if the result is odd, they skip their combat phase. If the result is even, they skip their 2nd main phase.

• Flip a coin: If you win, they sacrifice a permanent. If you lose, sacrifice a permanent.

If you control Archer, Merciless Casual, you may choose both.

"Luck favors the cunning, and I am neither." - Archer, Merciless Casual.

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