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The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 5:00 am
by bravelion83
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



netn10's probation: 16 days remaining



DCC Scoreboard



Surging Chaos 73 (+2)
Ink-Treader 72 (+3)
wizyard 64 (+9)
netn10 * 63 (+3)
Rithaniel 48
Venedrex 45
void_nothing 40 (+1)
RattingRots 35 (+2)
bravelion83 32
OneAndOnly 24 (+3)
folding_music 12 (+1)
marioguy3 10
emily 2
kwanyeegor-ii 1



bravelion83 wrote:
1 year ago
Votes: wizyard, Surging Chaos

HM: netn10 (That flavor text might be one of the best ones I've ever read, probably because I am a real life teacher so I feel that in a particular way... and that's also absolutely just true.)

Sultai Trickery BGU
Sorcery (R)
Rewind 1BGU (You may cast this spell for its rewind cost. If you do, perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Each creature your opponents control gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
• Draw a card, then discard a card.
• Each creature you control gets +X/+X until end of turn, where X is the number of cards you've drawn this turn.
wizyard wrote:
1 year ago
Ink-Treader, OneAndOnly

Crusader's Light 2W
Enchantment (R)
At end of combat on your turn, tap each creature that blocked this turn and put a stun counter on it.
netn10 wrote:
1 year ago
Votes: wizyard, RattingRots

Primal Elemental 1GU
Creature - Elemental Fractal (Mythic)
Primal Elemental's power and toughness are equal to the sum of each different mana value among permanent you control that's a prime number.
*/*
OneAndOnly wrote:
1 year ago
Votes; wizyard, Ink-Treader
.
Threshing Day - (bp)(bp)(bp)
Sorcery {M}
Each player sacrifices each creature they control with mana value greater than your life total.
This turn, played can't cast spells with mana value greater than your life total.
marioguy3 wrote:
1 year ago
Votes: OneandOnly, wizyard

Cycling Plane
Plane (Rare)
Whenever you play a land, create two 1/1 white Bird creatures with flying.
: Bird creatures get +7/+7 until end of turn.
folding_music wrote:
1 year ago
votes: void_nothing, Surging Chaos

Troupe of Moradlings 2bg
Creature - Dryad Rogue (R)
Obsession (Prevent all combat damage your creatures deal to your opponents. is equal to the amount of damage prevented this way this turn.)
At the beginning of your first post-combat main phase, mill . You may return target enchantment with mana value or less from your graveyard to the battlefield.
5/5
Ink-Treader wrote:
1 year ago
Vote: netn10, wizyard

Passing Mirage 3U
Creature - Illusion (R)
You may have Passing Mirage enter the battlefield as a copy of any creature on the battlefield, except it has "1U: Return this creature to its owner's hand."
Dash RR
0/0
Rithaniel wrote:
1 year ago
Votes: netn10, folding_music

Wandering Bone Mountain
Creature - Turtle Skeleton R
Whenever a creature card is put into a graveyard from anywhere, Wandering Bone Mountain gains indestructible until end of turn.
: Mill three cards, then you may return a permanent card from your graveyard to your hand.
"When you reanimate something that big, you're bound to get other stuff with it."
—Hhlagnn, Necromancer

2/6
Surging Chaos wrote:
1 year ago
Votes: wizyard, netn10

Resiliency 2GU
Creature - Incarnation (R)
Ward 2
As long as Resiliency is in your graveyard and you control a Forest and an Island, permanents you control have ward 2.
"As the waves crashed on the shore, Resiliency was created.
Land and life itself was empowered further more."
-- Scroll of Beginnings

4/5
void_nothing wrote:
1 year ago
Votes: wizyard, RattingRots

Deflect Through Time 2UU
Instant (U)
Put target spell into its owner's library third from the top.
Scry 3.
"Always ask 'when' - even if the answer seems obvious, it may not be so." - Barrin, Principia
kwanyeegor-ii wrote:
1 year ago
inktreader oneandonly

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 5:49 am
by bravelion83
Votes: Ink-Treader, Rithaniel

HM: Surging Chaos, void_nothing

Impulsive Desecration 1B
Sorcery (R)
Rewind RW (You may cast this spell for its rewind cost. If you do, perform the listed actions in reverse order while resolving this spell. This is not a modal spell.)
• Exile all cards from all graveyards.
• Choose up to two cards in exile that were put there this turn. You may play those cards until end of turn. (You still pay their costs. You may play a land this way only if you have an available land play remaining.)
• Exile the top three cards of your library.

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 8:17 am
by wizyard
Rithaniel, folding_music

Sideshifting 2u
Enchantment - Aura (U)
Flash
Enchant creature
Whenever enchanted creature deals damage to a player, that player gains control of it.

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 11:55 am
by folding_music
votes: void_nothing, Ink-Treader

Pulmonic Consultation
Instant (R)
Shuffle your library, then exile the top six cards. You may activate a nonloyalty ability from among those cards as though they were on the battlefield. Pay 2 life instead of its activation cost.
That's it, take a nice deep breath...

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 2:46 pm
by Rithaniel
Votes: Ink-Treader, void_nothing

Angel of Flame and Bone
Creature - Angel Skeleton R
Whenever a creature card is put into a graveyard from anywhere, Angel of Flame and Bone gains indestructible until end of turn.
: Angel and Flame and Bones deals 1 damage to each creature blocking target attacking creature you control.
"It can't fly without feathers on its wings, but it makes up for that with the ability to summon flames."
—Hhlagnn, Necromancer

5/1

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 3:00 pm
by void_nothing
Votes: wizyard, netn10

Magnigoth Hermit 3G
Creature - Treefolk Druid (U)
Hexproof from spells
Whenever Magnigoth Hermit attacks, you gain 6 life.
Despite their overwhelming might, some magnigoth treefolk feel called by Gaea to a life of peace, teaching others among the creatures of Yavimaya and cultivating weatherfruit.
0/6

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 4:35 pm
by OneAndOnly
Votes: wizyard, netn10
.
Ominous Crows -- 1BB
Creature - Bird
Flash
Flying
When Ominous Crows enters the battlefield, the next creature to enter the battlefield gets -1/-1 until the end of turn.
Whenever a creature dies, you may search your library for a card named Ominous Crows, shuffle, then put that card on top.
1/1

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 4:42 pm
by Ink-Treader
Vote: wizyard, Rithaniel

Mindblender 1BR
Sorcery (M)
Each player exiles their hand, then draws that many cards.
Until the end of your next turn, you may play cards exiled by Mindblender, and you spend mana as if it were mana of any type to play them.
Until the end of your next turn, other players may play cards they own exiled by Mindblender.

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 6:17 pm
by netn10
Votes: Surging Chaos, Ink-Treader
bravelion83
Show
Hide
Thank you, that's the beauty of Strixhaven as a setting - it's so well-grounded, so cards from it can resonate with all of us, teachers and non-teachers.
Alseid of Tranquil Wrath
Enchantment Creature - Dryad (Rare)
As long as you control less lands than each opponent, Alseid of Tranquil Wrath is a Plains. (It loses all other card types)
Karametra watches over all crops. Tend the land, and She will pay in kind. Neglect the land, and you will feel Her wrath.
2/1

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 6:53 pm
by Surging Chaos
Votes: Rithaniel, netn10

Hypothermia 6UUU
Snow Instant (M)
Snow Delve (Each snow card you exile from your graveyard while casting this spell pays for 1.)
Tap all nonsnow permanents your opponents control. They don't untap during their controllers' next untap step.
The cold penetrated the soldiers' bodies so profusely that they forgot what the word "fire" even meant.

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 7:12 pm
by marioguy3
Votes: Ink-Treader, void_nothing

Candy Land
Plane (Candy Rare)
All lands are all colors and have ": Add one mana of any color."
: Create X treasure tokens, where X is the number of spells you cast this turn of different colors.

Re: The DCC - December 23rd, 2022

Posted: Fri Dec 23, 2022 8:12 pm
by Venedrex
Votes: Surging Chaos, void_nothing

Open the Veins
Sorcery (R)
Open the Veins deals 1 damage to each creature you control. Create a Blood token for each creature dealt damage this way. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
"Tonight, we celebrate!"

Re: The DCC - December 23rd, 2022

Posted: Sat Dec 24, 2022 3:19 am
by kwanyeegor-ii
ink-treader sirging chaos

Re: The DCC - December 23rd, 2022

Posted: Sat Dec 24, 2022 3:31 am
by RattingRots
Ink-Treader, void_nothing

Obsessed Collector U
Creature - Human Wizard (U)
1, Sacrifice ~: Return target artifact from your graveyard to your hand.
2, Sacrifice ~: Return target instant or sorcery card from your graveyard to your hand.
1/1