Enchantment

Whenever a nonland permanent enters the battlefield under an opponent’s control, you may bid {X} where X is not less that or equal to that card's mana value can't or any previous bids for that card. If you do, then repeat this process for the next player in turn order until a player is unwilling or unable to bid. The player with the highest bid for X pays that amount and gains control of the permanent.

"Why build a better world when I can buy one?" — Mickey Mouse (Public Domain cir. 2024)

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