It mostly makes sense to me if I squint. I at least get what they were going for. Broadly speaking, a Figure of Destiny design for Frodo is a cute idea given his role in the story.Dunadain wrote: ↑1 year agoI anybody else really stumped on the flavour of Frodo, Sauron's Bane? Why does he have lifelink? Why does he make your opponents lose the game? Why is getting tempted by the ring a good thing? Why is he Orzhov? Did Wizards read the same LOTR that I did?
Honestly, come to think of it, this card would make so much more sense if it was Sauron, sure it would be weird for Sauron to be a one drop, but this card mechanically looks more like Sauron then Frodo.
Frodo at base is Frodo in Fellowship - a 1/2 dork to be protected who can do nothing but take on a dangerous journey.
Paying starts The Two Towers, and the Lifelink represents the way that one brave hobbit, somewhere in the wildnerness, keeps the scattered Fellowship fighting (spiritually "alive").
The black mana shows the increasing paranoia, depression, and darkness of Frodo's journey in Return of the King as he draws closer and closer to Mt. Doom and the burden grows stronger and stronger. We can't say if it's terribly flavorful or a total flavor fail until we actually know what this stupid gimmick mechanic is. I anticipate something with a Dungeon-like track of rewards (life, counters, treasures, cards) that ends in "You Lose the Game", which Frodo manages to dodge by instead turning it into a win with his ultimate resilience and heroism - where any other being would have given the win to Sauron by being corrupted by the ring, Frodo instead instantly defeats Sauron by casting it away. But if it's just like "Scry 1. You lose 1 life" then yeah, it's sorta dumb.