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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
netn10's probation: 15 days remaining
Surging Chaos 76 (+3)
wizyard 67 (+3)
netn10 * 66 (+3)
Rithaniel 52 (+4)
Venedrex 45
void_nothing 45 (+5)
RattingRots 35
bravelion83 32
OneAndOnly 24
folding_music 13 (+1)
marioguy3 10
emily 2
kwanyeegor-ii 1
bravelion83 wrote: ↑1 year agoVotes: Ink-Treader, Rithaniel
HM: Surging Chaos, void_nothing
Impulsive Desecration
Sorcery (R)
Rewind (You may cast this spell for its rewind cost. If you do, perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Exile all cards from all graveyards.
• Choose up to two cards in exile that were put there this turn. You may play those cards until end of turn. (You still pay their costs. You may play a land this way only if you have an available land play remaining.)
• Exile the top three cards of your library.
folding_music wrote: ↑1 year agovotes: void_nothing, Ink-Treader
Pulmonic Consultation
Instant (R)
Shuffle your library, then exile the top six cards. You may activate a nonloyalty ability from among those cards as though they were on the battlefield. Pay 2 life instead of its activation cost.
That's it, take a nice deep breath...
Rithaniel wrote: ↑1 year agoVotes: Ink-Treader, void_nothing
Angel of Flame and Bone
Creature - Angel Skeleton R
Whenever a creature card is put into a graveyard from anywhere, Angel of Flame and Bone gains indestructible until end of turn.
: Angel and Flame and Bones deals 1 damage to each creature blocking target attacking creature you control.
"It can't fly without feathers on its wings, but it makes up for that with the ability to summon flames."
—Hhlagnn, Necromancer
5/1
void_nothing wrote: ↑1 year agoVotes: wizyard, netn10
Magnigoth Hermit
Creature - Treefolk Druid (U)
Hexproof from spells
Whenever Magnigoth Hermit attacks, you gain 6 life.
Despite their overwhelming might, some magnigoth treefolk feel called by Gaea to a life of peace, teaching others among the creatures of Yavimaya and cultivating weatherfruit.
0/6
OneAndOnly wrote: ↑1 year agoVotes: wizyard, netn10
.
Ominous Crows --
Creature - Bird
Flash
Flying
When Ominous Crows enters the battlefield, the next creature to enter the battlefield gets -1/-1 until the end of turn.
Whenever a creature dies, you may search your library for a card named Ominous Crows, shuffle, then put that card on top.
1/1
Ink-Treader wrote: ↑1 year agoVote: wizyard, Rithaniel
Mindblender
Sorcery (M)
Each player exiles their hand, then draws that many cards.
Until the end of your next turn, you may play cards exiled by Mindblender, and you spend mana as if it were mana of any type to play them.
Until the end of your next turn, other players may play cards they own exiled by Mindblender.
netn10 wrote: ↑1 year agoVotes: Surging Chaos, Ink-Treader
Alseid of Tranquil Wrathbravelion83ShowHideThank you, that's the beauty of Strixhaven as a setting - it's so well-grounded, so cards from it can resonate with all of us, teachers and non-teachers.
Enchantment Creature - Dryad (Rare)
As long as you control less lands than each opponent, Alseid of Tranquil Wrath is a Plains. (It loses all other card types)
Karametra watches over all crops. Tend the land, and She will pay in kind. Neglect the land, and you will feel Her wrath.
2/1
Surging Chaos wrote: ↑1 year agoVotes: Rithaniel, netn10
Hypothermia
Snow Instant (M)
Snow Delve (Each snow card you exile from your graveyard while casting this spell pays for .)
Tap all nonsnow permanents your opponents control. They don't untap during their controllers' next untap step.
The cold penetrated the soldiers' bodies so profusely that they forgot what the word "fire" even meant.
Venedrex wrote: ↑1 year agoVotes: Surging Chaos, void_nothing
Open the Veins
Sorcery (R)
Open the Veins deals 1 damage to each creature you control. Create a Blood token for each creature dealt damage this way. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
"Tonight, we celebrate!"
RattingRots wrote: ↑1 year agoInk-Treader, void_nothing
Obsessed Collector
Creature - Human Wizard (U)
, Sacrifice ~: Return target artifact from your graveyard to your hand.
, Sacrifice ~: Return target instant or sorcery card from your graveyard to your hand.
1/1