Enchantment — Strategy

: (As this strategy enters and whenever a creature enters under you control, add a strategy counter. Sacrifice after V.)

I,II: Until the beginning of your next turn you have ward {2} and creatures can't attack your or planeswalkers you control unless their owner pays {2}.

III,IV: Create a 1/1 red human soldier token.

V: Gain 3 life.

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