Choose one or more. You may choose each one multiple times. This spell's cost and color(s) are determined by your choices.
• {w}. Gain 2 life.
• {1}{r}. Create a 1/1 red Goblin creature token with Haste.
• {u}{u}{u}. Counter target permanent spell.
• {2}{b}{b}. Return target creature from any graveyard to the battlefield under your control. You lose 3 life.
• {4}{g}. Search your library for a basic land card and put it onto the battlefield tapped. Create a 0/0 green Elemental creature token with "This creature has +1/+1 for each basic land you control."
Race (You can have a class, race, and backstory as your commanders)
At any given time, The Human is whatever color or colors you choose.
{1}{t}; Draw a card.
: (You may have a Backstory, Class, and Race as your commanders)
0: Add {C}{C}.
-1: Create a 1/1 colorless Construct artifact creature token. Put a +1/+1 counter on target artifact creature.
Vigilance
{4}{W}, {T}; Creatures you control have Lifelink, Vigilance, and +X/+X until end of turn, where X is equal to your Character's CON.
Lifelink
Prevent any damage opponents would deal to creatures you control that have 2 or less power.
You may counter any spell that targets a permanent you control.
Your Character has +2 STR, DEX, CON, INT, WIS, and CHA.
{4}{w}{t}; Put a number of +1/+1 counters on The Soldier equal to then highest power of any other creature on the battlefield.
The next creature spell you cast this turn has Ninjitsu {1}{u}{b}.
If your Character has 16 or more Dexterity, draw a card,
Search your library for an Instant or Sorcery card and put it into your hand.
If your Character's INT is 18 or more, this spell has Storm.
Return target creature to it's owner's hand. This effect ignores Hexproof, Shroud, or Ward.
If your Character has 16 or more DEX, permanents you control have Shroud until end of turn.
Return up to two target instants or sorceries from your graveyard to your hand.
If your total INT and WIS is 30 or more, you may target one more instant or sorcery.
Look at target opponent's hand. Scry 2.
If your Character's WIS is 16 or more, add {W}{W}.
Draw a card. You may shuffle it into your deck. If you do, draw a card.
If your Character has 15 or more INT, draw a card.
Draw cards equal to your Character's INT modifier.
Your opponent's cards have Antiward {X} (Spells that target those cards cost {X} less to cast), where X is your Character's CHA modifier.
Ninjitsu {U}{U}
Whenever Shadowclone Slasher deals combat damage to a player, create a 2/1 blue Illusion Ninja creature token. If your Character has 20 or more DEX, create a copy of Shadowclone Slasher instead.
Flash
When Shockwave Apprentice enters the battlefield, choose one;
• Counter target spell.
• Draw a card.
• Return target creature to it's owner's hand.
If your Character has 17 or more INT, you may choose two.
Enchant Creature
Enchanted creature has Skulk. Whenever it deals combat damage to a player, draw a card. Then, if it's a Ninja or Rogue, put a +1/+1 counter on it.
{4}; Choose one;
• Create a 2/4 white Human Knight creature token with vigilance.
• Create a 4/4 blue Kraken creature token.
• Create a 3/2 red Dragon creature token with Flying.
• Create a 0/6 green Wall creature token with Defender.
• Create a 2/2 black Zombie creature token with Undying.
(You may have a class, backstory, and a race as your commanders)
Put target creature on top of it's owner's library.
(Commander tax doesn't apply to nonpermanent commanders)
(You may have a class, backstory, and a race as your commanders)
Split-Second, You Character's INT is increased by 6.
Choose one of the following;
• Exile and counter all cards on the stack.
• Draw three cards.
• Exile target creature.
• Search your deck for any card and add it to your hand. Then shuffle your deck.
(Commander tax does not apply to nonpermanent commanders)
Choose one;
• Target creature has -2/-2 until end of turn.
• Up to two target creatures have -1/-1 until end of turn.
If a creature targeted by Acid Splash would die this turn, return it to your hand.
Exile the top X cards of target player's library, where X is your Character's DEX score. You may play those cards, and if any are spells, you may pay {5} instead of paying their casting costs.
Backstory (You can have a class, race, and backstory as your commanders)
Destroy target creature. If it has a bounty counter on it, create a treasure token. Than put a bounty counter on target creature.
(Commander tax does not apply to non-permanent commanders)
: (You may have a Backstory, Class, and Race as your commanders)
+1: Create a 1/3 green Spider creature token with Toxic 1.
-2: Lose 3 life. Draw a card. Target creature can't be blocked until end of turn. Proliferate.
-6: Create seven 1/3 green Spider creature tokens with Toxic 1.
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