Enchantment — Strategy

: (As this strategy enters and whenever you gain life, add a strategy counter. Sacrifice after V.)

I,II: Exile target permanent, its owner may pay {1} to return it to the battlefield at sorcery speed.

III,IV: Scry 1, then each player may pay {2} to draw a card. If a player draws a card like this creatures they can't cast any spells this turn.

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