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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
An impressive +9 win by Surging Chaos. Congratulations!
Surging Chaos 52 (+9)
netn10 44 (+3)
wizyard 44 (+3)
Rithaniel 34 (+2)
void_nothing 31 (+3)
Venedrex 29
bravelion83 27 (+1)
RattingRots 21 (+1)
OneAndOnly 17
marioguy3 8
folding_music 6 (+3)
emily 2
kwanyeegor-ii 1
bravelion83 wrote: ↑1 year agoVotes: Ink-Treader, void_nothing
HM: Rithaniel. There are two Quality mistakes to use the language of the MCC: a typo ("you hand") and the comma right before the final "instead" should not be there. I'm sorry, but when I have to decide two cards out of three I'd vote for I just have to resort to some kind of tiebreaker. Just that. I like the design a lot.
Squash the Bug
Instant (U)
Rewind (You may cast this spell for its rewind cost. If you do, all targets must be the same and you perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Squash the Bug deals 1 damage to target creature. This damage can't be prevented.
• Until end of turn, target creature loses all abilities and becomes a black Insect with base power and toughness 0/1.
marioguy3 wrote: ↑1 year agoVotes: Surging Chaos, bravelion83
Tezzeret, Who Plays the Game
Legendary Planeswalker - Tezzeret (Mythic Rare)
Once during each of your turns, you may remove a loyalty counter from Tezzeret, Who Plays the Game. When you do, roll the planar die.
+2: You gain protection from all planes until your next turn.
-3: Draw a card for each time you rolled the planar die this turn.
-9: Put any number of artifact and creature cards from your hand onto the battlefield.
5
wizyard wrote: ↑1 year agonetn10, Surging Chaos
Arsenal of Negation
Enchantment (U)
Whenever Arsenal of Negation or another enchantment enters the battlefield under your control, create a Void token. (It's an Enchantment with "Sacrifice this enchantment: Counter target spell unless its controller pays .")
, Sacrifice a Void: Counter target spell.
future entriesShowHide
Arbor Charm
Instant (C)
Choose one -
• Put a +1/+1 counter target creature.
• Target creature gets +2/+2 until end of turn.
Entwine
Myriad Mantle
Artifact - Equipment (U)
Equipped creature gets +X/+X and has ward , where X is the number of Auras and Equipment attached to it.
Whenever another Aura or Equipment you control becomes attached to a creature, you may attach Myriad Mantle to that creature.
Equip
Elathonar, the First Light
Legendary Creature - God (M)
You may cast Elathonar, the First Light without paying its mana cost if a creature you control named Herald of the Dawn dealt damage to an opponent this turn.
, Reveal Elathonar from your hand: Create a legendary 3/6 white Avatar creature token named Herald of the Dawn.
If Elathonar would die, return it to your hand instead.
9/9
Unknown Gravestone
Artifact (R)
Whenever a creature you control dies, put a flower counter on Unknown Gravestone.
Sacrifice Unknown Gravestone: Return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of flower counters on Unknown Gravestone.
Sideshifting
Enchantment - Aura (U)
Flash
Enchant creature
Whenever enchanted creature deals damage to a player, that player gains control of it.
Rearguard Cavalry
Creature - Human Soldier (U)
Flash
Dash
Defender
3/5
Abyssal Gaze
Instant (C)
Create a Void token, then counter target spell unless its controller pays for each Void you control. (A Void is an Enchantment with "Sacrifice this enchantment: Counter target spell unless its controller pays .")
folding_music wrote: ↑1 year agovotes: Rithaniel, Surging Chaos
Splicer Committee
Sorcery (U)
Kicker . X may not be more than three.
Create a colorless 1/1 Golem creature token. Up to X target opponents each choose X counters to put on that token from the following options: vigilance, doublestrike, lifelink, flying, shield and ward . Replace any duplicate counters on that token with +1/+1 counters.
OneAndOnly wrote: ↑1 year agoVotes: folding music, Surging Chaos
.
Odds Against You -
Instant
Choose three target creatures. Odds Against You deals 3 damage to one of those creatures at random, 5 damage to a second also randomly selected, and 7 damage to the last.
Ink-Treader wrote: ↑1 year agoVote: wizyard, Surging Chaos
Volaza, the Magmadredge
Legendary Artifact Land - Vehicle (R)
Menace
Volaza's power is equal to the number of Mountains you control.
: Add . If Volaza is a creature, add instead.
Crew 4
*/4
Surging Chaos wrote: ↑1 year agoVotes: Rithaniel, void_nothing
Burning-Tree Seer
Creature - Centaur Shaman (U)
Haste
Whenever you mill one or more cards, you may exile any number of those cards instead. Until the end of your next turn, you may play cards exiled this way.
: Mill a card.
2/2
Rithaniel wrote: ↑1 year agoVotes: folding_music, netn10
Mind-Chasm Charger
Creature - Nightmare R
Mind-Chasm Charger costs less for each player with three or fewer cards in hand.
Haste
Whenever Mind-Chasm Charger deals combat damage to a player, you may discard your hand, then draw three cards. If you don't and that player has three or fewer cards in hand, they discard their hand.
"It wasn't like any creature I had ever seen, yet I knew it. As sure as I know the sight of a cow, I knew it."
4/4
void_nothing wrote: ↑1 year agoVotes: folding_music, Ink-Treader
Sphinx of the Bleeding Vault
Artifact Creature - Sphinx (R)
Flying
When Sphinx of the Bleeding Vault enters the battlefield, if you cast it, search your library for any number of artifact cards and put them into your graveyard, then shuffle.
6/4
RattingRots wrote: ↑1 year agoInkTreader, void_nothing
Quandrix Seminar
Sorcery - Lesson (R)
Put a flying counter on each of up to two target creatures. Until end of turn, they each gain "When this creature deals combat damage to a player, draw a card."