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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Third daily win in three days for Surging Chaos. Congratulations!
netn10's probation: 20 days remaining
Ink-Treader 58 (+2)
netn10 * 47 (+1)
wizyard 47 (+3)
Rithaniel 38 (+3)
Venedrex 37 (+2)
void_nothing 34 (+2)
bravelion83 29
RattingRots 25 (+3)
OneAndOnly 19 (+1)
marioguy3 9 (+1)
folding_music 7
emily 2
kwanyeegor-ii 1
bravelion83 wrote: ↑1 year agoVotes: Surging Chaos, void_nothing
Timely Escape
Sorcery (R)
Rewind (You may cast this spell for its rewind cost. If you do, perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Exile up to one target creature.
• Destroy all creatures that didn't enter the battlefield this turn.
• Return the exiled card to the battlefield under your control.
• Exile up to one creature card from a graveyard.
netn10 wrote: ↑1 year agoFirst time it happens to me. I'll double check next times, sorry.
Votes: Rithaniel, RattingRots
Work the Crowd
Sorcery (Rare)
Spectacle . You may spectacle this card only if you don't have cards in your hand.
Put three +1/+1 counters in each creature. Creatures can't block this turn.
Every Rakdos show is to die for.
folding_music wrote: ↑1 year agoI was having fun with how over-accessorized stuff like Ikoria felt (especially Crystalline Giant) ...clearly Arena-oriented design for people with three hands irl <3Surging Chaos wrote: ↑1 year agoHM: folding_music -- I like the idea behind this card, but this is a logistical nightmare to deal with in paper due to a ridiculous number of different ability counters that have to be tracked and accounted for.
(I gave up working out how to get voted for in this game the third time I entered and none of the advice I heard ever lead me towards stuff I liked making; please bear with my nonsense!)
votes: venedrex, OneandOnly
Interchange Bug
Creature - Phyrexian Insect (R)
Imprint -- Whenever a player would draw a card except the first one they draw in each of their draw steps, exile the top card of their library instead.
Interchange Bug gets -1/-1 for each card exiled with it.
2/1
Ink-Treader wrote: ↑1 year agoVote: RattingRots, Rithaniel
Redeploy
Instant (U)
Kicker
Return target creature you control to its owner's hand. The mana cost of the next creature spell you cast this turn is reduced by that creature's mana cost. (For example, if the target creature's mana cost was , a spell that cost would cost instead.)
If Redeploy was kicked, the next creature spell you cast this turn can be cast as though it had flash.
Surging Chaos wrote: ↑1 year agoVotes: RattingRots, Ink-Treader
Martial Discipline
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
: Return Martial Discipline from your graveyard to the battlefield attached to target creature. This ability costs less to activate for each Plains you control.
OneAndOnly wrote: ↑1 year agoVotes: wizyard, netn10
Blightmite Swarm -
Enchantment
When Blightmite Swarm enters the battlefield, create a number of 1/1 black Phyrexian Mite creature tokens with toxic 1 equal to your life total.
When you don't control any Mites, you lose the game.
RattingRots wrote: ↑1 year agoVenedrex, Surging Chaos
Spell Switch
Instant (R)
Exchange control of target spell you control and target spell you don't control. New controllers may choose new targets for their respective spells. (If any spell that changes control this way is a permanent spell, that permanent enters the battlefield under control of its new controller.)
void_nothing wrote: ↑1 year agoVotes: wizyard, Rithaniel
Stormdrinker Druid
Creature - Naga Druid (R)
: Add for each spell your opponents have cast this turn.
: Return Stormdrinker Druid to its owner's hand.
0/1
Rithaniel wrote: ↑1 year agoVotes: wizyard, Surging Chaos
Halonan, the Cultivator
Legendary Creature - Elf Druid M
At the beginning of your upkeep, you may search up your library for up to five lands that share a land type and put them onto the battlefield tapped. If you do, shuffle your library, skip your next turn, and end the turn. (The land types are Desert, Forest, Gate, Island, Lair, Locus, Mine, Mountain, Plains, Power-Plant, Swamp, Tower, and Urza's.)
"You can't just expect to grown a forest overnight. It takes time."
2/2