.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Ink-Treader 38 (+3)
Raptorchan 36 (+2)
netn10 33 (+3)
void_nothing 30 (+3)
Rithaniel 28 (+1)
haywire 14
AnotherAlias 8
Komandon 7 (+0)
.::Note of the Day::.Raptorchan 36 (+2)
netn10 33 (+3)
void_nothing 30 (+3)
Rithaniel 28 (+1)
haywire 14
AnotherAlias 8
Komandon 7 (+0)
.::Yesterday's Submissions::.
or
Ink-Treader wrote: ↑11 months agoVote: netn10, void_nothing
Safety
Creature - Incarnation (R)
Ward
Other creatures you control have ward .
: Transform Safety.
The people of Grendarr prayed for salvation...
0/9
////
Absolute Safety
Creature - Incarnation
Creatures you control can't attack or block and have protection from everything.
...and it was granted.
10/10
IIW: Forgiveness
netn10 wrote: ↑11 months agoVotes: Ink-Treader, void_nothing
Void Confluence
Sorcery (Rare)
Choose three. You may choose the same mode more than once.
• Exile target nonland permanent with even mana value.
• Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
• Double target creature's power and toughness until end of turn. At the end of turn, its controller exiles it.
They came as three.
IIW: Vehicle with
Komandon wrote: ↑11 months agoVotes: InkTreader , RaptorChan
Tears of Clay
Instants
Choose two —
- Destroy target land. You lose 5 life unless you sacrifice a land.
- Put two charge counters on target permanent.
- Remove a counter from target permanent.
IIW: Group Hug instants or sorceries.
- Remove all cards from target player's library.
void_nothing wrote: ↑11 months agoVotes: Ink-Treader, Raptorchan (although this might be way too strong of a dual land cycle)
Summoning Pyramid
instant (R)
You may put up to one artifact card with mana value exactly 1, up to one creature card with mana value exactly 2, up to one enchantment card with mana value exactly 3, and up to one planeswalker card with mana value exactly 4 from your hand onto the battlefield.
IIW: Runners of the Implicit Maze