Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I: You may tap target creature with power 3 or less, that creature does'nt untap until The Locking of the Gates leaves the battlefield.

II: Create a 3/3 white gaurd creature tokens with defender.

III: Remove a lore counter from The Locking of the Gates if you or a creature you control were dealt combat damage last turn.

IV: You gain 3 life.

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