New Challenge Every Day - December 21st: Mono blue vigilance

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void_nothing
Warrior of Carrion Kingdoms
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Post by void_nothing » 1 year ago

Today's Challenge: Mono blue vigilance

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Lorn Asbord Schutta 48 (+1)
Ink-Treader 44 (+2)
JovialJovian 42 (+2)
netn10 35 (+2)
void_nothing 34 (+1)
OneAndOnly 21 (+1)
kwanyeegor-ii 7
MonoRedMage 5 (+1)
wizyard 2
.::Note of the Day::.

.::Yesterday's Submissions::.
Unusual punctuation in card names
OneAndOnly wrote:
1 year ago
VO:tes netn10, Ink-Treader
.
netn10 wrote:
1 year ago
Votes: OneAndOnly, Lorn Asbord Schutta

Slam[?]{!} R
Sorcery (Uncommon)
Cleave [] 2R
Cleave {} 1R
Choose target creature at [random]. It fights another target creature at {random}.

IIW: Five stun counters
OneAndOnly wrote:
1 year ago
NO! - XUUb
Enchantment - Aura Curse {R}
Enchant player
This enters the battlefield with X additional !'s in its name.
At the beginning of each of enchanted player's upkeeps, remove a ! from this card's name.
Whenever enchanted player casts a spell, counter that spell unless they pay 1 for each ! in this card's name. Then, remove an !.
When there are no !'s in this card's name, sacrifice it.
Ink-Treader wrote:
1 year ago
Vote: JovialJovian, MonoRedMage

Huh? 1W
Instant (R)
Exile target nonland permanent that entered the battlefield this turn.
Cycling 2

IIW: Clues
void_nothing wrote:
1 year ago
Votes: netn10, JovialJovian

Sarpadian Empires: Supplement III 3
Artifact (R)
3, T: Untap all Citizens you control. Camarids you control gain hexproof until end of turn. Thrulls you control gain lifelink until end of turn. Goblins you control gain first strike until end of turn. Saprolings you control gain indestructible until end of turn.

IIW: Small Angels
JovialJovian wrote:
1 year ago
votes: Ink-treader, void_nothing

"Goblin Scholarship‽" 1R
Tribal Sorcery - Goblin (U)
Create a 1/1 red Goblin creature token.
Draw a card for each Goblin you control, then discard that many cards. For each Goblin card discarded this way, create a 1/1 red Goblin creature token.

IIW: Investigation
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

netn10
Posts: 4214
Joined: 5 years ago
Pronoun: Unlisted

Post by netn10 » 1 year ago

Votes: OneAndOnly, void_nothing

Vedalken Influencer 2U
Artifact Creature - Vedalken Citizen (Rare)
Vigilance
Whenever Vedalken Influencer becomes tapped, tap each other artifact and creature.
Whenever Vedalken Influencer becomes untapped, untap each other artifact and creature.
2/2

IIW: Land destruction

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Subject16
Posts: 1524
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Post by Subject16 » 1 year ago

Ink-Treader, JovialJovian

Darkfathom Caller 1UU
Creature — Merfolk Shaman (R)
Vigilance
Whenever Darkfathom Caller attacks or blocks, Surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, create a 1/1 blue Tentacle creature token. Then if you may sacrifice eight Tentacles. If you do, search your library for a Kraken, Leviathan, Octopus, or Serpent creature card, put it onto the battlefield, then shuffle.
2/3

IIW: Use two mechanics from different settings (for example Cleave and Devour)

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Votes: JovialJovian, netn10 (but the "at"s should have been inside the square and curly brackets)
.
Liminal Geist -- U
Creature - Illusion
Flying, vigilance
You can't draw cards as long as Liminal Geist is tapped.
1/1

Ink-Treader
Posts: 1603
Joined: 5 years ago
Pronoun: Unlisted

Post by Ink-Treader » 1 year ago

Vote: void_nothing, JovialJovian

Coldstare Gazer 2UU
Creature - Elemental Eye (U)
Vigilance
2U, T: Tap target attacking or blocking creature and put a stun counter on it. This ability costs 2U less to activate if Coldstare Gazer is attacking or blocking.
3/3

IIW: Activated abilities with cost reduction

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JovialJovian
Captain, I object!
Posts: 2320
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Post by JovialJovian » 1 year ago

vote: netn10, Ink-treader

The Waking World UU
World Enchantment (R)
All creatures have vigilance.
Activated abilities of creatures requiring T can't be activated.

IIW: World supertype

kwanyeegor-ii
Posts: 1977
Joined: 5 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 1 year ago

ink-treader jovialjovian
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Warrior of Carrion Kingdoms
Posts: 15797
Joined: 5 years ago
Answers: 129
Pronoun: he / him
Location: Pneumagog Nest, Phyrexia

Post by void_nothing » 1 year ago

Votes: Ink-Treader, JovialJovian

Watchful Simulacrum 2UU
Creature - Scarecrow (R)
Vigilance
U: Watchful Simulacrum gets +1/-1 or -1/+1 until end of turn.
Whenever an untapped nontoken creature you control leaves the battlefield, create a token that's a copy of that creature.
2/3

IIW: High life total matters
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type, Kindred is a card type, and typal is a general term for caring about subtypes.

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