New Challenge Every Day - June 17th: Cards that create a named legendary token
Posted: Mon Jun 17, 2024 4:20 am
Today's Challenge: Cards that create a named legendary token, e.g. The Book of Vile Darkness
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
Characters or events from literature
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
EsperCormorant 48 (+3)
shullz 33
void_nothing 33 (+1)
netn10 32 (+4)
xyz1Official 26 (+5)
somedue1019 21 (+1)
folding_music 20
Arksight101 20 (+2)
JovialJovian 13
Komandon 11
KB52665 10
Peazful 6
AntGamerG0D 3
LandellXil0cent 2
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
Darkfire1793 0 (+0)
.::Note of the Day::.shullz 33
void_nothing 33 (+1)
netn10 32 (+4)
xyz1Official 26 (+5)
somedue1019 21 (+1)
folding_music 20
Arksight101 20 (+2)
JovialJovian 13
Komandon 11
KB52665 10
Peazful 6
AntGamerG0D 3
LandellXil0cent 2
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
Darkfire1793 0 (+0)
.::Yesterday's Submissions::.
Characters or events from literature
netn10 wrote: ↑2 weeks agoVotes: Arksight101, xyz1Official
Dr Jekyll
Legendary Creature - Human Scientist (Mythic)
: Draw a card and add . Spend this mana only to cast spells double-faced cards.
: Transform each double-faced permenant you control.
"The nature of change is as fickle as change itself. Not anymore."
0/1
///
Mr Hyde
( ) Legendary Creature - Human Beast
Double strike, trample
Ward - Pay 10 life
At the end of turn, transform each double-faced permenant you control.
"The foolish desire for control must be discarded, for only change can be trusted."
5/1
IIW: activated ability on a non-white monocolored creature
V200 wrote: ↑2 weeks agoVotes: xyz1Official, Arksight101
The first escape of Arsene Lupin
Sorcery
Return target creature from your graveyard to the battlefield under your control, sacrifice it at the end of your turn.
Create 3 "Police" tokens, they are white 1/1 human detectives, and a Clue token.
"I beg you, sir, don't let them trouble about me. When I decide to escape I shall want nobody's assistance." — Arsene Lupin
IIW: Real life eastern historical figures or events.
EsperCormorant wrote: ↑2 weeks agoVotes: xyz1Official, netn10
Obsessive Mariner
Creature - Human Warlock
Menace
As long as it's your turn, Obsessive Mariner has first strike.
When Obsessive Mariner enters the battlefield, target opponent creates a 4/5 white Whale creature token with indestructible.
His harpoon was forged from hardest steel, quenched in blood, and committed to a single goal. He differs little from it.
5/4
IIW: Predefined tokens (Clue, Food, Junk, roles, etc)
somedue1019 wrote: ↑2 weeks agoVotes: netn10, EsperCormorant
Into the Heart of Darkness
Legendary Enchantment — Saga
Whenever a player searches their library, put a lore counter on this Saga.
I: Give control of this Saga to target opponent.
II: Mill 6 cards.
III: Discard 2 cards.
IV: Return all creatures from your graveyard to the battlefeild tapped.
V: Exile this Saga, then return it to the battlefield transformed under its owners control.
//
Kurtz
Legendary Creature — Human Horror
When Kurtz enters the battlefeild, put a brute counter on target opponent, then they separate creatures the control into piles of no more than 2 each, then creatures in a pile fight each other.
When Kurtz dies, remove a brute counter from up to one opponent, then gain control of each creature they control.
0/0
IIW: Depict a short poem (not an epic, you should be able to read the whole thing in a few minutes at most.)
xyz1Official wrote: ↑2 weeks agoVotes: netn10, EsperCormorant
IIW: Kindred noncreature cards that become creatures without transforming
Arksight101 wrote: ↑2 weeks agoVotes: void_nothing, netn10
IIW: a Rhystic card (doesn't need to have Rhystic in the name, it just needs to be a card with an effect where a player has an opportunity to pay mana to stop an effect)