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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
netn10's probation: 11 days remaining
Surging Chaos 89 (+2)
wizyard 82 (+5)
netn10 * 81 (+2)
Rithaniel 59 (+2)
Venedrex 53 (+2)
void_nothing 50 (+1)
RattingRots 42 (+2)
bravelion83 40 (+1)
OneAndOnly 29
folding_music 13
marioguy3 10
kwanyeegor-ii 3 (+2)
emily 2
bravelion83 wrote: ↑1 year agoVotes: Venedrex, Rithaniel
HM: Practically everybody else. Hard choice today.
Invasion of the Brainhorde
Sorcery (R)
Rewind (You may cast this spell for its rewind cost. If you do, perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• You lose 1 life for each Zombie you control.
• Create two tapped 2/2 black Zombie creature tokens with "When this creature dies, you may cast a spell named Invasion of the Brainhorde rewinded from your graveyard." (To do so, cast that spell from your graveyard by paying its rewind cost rather than its mana cost.)
netn10 wrote: ↑1 year agoVotes; bravelion83, Venedrex
Dispel the Mystique
Sorcery (Uncommon)
Destroy target enchantment you don't control.
Players can't cast enchantment spells until your next turn.
"As a new Department of Possibility candidate, you are going to see a lot of unexplainable phenomenons, yet as a rule of thumb, you must assume there is a rational explanation for it. Do not fall into the trap of the gullible."
Darka, Talent Hunter
Ink-Treader wrote: ↑1 year agoVote: Surging Chaos, void_nothing
Honored Lifeguide
Creature - Elf Shaman (U)
When Honored Lifeguide enters the battlefield, if it isn't a token, populate. Otherwise, return target creature card in your graveyard to your hand.
Embalm ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Elf Shaman with no mana cost. Embalm only as a sorcery.)
2/3
OneAndOnly wrote: ↑1 year agoVotes: wizyard, kwanyeegor-ii
.
Jade Trinket --
Artifact
: Add , Activate this ability only once each turn.
Target green spell you control is uncounterable. Activate this ability only if you activated Jade Trinket's mana ability this turn.
Surging Chaos wrote: ↑1 year agoVotes: netn10, wizyard
Matrix of Mayhem
Artifact (R)
, Add .
At the beginning of your end step, Matrix of Mayhem deals 3 damage to any target if an opponent cast a spell or activated a nonland ability on your turn.
"'Improper breach of decorum' my rear-end! Let's just get rid of the legalese and call it for what it really is: lack of manners!"
-- Chandra, to Dovin Baan
Rithaniel wrote: ↑1 year agoVotes: kwanyeegor-ii, RattingRots
Re: marioguy3 - This is something I just recently realized, but all your plane cards are missing subtypes. Like Feeding Grounds is "Plane — Muraganda."
(Also, I've realized that my last two cards didn't specify "this turn" in the damage prevention ability. So that's a mistake.)
Soulstorm Hellkite
Creature - Dragon R
Flying, trample, haste
, Pay X life: Exile each nonland permanent with mana value X controlled by a player who was dealt combat damage by Soulstorm Hellkite this turn.
Her breath is not fire, but it does certainly burn.
7/7
void_nothing wrote: ↑1 year agoVotes: wizyard, Ink-Treader
Fang of Concealment
Creature - Naga Assassin (R)
Lifelink
Fang of Concealment can't block and can't be blocked.
Whenever a permanent is turned face up, you may pay and 1 life. If you do, turn that permanent face down.
3/1