The Great Creature Type Challenge, Day 144 - Merfolk

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void_nothing
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Post by void_nothing » 10 months ago

Type of the Day: Merfolk

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 361 (+4)
Ink-Treader 355 (+2)
Subject16 326
void_nothing 313 (+6)
Henlock 283 (+1)
netn10 233 (+1)
lookingupanddown 213 (+2)
slimytrout 203
JovialJovian 53
OneAndOnly 41
Komandon 39 (+0)
kwanyeegor-ii 23
Facsimus 20
MonoRedMage 19
Caspernicus 10 (+0)
Wren 8
AnotherAlias 5
Feyd_Ruin 2

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Juggernaut: Facsimus
Kavu: Henlock, void_nothing
Kirin: Henlock
Kithkin: ApocalypseChive, Ink-Treader, void_nothing
Knight: Ink-Treader
Kobold: Subject16, lookingupanddown
Kor: Ink-Treader
Kraken: void_nothing
Lamia: netn10
Lammasu: Ink-Treader, lookingupanddown
Leech: ApocalypseChive, void_nothing
Leviathan: Henlock
Lhurgoyf: Caspernicus
Licid: Henlock
Lizard: ApocalypseChive, Ink-Treader
Manticore: Ink-Treader, netn10, Komandon
Masticore: void_nothing
Note of the Day:

Yesterday's Submissions:

(Yesterday's Type: Mercenary)
lookingupanddown wrote:
10 months ago
Votes: ApocalypseChive, void_nothing

Opportunistic Ruffian 1BB
Creature - Orc Mercenary (R)
Opportunistic Ruffian can't block.
Whenever a Mercenary creature enters the battlefield from your library, you may pay 1B. If you do, return Opportunistic Ruffian from your graveyard to the battlefield.
"Trust me, boss, you'll need me again soon."
2/2
netn10 wrote:
10 months ago
Votes: Ink-Treader, ApocalypseChive

Gun For Hire 1B
Creature - Human Cowboy Mercenary (Rare)
Haste
T: Choose target creature you don't control. You and its controller bid any amount of mana. If you win, destroy that creature. If you lose, that player gains control of Gun For Hire.
Everything can be bought in Thunder Junction. Even loyalty. Especially loyalty.
2/2
ApocalypseChive wrote:
10 months ago
Masticore votes: void_nothing, Henlock


Bloodwage Ravager 2BR
Creature - Demon Mercenary (R)
Flying, haste
At the beginning of each player's upkeep, that player untaps Bloodwage Ravager, gains control of it, and goads it.
At the beginning of the end step, if Bloodwage Ravager didn't deal combat damage to a player this turn it deals 2 damage to its controller.
5/3
Henlock wrote:
10 months ago
InkTreader, Voidnothing

Cateran Middleman 1b
Creature - Human Mercenary (u)
4, : Search your library for a Mercenary card with mana value 3 or less and put it onto the battlefield, shuffle, Then, if you searched a creature card with mana value 2 or lessthis way, create a Treasure token.
2/1
Ink-Treader wrote:
10 months ago
Vote: ApocalypseChive, void_nothing

Gaudy Landsknecht 2R
Creature - Human Mercenary (U)
Affinity for Treasures
First strike
Every patch of fabric represents a highborn fool laid low.
3/2
Caspernicus wrote:
10 months ago
Votes: void_nothing, lookingupanddown

Shathana, Covetous Killer BR
Legendary Creature - Human Mercenary (R)
The player with the most treasure tokens gains control of Shathana, Covetous Killer. (If tied, Shathana stays with its current controller.)
During your upkeep, each opponent creates a treasure token. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
T, Sacrifice two treasures: Destroy target creature an opponent controls.
"How much you payin' me?"
1/2
Komandon wrote:
10 months ago
Vote: void_nothing , lookingupanddown

Fey Freelancer 2B
Creature - Faerie Mercenary (uncommon)
Flying
When Fey Freelander enters or leaves the battlefield you may put a -1/-1 counter on target creature and if that creature would die this turn, draw a card and lose 2 life.
1/2
void_nothing wrote:
10 months ago
Votes: ApocalypseChive, netn10

Cateran Trainer 3B
Creature - Boar Mercenary (R)
Deathtouch
3, T: Search your library for a Mercenary creature card with mana value 3 or less and put it onto the battlefield with a deathtouch counter on it, then shuffle.
2/4
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ApocalypseChive
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Post by ApocalypseChive » 10 months ago

Mercenary votes: Henlock, Ink-Treader

Svyelunite Infiltrator 1U
Creature - Merfolk Soldier (U)
Svyelunite Infiltrator can't be blocked as long as it is attacking a noncreature permanent.
Whenever a noncreature permanent is put into the graveyard from the battlefield, if Svyelunite Infiltrator dealt damage to that permanent this turn, draw a card.
2/1
Last edited by ApocalypseChive 10 months ago, edited 1 time in total.

Komandon
Posts: 1544
Joined: 1 year ago
Pronoun: Unlisted

Post by Komandon » 10 months ago

Votes: Caspernicus , Netn10

Stalking Qalupalik 3B
Snow Creature - Merfolk Horror (Rare)
As long as a creature died this turn you may cast Stalking Qalupalik any time you could cast an instant.
Hexproof from blue and snow.
When Stalking Qalupalik enters the battlefield or attack, you may destroy target creature with power or toughness of 1 or less.
3/2

Ink-Treader
Posts: 1597
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 10 months ago

Vote: ApocalypseChive, Caspernicus

Riverland Warden 1{G/U}
Creature - Merfolk Druid (R)
Ward 2
Forests and Islands you control have hexproof, and each other land you control has ward 2.
1/2

netn10
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Joined: 5 years ago
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Post by netn10 » 10 months ago

Votes: Ink-Treader, Caspernicus

Nancy, Excited Drywalker 1R
Legendary Creature - Human Merfolk (Mythic)
Haste
T: Put a discovery counter on target permanent you control that doesn't have a name of another permanent you control with a discovery counter. If you do, discard your hand, then draw a card for each permanent you control with a discovery counter.
0/1

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Caspernicus
Posts: 359
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Post by Caspernicus » 10 months ago

Votes: ApocolypseChive, Inktreader

Waterwatch Captain 1UU
Creature - Merfolk Soldier (R)
At the beginning of your upkeep, create a 1/1 blue Merfolk Soldier creature token with islandwalk. Then, target opponent creates an X/X blue Leviathan creature token, where X is the number of non-basic lands you control. Goad that creature.
When a Leviathan dies under an opponent's control, target land that opponent controls becomes an island in addition to its other types.
"Our army is trained to drive away even the strongest of sea creatures. This leviathan is no different."
-Thauma, Captain of the Atlantean Guard

2/3
Commanders: Zaffai, Thunder Conductor, Denethor, Ruling Steward
Pet Cards: Etali, Primal Storm, Creative Technique
When doubt does stride with iron-laden foot
and chooses take my pride in my own self,
in ragged chains drag I to hell from wealth
and broken, wear’ly slog through ashen soot.
Doubt’s trumpet sounds, that full religious toot
which howls in pompous, mocking, vibrant health
as I run far away, in fear 'f myself,
and chase away the day I end kaput.
But even in the hand of vill’nous doubt,
I know I’ll rise above in victory.
And even when I’m hit with doubter’s clout,
I have no doubt I’ll see that sun-kissed sea.
For even when some faith in me I lack,
I know — in time — I can my doubt attack.

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void_nothing
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Post by void_nothing » 10 months ago

Votes: Henlock, Ink-Treader

Deepwater Retrieval 5W
Tribal Sorcery - Merfolk (U)
Create three 1/1 blue Merfolk Wizard creature tokens, then return target nonland permanent card from your graveyard to the battlefield if it has mana value equal to or less than the number of Merfolk you control.
Nothing is ever quite lost in the Wanderwine - it's only a matter of what it'll take to find it.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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lookingupanddown
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Post by lookingupanddown » 10 months ago

Votes: ApocalypseChive, Caspernicus

Valtry the Curious 1UU
Legendary Creature - Merfolk
Whenever one or more Humans enter the battlefield, scry 1.
At the beginning of your end step, if you control a Faerie, you may reveal the top card of your library. If a noncreature spell was revealed this way, transform Valtry the Curious.
2/2
//
Valtry, Landwalker
Legendary Creature - Human
Valtry, Landwalker can't attack or block unless you control a legendary Human.
Whenever one or more Humans enter the battlefield, scry 1. If this is the second time this ability has resolved this turn, draw a card.
When Valtry, Landwalker dies, you may pay B and sacrifice a legendary Human. If you do, return Valtry to the battlefield tapped at the beginning of your next end step.
2/2

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