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New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 4:20 am
by void_nothing
Today's Challenge: Cards that create a named legendary token, e.g. The Book of Vile Darkness

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
EsperCormorant 48 (+3)
shullz 33
void_nothing 33 (+1)
netn10 32 (+4)
xyz1Official 26 (+5)
somedue1019 21 (+1)
folding_music 20
Arksight101 20 (+2)
JovialJovian 13
Komandon 11
KB52665 10
Peazful 6
AntGamerG0D 3
LandellXil0cent 2
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
Darkfire1793 0 (+0)
.::Note of the Day::.

.::Yesterday's Submissions::.

Characters or events from literature
netn10 wrote:
2 weeks ago
Votes: Arksight101, xyz1Official

Dr Jekyll 2U
Legendary Creature - Human Scientist (Mythic)
T: Draw a card and add CC. Spend this mana only to cast spells double-faced cards.
WUBRG: Transform each double-faced permenant you control.
"The nature of change is as fickle as change itself. Not anymore."
0/1
///
Mr Hyde
(R) Legendary Creature - Human Beast
Double strike, trample
Ward - Pay 10 life
At the end of turn, transform each double-faced permenant you control.
"The foolish desire for control must be discarded, for only change can be trusted."
5/1

IIW: WUBRG activated ability on a non-white monocolored creature
V200 wrote:
2 weeks ago
Votes: xyz1Official, Arksight101

The first escape of Arsene Lupin
Sorcery
Return target creature from your graveyard to the battlefield under your control, sacrifice it at the end of your turn.
Create 3 "Police" tokens, they are white 1/1 human detectives, and a Clue token.
"I beg you, sir, don't let them trouble about me. When I decide to escape I shall want nobody's assistance." — Arsene Lupin

IIW: Real life eastern historical figures or events.
EsperCormorant wrote:
2 weeks ago
Votes: xyz1Official, netn10

Obsessive Mariner
Creature - Human Warlock
Menace
As long as it's your turn, Obsessive Mariner has first strike.
When Obsessive Mariner enters the battlefield, target opponent creates a 4/5 white Whale creature token with indestructible.
His harpoon was forged from hardest steel, quenched in blood, and committed to a single goal. He differs little from it.
5/4

IIW: Predefined tokens (Clue, Food, Junk, roles, etc)
somedue1019 wrote:
2 weeks ago
Votes: netn10, EsperCormorant



Into the Heart of Darkness
Legendary Enchantment — Saga
Whenever a player searches their library, put a lore counter on this Saga.
I: Give control of this Saga to target opponent.
II: Mill 6 cards.
III: Discard 2 cards.
IV: Return all creatures from your graveyard to the battlefeild tapped.
V: Exile this Saga, then return it to the battlefield transformed under its owners control.
//
Kurtz
Legendary Creature — Human Horror
When Kurtz enters the battlefeild, put a brute counter on target opponent, then they separate creatures the control into piles of no more than 2 each, then creatures in a pile fight each other.
When Kurtz dies, remove a brute counter from up to one opponent, then gain control of each creature they control.
0/0

IIW: Depict a short poem (not an epic, you should be able to read the whole thing in a few minutes at most.)
shullz wrote:
2 weeks ago
Votes: somedue1019, xyzOfficial



IIW: Riddle
xyz1Official wrote:
2 weeks ago
Votes: netn10, EsperCormorant

IIW: Kindred noncreature cards that become creatures without transforming
Arksight101 wrote:
2 weeks ago
Votes: void_nothing, netn10

IIW: a Rhystic card (doesn't need to have Rhystic in the name, it just needs to be a card with an effect where a player has an opportunity to pay mana to stop an effect)
void_nothing wrote:
2 weeks ago
Votes: EsperCormorant, xyz1Official

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 6:56 am
by Arksight101
Votes: shullz, V200

IIW: Boardwipes

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 8:36 am
by EsperCormorant
votes: shullz, xyz1Official

Anemos, Anuller of Selves
Legendary Creature - Reflection Horror
The "legend rule" does not apply.
When Anemos enters the battlefield, exile all other creatures. For each creature exiled this way, its controller creates a Legendary 4/4 Reflection Horror token named Anemos, Anuller of Selves.
"I am what this realm is now, human. Kill me, and you'll only kill your home."
4/4

IIW: Keyword-matters (like Path of Mettle // Metzali, Tower of Triumph, Jubilant Skybonder, or Blight Pile)

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 10:25 am
by shullz
Votes: somedue1019, xyzOfficial



IIW: Turn an existing cute card into a scary card or vice versa.

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 11:45 am
by netn10
Votes: V200, EsperCormorant

Luu, Playful Bonder 1
Legendary Creature - Human Wizard (Rare)
Flash
When Luu enters the battlefield, cast a copy of Lutri, the Spellchaser without paying its mana cost.
"Humans ban what they do not understand. Take my hand and come with me, we will enter the city together."
1/1

IIW: "I see what you did there"-type card

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 12:37 pm
by xyz1Official
Votes: somedue1019, EsperCormorant
Token
Show
Hide
IIW: Eldrazi-fied versions of existing cards

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Mon Jun 17, 2024 3:10 pm
by somedue1019
Votes: EsperCormorant, shullz (This card could only possibly be improved with a single comma, 'cus "Quoth, the Raven" would be a hilarious play on Magic naming conventions to me)



Last Stand at the End of the World
Legendary Battle
Whenever one or more defense counters are removed from this battle, create that many Legendary white Enchantment Aura tokens named "Rapture" attached to target creature an opponent controls with "Gain control of Enchanted Creature." and "When this Aura leaves the battlefield, exile the creature it was attached to."



IIW: Battles that aren't Sieges

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Tue Jun 18, 2024 2:08 am
by KB52665
Votes: shullz, somedue1019

Herald of Legends rgwu
Creature — Human Bard (M)
Herald of Legends gets +1/+1 for each legendary permanent you control.
: Choose a legendary permanent card you own in exile. Return that card to your hand, then create a token that's a copy of it, except it's an enchantment in addition to its other card types and has vanishing 3.
2/2

IIW: "Dealer's Choice"

Re: New Challenge Every Day - June 17th: Cards that create a named legendary token

Posted: Tue Jun 18, 2024 4:23 am
by void_nothing
Votes: netn10, EsperCormorant

Tenth District Beat 3W
Legendary Enchantment (R)
At the beginning of combat on your turn, target creature you control gains lifelink and mentor until end of turn.
R: Creatures with mentor you control get +1/+0 until end of turn.
3W: Create your choice of Agrus Kos, Ghost Wojek or Bell Borca, Ghost Wojek. They're legendary 3/3 red and white Spirit Soldier creature tokens. Kos has ward 2 and "Other creatures you control get +0/+1." Borca has first strike and "Whenever this creature deals combat damage to a player, investigate."

IIW: Green flyers