New Challenge Every Day - June 21st: "At the beginning of the next end step"
Posted: Fri Jun 21, 2024 5:52 am
Today's Challenge: "At the beginning of the next end step"
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
A mechanic for Morningtide that could have replaced prowl but for another creature type
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
EsperCormorant 62 (+2)
shullz 44 (+2)
netn10 43 (+3)
xyz1Official 38 (+6)
void_nothing 37
somedue1019 27 (+1)
Arksight101 22
folding_music 20
KB52665 18 (+3)
JovialJovian 13
Komandon 11
Peazful 8 (+2)
AntGamerG0D 3
V200 3
LandellXil0cent 2
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
Wren 1 (+1)
Darkfire1793 0
.::Note of the Day::.shullz 44 (+2)
netn10 43 (+3)
xyz1Official 38 (+6)
void_nothing 37
somedue1019 27 (+1)
Arksight101 22
folding_music 20
KB52665 18 (+3)
JovialJovian 13
Komandon 11
Peazful 8 (+2)
AntGamerG0D 3
V200 3
LandellXil0cent 2
Theplanesmaster 1
HexBolt0505 1
OneAndOnly 1
Wren 1 (+1)
Darkfire1793 0
.::Yesterday's Submissions::.
A mechanic for Morningtide that could have replaced prowl but for another creature type
void_nothing wrote: ↑2 weeks agoVotes: EsperCormorant, xyz1Official
Breaching Riverspear
Creature - Merfolk Soldier (U)
Together! - Whenever you cast your second Soldier spell in a turn or attack with two or more Soldiers, untap Breaching Riverspear and put a +1/+1 counter on it. It gains your choice of flying, first strike, or lifelink until end of turn.
3/2
IIW: Red Imps
Arksight101 wrote: ↑2 weeks agoVotes: netn10, KB52665 (Nice Fallout theme card! Wish that came in the fallout decks, though. We need more New Vegas cards.)
IIW: Mono-blue commander
Wren wrote: ↑2 weeks agoVotes: Shullz, xyz10Official
Leyline Elemental
Creature — Elemental (M)
Leyline Elemental is all colors.
Spiral — Whenever you cast an Elemental spell, if that spell has the greatest mana value among spells cast this turn, it gains cascade.
Chaos and order. Knowledge and impulse. Ruthlessness and mercy. It is all.
7/7
IIW: "creature with counters on it"
EsperCormorant wrote: ↑2 weeks agoVotes: somedue1019, xyz1Official
Riverbottom Percipient
Creature - Merfolk Wizard (R)
Convene (this spell costs less for each tapped Merfolk or Wizard you control)
Tap three untapped Wizards you control: draw three cards.
"A fool swims in clear waters and boasts of all he can see. A sage dives to the depths, to learn of all he can't."
1/5
IIW: Legendary instants/sorceries
somedue1019 wrote: ↑2 weeks agoVotes: netn10, KB52665
IIW: Speaks for ________ (Whenever this creature deals combat damage to a player, the next spell you cast this turn of the type this card speaks for costs {X} less where X is the amount of damage delt.)
Peazful wrote: ↑2 weeks agoVotes: EsperCormorant, xyz1Official
Riverbend Tutor
Creature - Merfolk Wizard (Uncommon)
Mana-Drawn (You may cast this card for its Mana-Drawn cost if you have cast an instant or sorcery spell this turn.)
Flash
Whenever you cast an instant or sorcery spell, scry 2.
2/3
IIW: Guildmage
xyz1Official wrote: ↑2 weeks agoVotes: Wren, netn10
IIW: Double standards (eg. New Phyrexia's Praetors)
Alchemist wrote: ↑2 weeks agoVotes: KB52665, Peazful
Kolaghan's Shanker (Rare)
Creature- Goblin Berserker 3
Warrush (You may cast this for its warrush cost if a spell or permanent you control dealt excess damage this turn)
Haste, deathtouch
When Kolaghan's Shanker enters the battlefield, destroy each creature that took damage while blocking this turn.
3/2
A callback to my one of my mardu favorites: Ankle Shanker.
IIW: How to get that ONE card back out of exile...
netn10 wrote: ↑2 weeks agoVotes: xyz1Official, shullz
Chant of Creation
Kindred Sorcery - Shaman (Common)
Stoked - This spell cost less to cast if you activated or triggered an ability of a Shaman you control.
Add .
"Walking the earth tells us that fire cannot be our only guide.
From the leaf-crowned, we must learn humility,
and from the knucklebones, boldness.
—Vessifrus, flamekin demagogue
IIW: Mana ritual