The Great Creature Type Challenge, Day 124 - Jackal

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void_nothing
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Post by void_nothing » 11 months ago

Type of the Day: Jackal

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

Subject16 306 (+1)
ApocalypseChive 306 (+3)
Ink-Treader 300 (+3)
void_nothing 259 (+4)
Henlock 242 (+1)
slimytrout 203
netn10 194 (+0)
lookingupanddown 178 (+4)
JovialJovian 53
OneAndOnly 41
kwanyeegor-ii 23
Komandon 20 (+0)
MonoRedMage 19
Wren 8
AnotherAlias 5
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Note of the Day:

lookingupanddown is on probation (6 days left) for failing to vote. During that time, they can still enter and score points.

Yesterday's Submissions:

(Yesterday's Type: Insect)
lookingupanddown wrote:
11 months ago
Votes: Ink-Treader, void_nothing

Locust Swarm WBG
Creature - Insect
Flying, vigilance
Locust Swarm's power and toughness and each equal to the number of cards named Locust Swarm you control.
At the beginning of your upkeep, create a token that's a copy of Locust Swarm.
, Tap three other creatures you control named Locust Swarm: Exile target permanent, If a land was exiled this way, exile Locust Swarm.
*/*
ApocalypseChive wrote:
11 months ago
Inquisitor votes: lookingupanddown, void_nothing

Magemolt Locust UR
Creature - Insect (R)
Flying
Whenever you cast an instant or sorcery spell, create a 2/1 blue and red Insect creature token with flying and decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
The Curse of Wandering gives one last spurt of life to their shed skins.
2/1
netn10 wrote:
11 months ago
Votes: void_nothing, Ink-Treader

Colony Queen 1GW
Creature - Insect Pretender (Rare)
Muraganda Pretender (You may count this creature as thought as it has no abilities and as though as it has base power and toughness 1/1.)
GW, T: Put a +1/+1 counter on each creature you control with no abilities and a +1/+1 counter on each creature you control with base power and toughness 1/1.
The Pretenders were scattered across the planes, helping to accelerate their development while assimilating with the denizens.
2/2
Komandon wrote:
11 months ago
Votes: ApocalypseChive , Ink-Treader

Bullet Ant Colony gGG
Creature - Insect
Reach, Wither (It deals damage in the form of -1/-1 counters.)
Creatures with -1/-1 counters can't attack, block, crew vehicles or use activated abilities unless they are mana abilities.
Bullet Ant Colony power and toughness is equal to the number of insects you control.
*/*
Ink-Treader wrote:
11 months ago
Vote: ApocalypseChive, void_nothing

Formian Worker 1W
Creature - Insect Peasant (C)
When Formian Worker enters the battlefield, choose counter on target artifact or land. Give that permanent another counter of that kind.
1, Sacrifice Formian Worker: Choose counter on target artifact or land. Give that permanent another counter of that kind.
1/3
Subject16 wrote:
11 months ago
lookingupanddown, Henlock

Refuse Recycler 2B
Creature — Insect (R)
When Refuse Recycler enters the battlefield or attacks, exile target card from a graveyard. If a creature card was exiled this way, create a Food token. If a noncreature artifact or enchantment was exiled this way, create a Treasure token. Otherwise, investigate. Repeat this process if the exiled card was legendary.
In the dreg pits, stories are forgotten but never waster.
3/3
Henlock wrote:
11 months ago
ApocalypseChive, Lookingupanddown

Butterfly Monarch 1wg
Creature - Insect Noble (r)
Flying, ward X, where X is the number of Insects you control.
Whenever you gain life for the first time each turn, create that many white 1/1 insect creature tokens with flying.
1/2
void_nothing wrote:
11 months ago
Votes: Subject16, lookingupanddown

Chaos Hornet Swarm 1RG
Creature - Insect (R)
Flying, deathtouch
Whenever Chaos Hornet Swarm deals combat damage to a player, reveal cards from the top of your library until you reveal a nonland permanent card with mana value equal to or less than the amount of damage dealt this way, put that card onto the battlefield, then put the rest on the bottom of your library in a random order. Then put a +1/+1 counter on Chaos Hornet Swarm.
1/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

ApocalypseChive
Posts: 336
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Post by ApocalypseChive » 11 months ago

Insect votes: Ink-Treader, void_nothing

Prized Jackal W
Creature - Jackal (U)
Whenever Prized Jackal is dealt damage, its controller gains that much life.
"The ancient texts speak poorly of jackals as familiars, but I have found them to be loyal protectors when properly cleaned and cared for."
- Cherra, kennel manager

2/1

netn10
Posts: 4154
Joined: 5 years ago
Pronoun: Unlisted

Post by netn10 » 11 months ago

Votes: lookingupanddown, Ink-Treader

God-Pharaoh's Bodyguards 1B
Creature - Jackal Warrior (Rare)
God-Pharaoh's Bodyguards has defender and haste as long as it's not a token.
Bolas planeswalker spells you cast have convoke.
T: Put X loyalty counters on target Bolas planeswalker you control, where X's God-Pharaoh's Bodyguards' power.
Eternalize 2UBR
2/2

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void_nothing
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Post by void_nothing » 11 months ago

Votes: ApocalypseChive, netn10

Skarrgan Jackal 1G
Creature - Jackal (R)
At the beginning of your end step, if Skarrgan Jackal attacked this turn, return target permanent card in your graveyard that was put there this turn to your hand.
Whenever Skarrgan Jackal attacks, you may pay 1R. If you do, Skarrgan Jackal gets +2/+2 and gains first strike until end of turn.
2/1
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Subject16
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Post by Subject16 » 11 months ago

lookingupanddown, Henlock

Menagerie Master 2G
Creature — Jackal Warrior (R)
Other creatures you control that share a type with Menagerie Master have trample.
Whenever Menagerie Master attacks, each other creature you control gets +X/+X until end of turn, where X is Menagerie Master's power.
Eternalize 4GG
2/2

Ink-Treader
Posts: 1600
Joined: 5 years ago
Pronoun: Unlisted

Post by Ink-Treader » 11 months ago

Vote: Subject16, Henlock

Hunting Sirocco 1RR
Creature - Elemental Jackal (U)
First strike
As long as Hunting Sirocco is attacking, creatures without flying you control can't be blocked by creatures with flying.
1R, Discard Hunting Sirocco: Hunting Sirocco deals 3 damage to target creature without flying.
3/2

Komandon
Posts: 1546
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 11 months ago

Votes: netn10 , lookingupanddown

Lantern Jackal 5
Artifact Creature - Jackal Construct (uncommon)
When Lantern Jackal enters the battlefield or attacks you may exile a card from a graveyard. If that card was a land or creature put a +1/+1 counter on Lantern Jackal.
Remove a +1/+1 counter from Lantern Jackal: add one mana of any color to your mama pool. You may activate this ability only once per turn.
3/2

kwanyeegor-ii
Posts: 1965
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Post by kwanyeegor-ii » 11 months ago

ink-treader subject16
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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lookingupanddown
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Post by lookingupanddown » 11 months ago

Votes: ApocalypseChive, void_nothing

Khenra Vanguard 3RW
Creature - Jackal Soldier (Uncommon)
Double strike
Khenra Vanguard can block an additional creature.
1R: Khenra Vanguard gets +1/+0 until end of turn.
Akun and Yemar were inseparable, making them the perfect team for Hazoret's elite defense.
3/3

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MonoRedMage
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Post by MonoRedMage » 11 months ago

Votes - Komandon, Henlock

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