New Challenge Every Day - June 14th: Planeswalkers themed around non-evergreen mechanics

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void_nothing
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Post by void_nothing » 2 weeks ago

Today's Challenge: Planeswalkers themed around non-evergreen mechanics

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
EsperCormorant 40 (+5)
void_nothing 28 (+5)
shullz 26
netn10 26 (+3)
folding_music 20
xyz1Official 19
somedue1019 19 (+2)
Arksight101 16 (+3)
JovialJovian 13
Komandon 11
KB52665 5 (+3)
AntGamerG0D 3
LandellXil0cent 2
Peazful 2 (+2)
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
.::Note of the Day::.

Had one vote yesterday for a user who wasn't in the poll. Please make sure you are correctly copying down the usernames from the posts quoted in the OP you wish to vote for.

.::Yesterday's Submissions::.

Cards that share a name with a set, like Future Sight and Aether Revolt
LandellXil0cent wrote:
3 weeks ago
Votes: EsperCormorant, void_nothing

Throne of Eldraine
Legendary Artifact (R)
Converge - Throne of Eldraine enters the battlefield with a charge counter on it for each color of mana spent to cast it.
,, Remove a charge counter from Throne of Eldraine: Create two 1/1 white Soldier creature tokens.
,, Remove a charge counter from Throne of Eldraine: Scry 1, then draw a card.
,, Remove a charge counter from Throne of Eldraine: Deal 2 damage to target creature and gain 2 life.
,, Remove a charge counter from Throne of Eldraine: Creatures you control gain +1/+0 and gain haste until end of turn.
,, Remove a charge counter from Throne of Eldraine: Add six .
Whenever one or more creatures you control deal combat damage to a player, put a charge counter on Throne of Eldraine.
KB52665 wrote:
2 weeks ago
Votes: void_nothing, espercormorant

War of the Spark {w/u}{u/b}b{b/r}{r/g}
Enchantment — Saga
Antagonist — Amass Zombies 3 (If a Chapter ability of this Saga would trigger, you may choose instead to amass Zombies 3.)
I. Search your library for a planeswalker card, reveal it, put it onto the battlefield, then shuffle. Target opponent may do the same.
II. Put a loyalty counter on each planeswalker you control.
III. Exile target permanent, then distribute X loyalty counters among any number of planeswalkers you control, where X is that permanent's mana value.

IIW: Non-Gatewatch Flip-walker
Darkfire1793 wrote:
2 weeks ago
Votes: Arksite101, folding_music

Meridian Scriptura {B/G/P}. - no art yet but in the making.
World Enchantment — Prism Saga (prism-can be any color(s))
: (As this saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I: All lands gain a snow counter, they become snow lands in addition to their types.
II: Create a Ally Marker and Contract marker on target player.
III: Tap all non-snow permanents.
IV: Create a 8/8 {g/b} Hydra Avatar with trample.
V: Target creature cannot be blocked this turn.
IIW: Transform & planechase
netn10 wrote:
2 weeks ago
Votes: Arksight101, EsperCormorant

Journey into Nyx 1BB
Enchantment (Rare)
Whenever a creature you control deals combat damage to a player, choose one -
* Destroy target enchantment that player controls.
* Return up to one enchantment card from that player's graveyard onto the battlefield under your control.

IIW: Mono black destroy enchantment/s
shullz wrote:
2 weeks ago
Votes: EsperCormorant, netn10



IIW: Turn an existing cute card into a scary card or vice versa.
EsperCormorant wrote:
2 weeks ago
Votes: void_nothing, arksight101

Dissension
Sorcery (R)
Starting with you, each player votes for law or justice. Each player who voted law draws three cards and gains 3 life. Then, if no player voted justice, create 5 1/1 white Soldier creature tokens and destroy all other creatures.
"This city cannot be permitted to fall to chaos. Lend me your support, and together we shall regain control."

IIW: Charms
somedue1019 wrote:
2 weeks ago
Votes: Peazful, netn10


Cloak all nontoken nonland permanents. (Turn each permanent face down. While face down, a cloaked card is a 2/2 colorless creature with no name, no creature types and ward {2}. A cloaked creature card may be turned face up for its mana cost. If the creature had morph or disguise, the morph, megamorph or disguise cost can be paid instead. A cloaked noncreature card can't be turned face up this way unless it already had morph or disguise.)

IIW: One mana Jank!! Seemingly "Do-Nothing" cards that rev up the big think Johnny's
Peazful wrote:
2 weeks ago
Votes: void_nothing, KB52665

Zendikar Rising
Instant (R)
Each land you control becomes an X/X Elemental creature with haste that's still a land, where X is the number of colors of mana that it taps for.

IIW: "-moeba"
xyz1Official wrote:
2 weeks ago
Votes: somedue1019, KB52665

IIW: New type batch (eg. historic, outlaws)
Arksight101 wrote:
2 weeks ago
Votes: void_nothing, KB52665

IIW: "Whenever you commit a crime..."
void_nothing wrote:
2 weeks ago
Votes: Peazful, somedue1019

Mercadian Masques 2UU
Enchantment (R)
When Mercadian Masques enters the battlefield, create a 3/2 white Ogre Rebel creature token with vigilance and a 2/3 black Lizard Mercenary creature token with "This creature can't be blocked except by creatures with defender."
Rebels and Mercenaries you control have "2, T: Exchange control of this creature and target creature an opponent controls with equal or lesser power and/or toughness."

IIW: White prowess
kwanyeegor-ii wrote:
2 weeks ago
espercormorant netn10
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

EsperCormorant
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Post by EsperCormorant » 2 weeks ago

Votes: void_nothing, netn10

Joke entry that got out of hand and is now my main entry ig:

Kaya, In Your Walls
Legendary Planeswalker - Kaya
Emerge from Wall
+1: Create a 0/4 colorless Wall artifact creature token with defender.
-2: Exile target nonland permanent.
-6: You gain an emblem with "You may cast cards named Kaya, In Your Walls from your graveyard or exile using their emerge ability".
4
Rip you were a great card just not funny enough
Show
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Arlinn, Howling Hunger
Legendary Planeswalker - Arlinn
Compleated
+1: Add . Spend this mana only to activate abilities.
-3: Draw a card for each transformed creature you control.
-7: You gain an emblem with 'at the beginning of your upkeep, incubate 5'.
4
IIW: "In addition to its other types"
Last edited by EsperCormorant 2 weeks ago, edited 1 time in total.
I picked this name before I knew Esper Cormorants was a card: believe it or not!

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shullz
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Post by shullz » 2 weeks ago

Votes: KB52665, EsperCormorant



IIW: Characters or events from literature

somedue1019
Posts: 347
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Post by somedue1019 » 2 weeks ago

Votes: shullz, Peazful (I think the oracle would be "for each color of mana it could produce"? But I'm not 100% on that. Still Neat!)

I stand here as the last "I thought Ikkoria was flawed but good" defender!

: Whenever you cast a spell with its mutate ability, that spelll cannot be countered.

+1: Reveal a nonhuman creature in your hand, it gains mutate until end of turn. The mutate cost is equal to its mana cost.

-2: Target a creature you control, search your library for a nonhuman creature with mana value of X or less where X is the number of times the target creature has mutated. Reveal the card from your library, add it to your hand, then shuffle.

IIW: Mutate!

netn10
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Post by netn10 » 2 weeks ago

Votes: KB52665, void_nothing

Edgar, Feeder of All RWB
Legendary Planeswalker - Edgar (Mythic)
Bloodthirst X (If an opponent was dealt damage this turn, this permanent enters the battlefield with X loyalty counters on it.)
-1: Create a 1/1 red Vampire creature token with bloodthirst 1.
-3: Create a 1/1 white Vampire creature token for each +1/+1 counter among creatures you control.
-3: Create a 1/1 black Vampire creature token for each 1 damage dealt this turn to your opponents this turn.
{X}

IIW: Planeswalker of a combination of colors that doesn't have a planeswalker yet.

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xyz1Official
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Post by xyz1Official » 2 weeks ago

Votes: Peazful, Arksight101

IIW: Eldrazi-fied versions of existing cards

Arksight101
Posts: 397
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Post by Arksight101 » 2 weeks ago

Votes: KB52665, Shullz

IIW: A Planeswalker in a different color than it's original

kwanyeegor-ii
Posts: 1965
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Post by kwanyeegor-ii » 2 weeks ago

netn10 somedue1919
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Undersea Emperor
Posts: 15568
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Location: Lodrux, Arakanta

Post by void_nothing » 2 weeks ago

Votes: KB52665, EsperCormorant

Ral, Lighting Striking Twice 3UR
Legendary Planeswalker - Ral (M)
Whenever you cast a spell from exile, put two loyalty counters on Ral.
0: The next time you cast an instant or sorcery spell from your hand this turn, it gains rebound.
-3: Search your library for an instant or sorcery card, reveal it, and put it into your hand, then shuffle. If that card has rebound, Ral deals 2 damage to each creature and planeswalker your opponents control and spells with that card's name cost you 2 less to cast this turn.
-14: Shuffle your graveyard into your library. Draw twenty cards. Add ten U and ten R.
4

IIW: Gods that wouldn't be part of a cycle
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Peazful
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Post by Peazful » 2 weeks ago

votes: schullz, KB52665

note: rerpresenting the first desparking of Karn (pre-gatewatch)
Karn, Time-Traveller
Legendary Planeswalker - Karn
Static: If Karn, Time-Traveller's loyalty would reach 0, instead exile it and return it to the battlefield transformed.
+1: Exile target card from a graveyard with a silver counter on it.
-3: Exile target nonland permanent with mana value less than or equal to the number of cards in exile with silver counters on them.
4
///
Karn, Corrupted
Legendary Artifact Creature - Golem
Karn, Corrupted gets +2/+2 for each exiled card with a silver counter on it.
, remove a silver counter from a card in exile: Create a 2/2 colorless Construct Artifact Creature with haste.
0/1

IIW:"-moeba"

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Darkfire1793
Justin
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Post by Darkfire1793 » 2 weeks ago

Arksight101, EsperCormorant

Head of Three, Tehrnet
-10: Awaken a 0/1 wither, with +1/+1 for each creature you control with a counter on it.

-10: Awaken a 4/4 Trample, intimidate, Menace, Devour 1

-X: Awaken a */* Mill X, gaining+1/+1 for each card milled.
IIW: planechase

All cards in set are being tested, and are subject to change.

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