Archangel Azrael
Legendary Creature — Angel
Flying, haste, ward {3}
At the beginning of each end step, for each opponent that was dealt 7 or more damage this turn, choose a nonland permanent that player controls. Each player exiles the permanent chosen this way.
Whenever a creature goes into exile from the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
7/4
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