The Great Creature Type Challenge, Day 62 - Dog
Posted: Tue May 23, 2023 3:23 am
Type of the Day: Dog
Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
To Enter:
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Other Rules:
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Scores:
Note of the Day:
Yesterday's Submissions:
(Yesterday's Type: Djinn)
Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:
To Enter:
- Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
- Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
- Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!
Other Rules:
Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.
The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.
The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.
Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.
Scores:
ApocalypseChive 152 (+4)
slimytrout 144 (+4)
Ink-Treader 143 (+2)
Subject16 142 (+2)
Henlock 127 (+1)
void_nothing 124 (+6)
netn10 95 (+1)
lookingupanddown 87
OneAndOnly 41
JovialJovian 34
kwanyeegor-ii 23
MonoRedMage 19
Wren 7
Feyd_Ruin 2
slimytrout 144 (+4)
Ink-Treader 143 (+2)
Subject16 142 (+2)
Henlock 127 (+1)
void_nothing 124 (+6)
netn10 95 (+1)
lookingupanddown 87
OneAndOnly 41
JovialJovian 34
kwanyeegor-ii 23
MonoRedMage 19
Wren 7
Feyd_Ruin 2
Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Yesterday's Submissions:
(Yesterday's Type: Djinn)
lookingupanddown wrote: ↑1 year agoVotes: Subject16, slimytrout
Sage-Eye Warden
Creature - Djinn Monk (Rare)
Prowess
At the beginning of your end step, if you cast two or more noncreature spells this turn, put a +1/+1 counter on each creature with prowess you control. You may untap Sage-Eye Warden.
"Those who have mastered the arts of bloodfire, mistfire, and soulfire have the responsibility to nurture those who wish to follow them down these roads of knowledge."
—Shu Yun, the Silent Tempest
3/3
ApocalypseChive wrote: ↑1 year agoDinosaur votes: void_nothing, slimytrout
Djinn Remnant
Creature - Djinn (R)
Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Djinn Remnant: You may play a card you own from outside the game this turn.
4/4
netn10 wrote: ↑1 year agoVotes: void_nothing, ApocalypseChive
Waker of Hidden Memories
Creature - Djinn Monk (Mythic)
Prowess
Ward - Activate one activated ability of Waker of Hidden Memories.
: Exile target face-down creature you own. If it's a noncreature spell, you may cast it.
: Put a card you own from outside the game onto the battlefield face-down.
2/2
void_nothing wrote: ↑1 year agoVotes: ApocalypseChive, netn10
Hazin Djinn
Creature - Djinn (R)
Creatures your opponents control have swampwalk and vigilance.
Whenever a creature an opponent controls attacks, put a +1/+1 counter on Hazin Djinn, its controller loses 1 life, and you gain 1 life.
5/6
Ink-Treader wrote: ↑1 year agoVote: ApocalypseChive, void_nothing
Bestower of Eons
Creature - Djinn (M)
Flying, ward
When Bestower of Eons enters the battlefield, target opponent takes an extra turn after this one.
As long as it's an extra turn, you and permanents you control have protection from everything.
6/6
Subject16 wrote: ↑1 year agovoid_nothing, smilytrout
Djinn of Blessings
Creature — Djinn (R)
Flying, vigilance,, ward
Each instant and sorcery card in your hand has Miracle. Its miracle cost is equal to its mana cost reduced by , where X is the number of cards in your hand.
: Draw a card, then put a card from your hand on top of your library.
4/5
slimytrout wrote: ↑1 year agovoid_nothing, Ink-Treader
Djinn of Endless Promises
Creature - Djinn (M)
Flying
Whenever you cast a non-Aura permanent spell, you may have an opponent gain control of that spell. When you do, return target nonland permanent that player controls with mana value less than that spell's mana value to its owner's hand. Do this only once each turn.
4/4