Living Spell
Enchantment Creature — Spirit
You may cast this spell by exiling an instant or sorcery card from your hand and paying its mana cost. Living Spell becomes that card's color, and its power and toughness equal that card's mana value. Whenever Living Spell attacks, copy the card exiled this way. You may cast the copy.
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Living Spell
1
Instant
Put target instant or sorcery spell you control onto the battlefield. It becomes a Spirit creature with power and toughness equal to its mana value, with "whenever this creature attacks, until your next combat phase, you may cast a copy of it."
1
Instant
Put target instant or sorcery spell you control onto the battlefield. It becomes a Spirit creature with power and toughness equal to its mana value, with "whenever this creature attacks, until your next combat phase, you may cast a copy of it."
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