The Great Creature Type Challenge, Day 127 - Kavu

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void_nothing
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Post by void_nothing » 11 months ago

Type of the Day: Kavu

Over 280 creature types exist in Magic. Some of them have been more prominent than others. All of them deserve some time in the sun. That's where this daily contest thread comes in. The rules are detailed below:

To Enter:
  • Note the type for the day, which will be the creature type directly after the previous day's in alphabetical order.
  • Design a creature (or tribal) card that has the day's specified creature type. This is the only restriction - as long as you have the right typeline, you can design any card you want. You can include any other types you like, as long as you have the specified one for the day.
  • Vote for two of the other entrants from the previous day. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
Scoring:

A running score tally will be kept for all players' totals throughout the length of this contest. In addition, an honor roll of the winners of each day (the champions of that day's creature type) will also be maintained in spoilered form in each day's thread. Once all the creature types have been cycled through, and voting for the final alphabetical type (presently Zubera) is done, there will be a highly prestigious overall winner as well!

Other Rules:

Just like any other daily contests, anyone is free to enter as many or as few days as they like and begin entering at any time.

The list of creature types that will be used in this contest is the Comprehensive Rules list, which includes "canon" creature types, those which are only used on tokens at this time, ones only used in Universes Beyond or D&D crossover products, and ones only used in Unfinity, the most recent acorn set. If new types are added to the Comprehensive Rules list during the run of this contest, they will be included in a thread if and only if they are alphabetically later than the current day's type.

The penalty for entering without exactly two votes for the previous day's cards will be 7 days probation, during which there will be no restrictions on continuing to enter the contest or score points. However, if a player fails to vote properly again during probation, their card will not be eligible for voting the next day.

Threads will be archived by letter: Once the first day with a type starting with B is posted, for example, all threads for types starting with A will be sent to the Contest Archives.

Scores:

ApocalypseChive 316 (+2)
Subject16 314 (+5)
Ink-Treader 307 (+2)
void_nothing 267 (+3)
Henlock 245
slimytrout 203
netn10 201 (+2)
lookingupanddown 183 (+0)
JovialJovian 53
OneAndOnly 41
kwanyeegor-ii 23
Komandon 24 (+2)
MonoRedMage 19
Wren 8
AnotherAlias 5
Feyd_Ruin 2
Facsimus 2 (+2)

Past Champions
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Advisor: slimytrout, Ink-Treader, ApocalypseChive, Henlock
Aetherborn: Ink-Treader
Alien: Ink-Treader
Ally: slimytrout
Angel: Ink-Treader
Antelope: ApocalypseChive, Henlock, Subject16
Ape: slimytrout, Subject16, netn10
Archer: Ink-Treader, Henlock, ApocalypseChive, netn10
Archon: slimytrout
Army: OneAndOnly
Artificer: slimytrout, Subject16
Assassin: Henlock, Subject16
Assembly-Worker: slimytrout
Astartes: ApocalypseChive
Atog: void_nothing
Aurochs: netn10, void_nothing, Ink-Treader
Avatar: Subject16
Azra: MonoRedMage
Badger: Subject16, OneAndOnly
Balloon: Subject16
Barbarian: Henlock
Bard: Ink-Treader
Basilisk: netn10, OneAndOnly
Bat: ApocalypseChive, Subject16
Bear: Ink-Treader, ApocalypseChive
Beast: slimytrout, Subject16
Beeble: Subject16
Beholder: void_nothing
Berserker: ApocalypseChive
Bird: kwanyeegor-ii
Blinkmoth: Subject16
Boar: void_nothing
Bringer: slimytrout
Brushwagg: JovialJovian
Camarid: JovialJovian
Camel: slimytrout, void_nothing
Caribou: Ink-Treader
Carrier: ApocalypseChive
Cat: Henlock
Centaur: void_nothing
Cephalid: ApocalypseChive, Ink-Treader, Subject16, Henlock
Child: Subject16
Chimera: Ink-Treader
Citizen: Ink-Treader
Cleric: JovialJovian
Clown: Subject16
Cockatrice: JovialJovian
Construct: Ink-Treader, Henlock
Coward: Henlock
Crab: ApocalypseChive, lookingupanddown
Crocodile: Ink-Treader
C'tan: void_nothing
Custodes: slimytrout, Henlock, netn10
Cyclops: slimytrout
Dauthi: Subject16
Demigod: ApocalypseChive
Demon: slimytrout
Deserter: ApocalypseChive
Devil: lookingupanddown
Dinosaur: void_nothing
Djinn: lookingupanddown
Dog: Subject16, lookingupanddown
Dragon: Ink-Treader
Drake: slimytrout
Dreadnought: void_nothing, Ink-Treader
Drone: Subject16
Druid: void_nothing
Dryad: ApocalypseChive, void_nothing
Dwarf: Subject16, void_nothing
Efreet: Ink-Treader
Egg: slimytrout
Elder: slimytrout
Eldrazi: JovialJovian
Elemental: slimytrout
Elephant: void_nothing
Elf: Ink-Treader
Elk: Henlock
Employee: Subject16
Eye: void_nothing
Faerie: Ink-Treader, void_nothing
Ferret: Ink-Treader, slimytrout
Fish: Ink-Treader
Flagbearer: Subject16
Fox: slimytrout
Fractal: Ink-Treader, Subject16, netn10
Frog: Subject16, Henlock, lookingupanddown
Fungus: Ink-Treader, void_nothing
Gamer: Ink-Treader, ApocalypseChive
Gargoyle: Subject16, Henlock
Germ: void_nothing
Giant: Subject16, ApocalypseChive, void_nothing
Gith: Henlock
Gnoll: ApocalypseChive, void_nothing
Gnome: Henlock
Goat: Ink-Treader
Goblin: Ink-Treader
God: lookingupanddown
Golem: ApocalypseChive
Gorgon: Henlock
Graveborn: Ink-Treader
Gremlin: Henlock, netn10, void_nothing
Griffin: Subject16
Guest: Subject16, Henlock
Hag: Ink-Treader
Halfling: ApocalypseChive, Henlock
Hamster: Komandon
Harpy: Subject16
Hellion: Komandon, Subject16
Hippo: Ink-Treader, ApocalypseChive
Hippogriff: ApocalypseChive, lookingupanddown
Homarid: Henlock
Homunculus: ApocalypseChive, Subject16, netn10, lookingupanddown, Ink-Treader
Horror: Subject16
Horse: ApocalypseChive
Human: Subject16
Hydra: ApocalypseChive
Hyena: Subject16
Illusion: Subject16
Imp: Ink-Treader
Incarnation: void_nothing
Inkling: lookingupanddown
Inquisitor: void_nothing, lookingupanddown
Insect: Ink-Treader, Henlock, lookingupanddown
Jackal: ApocalypseChive
Jellyfish: Subject16
Note of the Day:

lookingupanddown is on probation (3 days left) for failing to vote. During that time, they can still enter and score points.

Yesterday's Submissions:

(Yesterday's Type: Juggernaut)
ApocalypseChive wrote:
11 months ago
Jellyfish votes: void_nothing, Subject16

Thorned Juggernaut 2G
Artifact Creature - Juggernaut (U)
Thorned Juggernaut can't block.
Thorned Juggernaut assigns its combat damage as though it weren't blocked. (It doesn't deal damage to blocking creatures.)
Yavimaya held the skeletons of war machines used from Kroog to Argoth. Meria recreated their forms in wood and thorn.
4/3
netn10 wrote:
11 months ago
Votes: void_nothing, Subject16
Comment
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A lot of stun counters. I guess this creature type really lends itself to this kind of mechanic. I wonder if the next big Jellyfish from WotC would put some stun counters!
Vryn War-Machine 6
Artifact Creature - Juggernaut (Common)
Charge (Whenever this creature attacks or blocks, you may pay its charge cost. If you do, put a +1/+1 counter on it. If you don't, put a stun counter on it.)
Trample
Whenever Vryn War-Machine deals combat damage to a player, you draw two cards and that player sacrifice two permanents.
5/3
void_nothing wrote:
11 months ago
Votes: ApocalypseChive, Ink-Treader

Rubbledozer 6
Artifact Creature - Juggernaut (U)
Vigilance
Rubbledozer attacks each combat if able.
3, T: Choose one -
• Destroy target Wall.
• You may put a Wall card from your hand onto the battlefield.
Destruction and construction are exact mirror images.
5/5
Facsimus wrote:
11 months ago
Votes: Subject16, Ink-Treader

Wardcrusher Warmachine 2gr
Artifact Creature - Juggernaut
Trample
~ attacks each combat if able.
When ~ deals combat damage to a player, that player and creatures they control lose hexproof and cannot have hexproof until end of turn. Until end of turn, spells you control can't be countered.
With each crash, another pillar fell and another sigil sputtered out.
5/3
Henlock wrote:
11 months ago
Subject16… facsimis

Segovian Juggernaut wr
Artifact Creature - Juggernaut (u)
Segovian Juggernaut attacks each turn if able.
Segovian Juggernaut cannot be blocked by creatures with power 4 or greater.
3/2
Ink-Treader wrote:
11 months ago
Vote: ApocalypseChive, netn10

Rattling Juggernaut 5B
Artifact Creature - Skeleton Juggernaut (R)
Menace
Rattling Juggernaut attacks each turn if able.
B: Exile target artifact or creature card from a graveyard and Rattling Juggernaut gains indestructible until end of turn.
5/5
Subject16 wrote:
11 months ago
netn10, Komandon

Siege Skaab 4U
Creature — Zombie Juggernaut (R)
Siege Skaab attacks each combat if able.
Siege Skaab's base power and toughness are each equal to the number of creature cards in your graveyard.
Whenever Siege Skaab attacks, target player mills cards equal to its power.
"No more. Now the cathars shall be the hunted."
—Ludevic, Necro-Alchemist

*/*
lookingupanddown wrote:
11 months ago
Votes: void_nothing, Komandon

Draconic Juggernaut 3RRR
Artifact Creature - Dragon Juggernaut (R)
Flying, trample
Draconic Juggernaut attacks each turn if able.
Whenever Draconic Juggernaut attacks, you may pay XRR. If you do, it deals X damage to each creature with defender.
The castle's walls were built to withstand siege engines and dragonfire. Or so its builders thought.
6/5
Komandon wrote:
11 months ago
Votes: Subject16 , Facsimus

Rhox War Engine 6
Artifact Creature - Rhino Juggernaut
Rhox Dreadnought attacks each combat if able.
You may have Rhox Dreadnought deal combat damage as though it wasn't blocked as long as you control no tapped lands.
6/5
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ApocalypseChive
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Post by ApocalypseChive » 11 months ago

Juggernaut votes: Fascimus, Ink-Treader

Gaea's Awakener 2RG
Creature - Kavu (R)
Haste, vigilance
Other Kavu creatures you control have haste and vigilance.
Red Kavu you control are Mountain lands in addition to their other types.
Green Kavu you control are Forest lands in addition to their other types.
3/4

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void_nothing
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Post by void_nothing » 11 months ago

Votes: ApocalypseChive, netn10

Kavu Foe-Eater 3RW
Creature - Kavu (R)
Menace, ward 1
Whenever another creature dies, you gain 1 life. If it was black, you gain an additional 3 life. If it was green, put a +1/+1 counter on Kavu Foe-Eater. If it was blue, draw a card. If it was an artifact, create a tapped Powerstone token.
At the latter stages of both Phyrexian invasions of Dominaria, Gaea unleashed kavu that were as much salvagers as killers.
5/4
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Henlock
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Post by Henlock » 11 months ago

Facsimus voidnothing

Majestic Kavu 1gw
Creature - Kavu (r)
Protection from mana value 3 or less.
3: All creatures able to block Majestic Kavu this tum do so. Creatures can block Majestic Kavu this turn as thought it didn't have Protection.
3/3
Last edited by Henlock 11 months ago, edited 1 time in total.

Ink-Treader
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Post by Ink-Treader » 11 months ago

Vote: netn10, Facsimus

Kavu Burialwarden 1RG
Creature - Kavu (R)
Flash
Whenever a spell or ability an opponent controls causes one or more creature cards to leave one or more graveyards, Kavu Burialwarden deals damage equal to its power to that player.
Kavu don't need to be taught respect for nature, for they are the nature that must be respected.
2/2

netn10
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Post by netn10 » 11 months ago

Votes: Subject16, Facsimus

Kavu Conqueror GG
Creature - Kavu (Rare)
Whenever a Kavu enters the battlefield under your control, put a basic land type counter on target land. (It becomes that basic land type.)
As long as you and each of your opponents control a land of each basic land type, Kavu creatures you control gets +3/+3 and have "whenever this creature deals combat damage to a player, draw that many cards."
2/2

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Facsimus
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Post by Facsimus » 11 months ago

Votes: void_nothing, lookingupanddown

Preychaser Kavu 1rg
Creature - Kavu (U)
Haste
When Preychaser Kavu attacks, choose one at random from among menace, first strike or trample.
Preychaser Kavu gains the chosen ability if it doesn't have it. Otherwise, put a +1/+1 counter on it.
2/2

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lookingupanddown
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Post by lookingupanddown » 11 months ago

Votes: Facsimus, Ink-Treader

Kavu of the Coalition 2RG
Creature - Kavu (Uncommon)
Domain — Kavu of the Coalition's power is equal to the number of basic land types among lands you control.
As long as Kavu of the Coalition has 3 or more power, it has haste.
As long as Kavu of the Coalition has 5 or more power, it has trample.
"Good to see Gaea taking a more active role in the Coalition again."
—Jodah

*/4

Komandon
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Post by Komandon » 11 months ago

Votes: lookingupanddown , Apocalypsechive


Bramblespine Kavu 3G
Creature - Kavu Plant
Reach
When Bramblespine Kavu enters the battlefield you may play an additional land this turn and deal 3 damage to up to one creature with flying.
2/4

kwanyeegor-ii
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Post by kwanyeegor-ii » 11 months ago

henlock subject16
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I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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