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The DCC - May 16th, 2024

Posted: Thu May 16, 2024 4:20 am
by Rithaniel
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



I'm running out of leftovers. I need to get back to cooking stuff, soon.



DCC Scoreboard



Sagharri 47
netn10 39 (+4)
bravelion83 38 (+7)
Rithaniel 38 (+2)
folding_music 24 (+2)
archemediesx 17 (+1)
JovialJovian 4
void_nothing 1
folding_music wrote:
1 month ago
votes: bravelion83, Rithaniel

Radha's Wish rg
Sorcery (M)
As an additional cost to cast Radha's Wish, exile an instant or sorcery card not named Radha's Wish from your hand.
Until end of turn, lands you control become 2/2 Elemental Warrior creatures that are still lands.
Whenever a land creature deals combat damage to an opponent this turn, add and copy the spell you exiled. You may cast the copy.
Sagharri wrote:
1 month ago
Votes: netn10, bravelion83

Repligator 1GU
Creature - Crocodile Mutant (R)
1GU: Adapt 1.
Whenever one or more +1/+1 counters are put on Repligator, create a token that's copy of it.
"...like every success, this one has its price - we will need a new facility."
— Simic research notes

2/2
bravelion83 wrote:
1 month ago
Votes: Rithaniel, netn10

HM: Sagharri

The non-G faction of Kolyfar are the Stormwind, rather obviously based on flying creatures (and the non-flying creature interact with the flying ones by buffing them, and such), but with two subthemes: a storm-like mechanic tied to flying somehow to go on spells (I still have to come up with their exact faction mechanic but this is what I'd like it to be), and a small sacrifice subtheme to interact with other factions that care about the graveyard like the Serlaks and the Wicked Pride. Flavorfully, the Stormwind have total control of the sky: they can influence (but not completely control) the weather, they transport goods all over the plane by air, etc... If something involves the sky in any way, the Stormwind are involved in it for sure.

Stormwind Revelry {U/B}
Sorcery (R)
Spree (Choose one or more additional costs.)
+ 2 — Until end of turn, whenever a creature with flying you control deals combat damage to a player, draw a card.
+ {W/U} — Create a 2/2 blue Bird creature token with flying.
+ UB — Until end of turn, creatures you control get +1/+1 and gain flying and creatures your opponents control get -1/-1 and lose flying.
+ {B/R} — Creatures you control gain haste until end of turn. Draw a card.
netn10 wrote:
1 month ago
Votes: folding_music, archemediesx

Under-The-Grid Outcast 1G
Creature - Human (Rare)
You can't cast artifact spells.
If you control an artifact, sacrifice Under-The-Grid Outcast.
Whenever an opponent cast an artifact spell, draw a card.
Under-The-Grid Outcast gets +3/+3 and has ward 3 as long as an opponent controls three or more artifacts.
"Always protect your privacy. The world is much bigger now."
2/2
archemediesx wrote:
1 month ago
Votes: folding_music, bravelion83

Battleraver's Credo 2B
Enchantment (U)
You Got Served — Whenever a creature you control dies, put a +1/+1 on target creature you control. If this is the second time this ability has resolved this turn, you also draw a card and you lose 1 life.
The Battleraver answer to pain: Dance it out.
Rithaniel wrote:
1 month ago
Votes: netn10, bravelion83

Mention of four-color cards in the discussion thread led to this.

Darkglass Presence
Enchantment R
When Darkglass Presence enters the battlefield and at the beginning of your upkeep, choose a creature card name and then choose one—
  • Players can't cast spells with the chosen name until the beginning of your next upkeep.
  • Put a stun counter on target tapped creature with the chosen name.
  • Remove all counters from each creature with the chosen name.
  • Darkglass Presence deals 3 damage to each creature with the chosen name.
Indighost wrote:
1 month ago
Netn10, Bravelion

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 10:01 am
by folding_music
votes: archemediesx, netn10

Lyzolda, Her 2nd Act 3br
Legendary Planeswalker - Lyzolda (U)
Whenever a creature card enters your graveyard from anywhere, you may discard a card. If you do, Lyzolda deals 4 damage to any target. This ability triggers only once each turn.
[-2] You mill 4 cards, then you may return target card with Hellbent or Spectacle from your graveyard to your hand.
Loyalty 5

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 10:58 am
by netn10
Votes: Sagharri, bravelion83

Coffee Beans 1
Artifact - Food (Common)
2, Sacrifice Coffee Beans: Remove all stun counters from target creature and untap it. Draw a card.
2, Sacrifice Coffee Beans: You gain 3 life and get .

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 2:53 pm
by Rithaniel
Votes: folding_music, Sagharri

I'm experimenting with four-color cards that intentionally try to separate themselves from their missing color. I still hold that this isn't a necessary condition on four-color cards, but I want to see if I like the results.

Memorial
Instant R
You gain 2 life for each creature card with mana value 1 or less in your graveyard.
-----
Fallen Soldiers
Instant R
Return each creature card with mana value 1 or less in your graveyard to the battlefield with a first strike counter on it.
-----
Merge (You may cast both halves of this card as one for its merge cost.)

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 5:16 pm
by bravelion83
Votes: Sagharri, Rithaniel

When I introduced the group of seven protagonists from my first story on Vukanat I didn't include any characters outside of the group, but there is one that could be considered the 8th unofficial member, who only communicates with Kim and Vuk through written letters and has no role other than that in that first story, where we only see him in his epistolar conversations with the Kratich brothers and in a single flashback to when him and Kim were classmates in the equivalent of our university and he is the one who makes Kim and Mirka become friends, which in the present justifies Mirka being part of the main group. He is a Rhox and his name is Rov Gorik. As the main seven, he also is a part of my real self, specifically the teacher part. As an adult, Rov is now a teacher in the same school that most of them attended as children, himself included. Rov's father is a doctor whose name is Harkat Gorik, and he is the one who's speaking here, explaining why on Vukanat there are both doctors and healers, which might seem a contradiction at first. It's actually not, and Dr. Gorik himself explains it in the flavor text here. This card represents him in non-legendary form.

District Physician 2W
Creature — Rhino Doctor (U)
Flash
When District Physician enters the battlefield, another target creature you control gains indestructible until end of turn. You gain life equal to that creature's toughness.
"We cure people with science. Healers do so with magic. There is no right or wrong way, here on Vukanat they are both valid, what's important is that sick people are cured and their pain relieved."
—Dr. Harkat Gorik

1/3

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 8:06 pm
by Sagharri
Votes: Rithaniel, archemediesx

Brain Fry 4U
Sorcery (R)
Target player mills X cards, where X is the number of spells you've cast this turn.
Storm
"Why am I even explaining this procedure to you? You'll forget about it anyway."

Re: The DCC - May 16th, 2024

Posted: Thu May 16, 2024 11:41 pm
by archemediesx
Votes: Sagharri , folding_music

Moonmirthed Regiment 3R
Enchantment (U)
Ripped — Whenever a creature you control with power 4 or greater attacks, you may exile the top card of your library. Until the beginning of your next end step, you may play that card.
At the beginning of your end step, if you didn't play one or more cards exiled by Moonmirthed Regiment this turn, put a +1/+1 counter on target creature you control.
The Warriors of Ambrose live and die by the strength of their firewater.

Re: The DCC - May 16th, 2024

Posted: Fri May 17, 2024 4:10 am
by Indighost
Sagharri, Rithaniel

Dammit Sagharri, I both commend and condemn your punnery skills.