netn10 wrote: ↑1 year ago
Compromise 1W
Instant (Uncommon)
Counter target spell unless its controller pays
2. If that player doesn't, each player draws two cards.
I know WotC wants white to have counterspells, but they still feel weird to me. White and green get "counterspells" by giving their permanents protection / hexproof ... or flickering them, or making spells more expensive to cast in the first place.
It's almost too fair to see play. You can't sue it on your own spells (a la
Memory Lapse or
Remand, and a third player drawing cards for a spell quarrel between two other mages seems a little ... weird.
slimytrout wrote: ↑1 year ago
Treetop Skirmish 1G
Instant (C)
Choose target creature you control and target creature you don't control. If the creature you don't control has flying, put a +1/+1 counter on the creature you control. Then those creatures fight each other.
Pretty straightforward
Prey Upon variant. There are a lot of fight variants in this CMC.
TheAmericanSpirit wrote: ↑1 year ago
Bifurcating Bolt RR
Instant (U)
Bifurcating Bolt deals 4 damage divided as you choose among any two targets.
"That idiot, running into a storm like that! Luckily, I'll should be quite safe here." - Deidran, Elvish Safewright, Last Words
Much better version of
Arc Lightning and
Pyrotechnics. I realize the second card is old, but it shows how off the MV of this card is.
Henlock wrote: ↑1 year ago
Veil of Safety 1g
Sorcery (u)
Counter the next spell an opponent casts this turn.
Draw a card.
Interesting. The obvious comparison is to
Hesitation (which totally shoulda been a Seal). Making this only affect an opponent, and draw a card, makes it much more one-sided, so the CMC should go up by at least
1
kwanyeegor-ii wrote: ↑1 year ago
Induce Betrayal BB
Instant (Uncommon)
Target creature deals damage equal to its power to another target creature or planeswalker its controller controls.
So, a bit like
Domri's Ambush ... It's a little reliant on your opponent's boardstate.
MonoRedMage wrote: ↑1 year ago
Shape into Shrapnel 1R
Sorcery {U}
Destroy target artifact. Shape into Shrapnel deals 1 damage to each creature.
I feel like this should be limited to just damaging creatures controlled by the artifact's controller, which would raise the MV some. 2CMC to destroy a mana rock and wipe the board of most tokens seems a little too much value.