Search found 971 matches

by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Yeah, I think glorify probably wants to have two archetypes devoted to it -- one where the goal is to have auras on as many of your creatures as possible, and one where the goal is to have as many auras as possible on a single creature. The exact color identities of those archetypes are flexible wi...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

The future is now! Yeah, lets start digging into to those draft archetypes. Perhaps uncharacteristically, I actually don't have too much of a set idea for what the archetypes should be. I know there has been some talk of maybe having some aura matters/glorify archetypes floating around Naya colors? ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Yeah, I think for climbing there needs to be a built-in effect, otherwise it's going to be very annoying to do at common. I think that there should definitely be a game piece like a dungeon, and that you can definitely have cards that have bonus static effects for being in the heights/depths, but w...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

OK, sorry for my absence, that darn work just keeps coming back lol. I really like the ideas that are cooking right now, and I'll chime in with my thoughts. Have we considered making some sort of game piece like a dungeon, but mostly just representing where you are? So, you could have cards that say...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Thanks for all the feedback, I like the ideas that are being discussed a lot! I also really like the name Resonate.
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Whelp. Like a certain someone on a certain social media platform, I stand corrected. I just realized something about AER. The set doesn't have equipment. We may need to toss rift after all, this set might be the wrong set for it. Since we have a mechanic that literally increases the amount of auras ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

I think arcanum (or whatever the batching word's final name will be) ought to be a big help. Simple batching punches above its weight as a design tool imo: It adds relatively plenty of thematic texture for not a lot of mindshare. I am still attached to my weather concept and I think there's more me...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

I think slimytrout does bring up a good point though about the value. Maybe we could go through and basically account for the extra value by pricing rift costs a little more than improvise because it "costs" less than improvise does in terms of boardstate? In other words, we just say, ok M...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Not a problem at all -- my concern with rift is actually not that it is unbalanced, but rather that the phasing out of enchantments will (often) not have a great deal of tension. Basically, the main play pattern that I'm expecting is: *play auras and enchantment creatures (if we're still planning o...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

OK, as of now, I think we can lock in 3 things for the set: Glorify/Favors Exalted A bonus sheet of enchantments that is draftable but not standard legal. At the risk of pulling the rug out, I kind of want to experiment with rift a little bit. I've doing a lot of research and theory crafting, and I ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

If we're all game for the idea of a bonus sheet, maybe we can kill two birds with one stone here when it comes to flavor? Whatever shattered the shattered realm also gave it some kind of magical connection to planes across the multiverse, so now when threads of magic are woven together in other pla...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Yeah, I'm game. I quite like the idea of the bonus sheet. I think it will make the set pretty exciting to be able to draft and open a Cartouche of Ambition , which now that I think about it fits the Dauthi pretty well lol. We could flavor in a bunch of different ways too, like maybe the bonus sheet ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

If we go with void's idea, is that an argument for having a version of the mystical archive? There are two strikes against it: 1) flavor has to be justified somehow and 2) feels a bit like rehashing strixhaven if we have a bonus sheet and glorify/favor, but there's also the fact that it would allow...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Hang on a second. I think I might have just had an idea that will solve our issue. I was thinking about what slimytrout said about Mystical, and how it had no upper limit like party, and I agreed and thought, how would fix that. My first thought was to try and make it go by mana value, but that seem...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Straight out of the Mothership! https://magic.wizards.com/en/news/making-magic/nuts-and-bolts-15-structural-support Once you figure out which of these components you want in your set, you'll want to make sure to include them in your design skeleton. For mechanics, named and unnamed, figure out how m...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Kind of fell off the map for a bit while I was preparing for a job interview this morning, but now I'm back. Mystical has the advantage of being simple but the disadvantage of being a scaling mechanic, which has some inherent limitations especially since it will be one with no cap (unlike Party or ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

I like reweave/strand counters a lot in terms of flavor and design space, but it's really A+B - well, actually just regular parasitic, mostly, and dependent upon having multiple cards using strand counters - and we already have favors/glorify taking up that space with what I think is a stronger hoo...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

So anyone have any new thoughts?

Is mystical any good or is it just dumb?

Is enchantmentcraft worth considering?

Do we want to make predefined enchantment tokens?

Is rift getting the boot?

Find out on the next episode of the SHATTERED REALM...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: MTGNexus Custom Card Creation Random Card of the Day
Replies: 1026
Views: 77292

Re: MTGNexus Custom Card Creation Random Card of the Day

Trinket text imho should be for flavor, and I'm not getting the flavor here. I read it as the mob specifically hates the Selesnya ( B versus GW ), and thus hoses one of their main mechanical themes. Unfortunately, there's not a loose cycle of corresponding cards hating on the other allied color gui...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: MTGNexus Custom Card Creation Random Card of the Day
Replies: 1026
Views: 77292

Re: MTGNexus Custom Card Creation Random Card of the Day

The MTGNexus Custom Card Creation Random Card of the Day for 3/5/23 is Vindictive Mob . Vindictive Mob Ah, the classic and stereotypical example of trinket text. Trinket text imho should be for flavor, and I'm not getting the flavor here. Like imagine this Incorrigible Princeling [sym=r] Creature —...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Hang on a minute. What about a simple counting mechanic? Mystical X effect, where X is equal to the number of enchantments you control. Arcane Mage [sym=1][sym=u] Creature — Human Wizard (C) Mystical — When Arcane Mage enters the battlefield, scry X, where X is equal to the number of enchantments yo...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Got a new idea everybody! *Audible groans* (Yeah I know, but this is what I do don't ya love it) I've been thinking. *I know I know thank you I do it on occasion* What do you think about making enchantments (or really any permanent) a little more flexible? Underspire Shrouds [sym=2][sym=b][sym=g] En...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Interesting interesting. Yeah, I guess I'm of the persuasion that if we want a tempo mechanic, we can just start from the ground up. silver_skeleton brought up a shifted version of metal craft which I think could be interesting. Radiant Vanguard [sym=r][sym=w] Creature — (U) Enchantmentcraft If you ...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Alright, if we theoretically cut rift, what would we replace it with? Something with a similar concept? Most likely another directly enchantment-related mechanic, right? I'd imagine something like this. Not in terms of the effect itself, but in terms of being a mechanic that rewards you for playing...
by Venedrex
1 year ago
Forum: Custom Cards
Topic: The Shattered Realm: Mechanical
Replies: 249
Views: 21518

Re: The Shattered Realm: Mechanical

Just to be clear, I don't think slimytrout or myself is suggesting Aura tokens at all, but predefined enchantment tokens with "just" exalted. (This is borrowing from a common custom card idea, Sigil artifact tokens - I think our own JovialJovian is one of the people who independently came...

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