Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Today's math fact is about associativity. Some might recognize a "viral math problem" like 8/2(2+2), as something. It's viral because it sparks debates on what it equals. Does it come out to 4(4)=16, or does it come out to 8/8=1?
The truth is this isn't actually a well defined expression, and the source of the ambiguity is associativity. Division isn't associative, meaning that a/(b/c) does not necessarily equal (a/b)/c. In this specific example, it's the fact that it is unclear whether we're looking at (8/2)(2+2) or 8/(2(2+2)).
Some argue that you should evaluate the operations from left to right. Others say from right to left. Some say that you do multiplication before division, but these are just attempts to help try and resolve this ambiguity which lack any mathematical justification. Going left to right has no basis in math. Division is just multiplication by an inverse, so there is no reason to do multiplication before division. It's just that 8/2(2+2) is a poorly written expression.
DCC Scoreboard
JessWill 71 (+2)
netn10 58 (+2)
Rithaniel 58 (+7)
Indighost 49 (+1)
void_nothing 49 (+3)
bravelion83 41 (+1)
RattingRots 25 (+2)
wizyard 5
scarbo 4
kwanyeegor-ii 3
MonoRedMage 3
Riria 3
netn10 58 (+2)
Rithaniel 58 (+7)
Indighost 49 (+1)
void_nothing 49 (+3)
bravelion83 41 (+1)
RattingRots 25 (+2)
wizyard 5
scarbo 4
kwanyeegor-ii 3
MonoRedMage 3
Riria 3
netn10 wrote: ↑3 years agoVotes: Rithaniel, void_nothing
Theorise Math
Sorcery - Lesson (Rare)
Draw a card for each different converted mana cost among instant and sorcery cards in your graveyard.
/// MDFC ///
Professor of Mathematics
Creature - Elf Wizard (Rare)
When Professor of Mathematics enters the battlefield, learn or put a +1/+1 counter on it for each different converted mana cost among instant and sorcery cards in your graveyard.
1/1
RattingRots wrote: ↑3 years agoJessWill, Rithaniel
Playful Mimickery
Instant (U)
Copy target spell with mana value 1. You may choose new targets for the copy.
bravelion83 wrote: ↑3 years agoVotes: Rithaniel, void_nothing
Courageous Knight
Creature — Human Knight (U)
Cowards can't block.
Courageous Knight can't be a Coward.
: Another target creature becomes a Coward until end of turn.
: Target Coward loses all its creature types.
In the court of Embereth, lacking courage is the greatest shame for a knight.
3/3
Rithaniel wrote: ↑3 years agoVotes: RattingRots, Indighost
Essence Dissection
Sorcery R
Choose one —
- Each player loses life equal to the greatest toughness among creatures they control.
- Each player gains life equal to the greatest power among creatures they control.
- Each player sacrifices each creature they control with the greatest power or toughness among creatures they control.
void_nothing wrote: ↑3 years agoVotes: RattingRots, Rithaniel
Rule of Ideals
Sorcery (R)
Exile each tapped creature your opponents control with mana value equal to or less than the number of enchantments you control.
Enchantmentcycling