Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
And the record has been broken again, at least for this month: 14 posts (previous record was 13) with 12 cards submitted (equaling the record). Very happy with the high participation this month!
netn10's probation: 19 days remaining
Ink-Treader 65 (+7)
netn10 * 50 (+3)
wizyard 49 (+2)
Rithaniel 42 (+4)
Venedrex 40 (+3)
void_nothing 36 (+2)
bravelion83 32 (+3)
RattingRots 26 (+1)
OneAndOnly 19
marioguy3 9
folding_music 8 (+1)
emily 2
kwanyeegor-ii 1
bravelion83 wrote: ↑1 year agoVotes: wizyard, Surging Chaos
HM: Ink-Treader, I like the idea very much but I think the resulting card is a bit too complex. (Says the one who designed a naturally very complex custom mechanic and keeps making cards with it...)
Cemetery Fire
Sorcery (R)
Rewind (You may cast this spell for its rewind cost. If you do, all targets must be the same and you perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Cemetery Fire deals 2 damage to target player and each creature they control.
• Target player creates a 2/2 black Rat creature token with "When this creature dies, return to your hand target creature card in your graveyard that was put there from the battlefield this turn."
• Target player sacrifices a creature.
netn10 wrote: ↑1 year agoVotes: bravelion83 (Rewind really is a Mel goldmine), Ink-Treader
No Wrong Answers
Sorcery (Rare)
Fill the blanks with 1, 2 and 3. You can't use each number more than once.
Create _ 0/0 blue and green Fractal creature token/s, put _ +1/+1 counters on it/them. Learn _ time/s.
Venedrex wrote: ↑1 year agoVotes: Surging Chaos, Ink-Treader
Credit goes to whoever suggested making Eminence a downside.
Galroam, Dread Councilor
Legendary Creature — Demon Advisor (M)
Eminence — As long as Galroam, Dread Councilor is on the battlefield or in your command zone, whenever you cast a spell, you lose 1 life.
Flying, trample
If you would mill a card, draw a card instead.
"Every abandoned purpose, every dulled emotion, every faded memory... all restored. This is what I offer you."
7/7
wizyard wrote: ↑1 year agoRattingRots, bravelion83
Arbor Charm
Instant (C)
Choose one -
• Put a +1/+1 counter target creature.
• Target creature gets +2/+2 until end of turn.
Entwine
future entriesShowHide
Myriad Mantle
Artifact - Equipment (U)
Equipped creature gets +X/+X and has ward , where X is the number of Auras and Equipment attached to it.
Whenever another Aura or Equipment you control becomes attached to a creature, you may attach Myriad Mantle to that creature.
Equip
Rift Wave
Instant (M)
Up to X target creatures phase out. Then Rift Wave deals X damage to each creature.
Unknown Gravestone
Artifact (R)
Whenever a creature you control dies, put a flower counter on Unknown Gravestone.
Sacrifice Unknown Gravestone: Return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of flower counters on Unknown Gravestone.
Sideshifting
Enchantment - Aura (U)
Flash
Enchant creature
Whenever enchanted creature deals damage to a player, that player gains control of it.
Rearguard Cavalry
Creature - Human Soldier (U)
Flash
Dash
Defender
3/5
Abyssal Gaze
Instant (C)
Create a Void token, then counter target spell unless its controller pays for each Void you control. (A Void is an Enchantment with "Sacrifice this enchantment: Counter target spell unless its controller pays .")
folding_music wrote: ↑1 year agovotes: netn10, Ink-Treader
Sparkspring Trio
Enchantment (M)
Flash
Champion a planeswalker (When I arrive, sacrifice me or exile a planeswalker you control. That planeswalker returns when I'm gone.)
When you cast this spell, create three blue Planeswalker tokens. Each has Loyalty 1, "+1: Surveil 1." and "-5: Create three blue 1/1 Faerie token creatures with flying." if you control a planeswalker.
Ink-Treader wrote: ↑1 year agoVote: bravelion83, netn10
Broker Arbitrator
Creature - Human Advisor (R)
When Broker Arbitrator enters the battlefield, you and target opponent may each choose a creature. Put a shield counter on each creature chosen this way.
: Remove a counter from a creature you control, then remove a counter of the same type from target creature an opponent controls.
"Yet another disagreement?"
1/3
OneAndOnly wrote: ↑1 year agoVotes: Venedrex, SurgingChaos
.
Distill Energy --
Enchantment - Aura
Enchant creature
At the beginning of each of your main phases, add one mana of a color enchanted creature is.
Surging Chaos wrote: ↑1 year agoVotes: Venedrex, Rithaniel
Rise of the Eldrazi
Enchantment - Saga (R)
I - Search your library for a land that could produce , reveal it, put it into your hand, then shuffle.
II - Search your library for a colorless creature card with mana value 6 or greater, reveal it, put into your hand, then shuffle.
III - Each player sacrifices all permanents they control that are one or more colors.
void_nothing wrote: ↑1 year agoVotes: netn10, Ink-Treader
Ineza, Nacre Hieromancer
Legendary Creature - Human Wizard (R)
If you or a permanent you control becoming the target of a spell or ability an opponent controls causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
: Put two +1/+1 counters and a vigilance counter on another target creature you control. Activate only as a sorcery.
2/1
RattingRots wrote: ↑1 year agoInk-Treader, Rithaniel (btw I don't think the reminder text is necessary)
Cumulogue
Creature - Elemental (U)
Evoke
When ~ enters the battlefield, exile another target creature you control and return it to the battlefield.
3/3
Rithaniel wrote: ↑1 year agoVotes: folding_music, void_nothing
This is definitely the best way to do it, if you ask me.folding_music wrote: ↑1 year ago(I gave up working out how to get voted for in this game the third time I entered and none of the advice I heard ever lead me towards stuff I liked making; please bear with my nonsense!)
Vortex Hydra
Creature - Hydra R
Vortex Hydra enters the battlefield with X plus two +1/+1 counters on it.
, Remove four +1/+1 counters from Vortex Hydra: Create a 5/5 blue and red Elemental creature with flying.
Its vast necks coil around each other in an unending maelstrom, lightning arcing between its scales.
0/0