Tyranids — Strategic Ploy Stratagem

Use this Stratagem in your Movement phase, when a HORMAGAUNTS unit from your army is selected to Advance. Until the end of the turn:

•Each time that unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in that unit.

•That unit is still eligible to declare a charge this turn even though it Advanced.

If that unit has 15 or fewer models, this Stratagem costs 1CP; otherwise, it costs 2CP.

Synaptic impulses from the Hive Mind cause Hormagaunts to surge into battle.

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