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New Challenge Every Day - June 19th: Plants

Posted: Mon Jun 19, 2023 4:28 am
by void_nothing
Today's Challenge: Plants

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
netn10 39 (+2)
Rithaniel 34 (+2)
void_nothing 29 (+0)
JovialJovian 26
VariousBoots 15
Venedrex 4 (+4)
kwanyeegor-ii 2
Wren 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Powerstones
netn10 wrote:
1 year ago
Votes: Rithaniel, Venedrex

Urza's Master-Battery 2
Artifact - Powerstone (Rare)
Urza's Master-Battery enters the battlefield tapped.
T: Add C. This mana can't be spent to cast a nonartifact spell.
3W: Create a token that's a copy of Urza's Master-Battery.
3U, Sacrifice Urza's Master-Battery: Draw a card.

IIW: Artifact with two colored activated abilities.
Rithaniel wrote:
1 year ago
Votes: Venedrex, netn10

Gilded Stone
Artifact - Powerstone Treasure C
Gilded Stone enters the battlefield tapped.
: Add . This mana can't be spent to cast a nonartifact spell.
, Sacrifice Gilded Stone: Add one mana of any color.
"All this is powered by that single stone? What a wondrous trinket. How much do you want for it?"
—Baron Yeldin


IIW: Battle - War (As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
kwanyeegor-ii wrote:
1 year ago
venedred rithaniel
void_nothing wrote:
1 year ago
Votes: Venedrex, netn10

Shivan Fatestone 2RR
Artifact - Powerstone (R)
Attacking creatures you control have "1: This creature gets +1/+0 until end of turn."
At the beginning of your end step, if you spent six or more mana produced by artifacts this turn, create a 5/5 red Dragon creature token with flying.
T: Add C. This mana can't be spent to cast nonartifact spells.

IIW: "Return up to three target"

Re: New Challenge Every Day - June 19th: Plants

Posted: Mon Jun 19, 2023 8:09 am
by Rithaniel
Votes: netn10, void_nothing

Overflowing Garden
Enchantment R
At the beginning of your upkeep, you lose 1 life and create two 0/1 green Plant creature tokens.
, Sacrifice three Plants: Each player draws a card.
, Sacrifice seven Plants: Put target creature on top of its owner's library.
"Make sure you don't get lost in the corn field. It's easy to get turned around in there.
—Del, farmhand


IIW: Legendary frog monks

Re: New Challenge Every Day - June 19th: Plants

Posted: Mon Jun 19, 2023 8:11 am
by netn10
Vote: void_nothing

Shamanic Smoke RRR
Sorcery (Rare)
Create three 0/1 green Plant creature tokens, then sacrifice any number of Plants. For each permanent sacrificed this way, add R and exile the top card of your library. Until the end of your turn, you may play these cards.

IIW: Wild West card with new mechanic

Re: New Challenge Every Day - June 19th: Plants

Posted: Mon Jun 19, 2023 6:50 pm
by Venedrex
Votes: netn10, void_nothing

Thaloak, The Twisted Vine
Legendary Creature — Plant Horror (M)
Ward
Thaloak, The Twisted Vine's power and toughness are each equal to the number of Plants you control.
Cumulative Upkeep—You lose 1 life and create a 0/1 green Plant creature token.
: Put a +1/+1 counter on each Plant you control. Plants you control gain menace and flying until end of turn.
On the surface, it appears to be a benign entity, growing steadily and quietly, until its true nature is finally revealed.
*/*

IIW: Your favorite type of cards to make

Re: New Challenge Every Day - June 19th: Plants

Posted: Tue Jun 20, 2023 2:14 am
by void_nothing
Votes: netn10, Rithaniel

Kudzu of Svogthos 2B
Creature - Plant Zombie (R)
Menace
At the beginning of your upkeep, if Kudzu of Svogthos is in your graveyard, you lose 1 life and mill a card.
Scavenge - 1GGG, Mill four cards. (1GGG, Mill four cards, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
4/2

IIW: Sacrificing enchantments